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	<id>https://wiki.why2025.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shiz</id>
	<title>WHY2025 wiki - User contributions [en]</title>
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	<updated>2026-04-17T07:07:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.why2025.org/index.php?title=Meetup_After_Party_25_October_2025&amp;diff=21459</id>
		<title>Meetup After Party 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Meetup_After_Party_25_October_2025&amp;diff=21459"/>
		<updated>2025-10-24T20:27:21Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Meeting&lt;br /&gt;
|Name=After Party, 25 October 2025&lt;br /&gt;
|StartDate=2025-10-25 13:37:00&lt;br /&gt;
|EndDate=2025-10-25 00:00:00&lt;br /&gt;
|Where=Hackalot, Eindhoven&lt;br /&gt;
}}&lt;br /&gt;
== What ==&lt;br /&gt;
An in person after party for anyone interested that made &#039;&#039;&#039;WHY2025&#039;&#039;&#039; an awesome event!&lt;br /&gt;
&lt;br /&gt;
== Program ==&lt;br /&gt;
&lt;br /&gt;
* 13:37 Doors open&lt;br /&gt;
* 14:30 party&lt;br /&gt;
* 16:00 Memories and conservation&lt;br /&gt;
* approx. 19:00 food&lt;br /&gt;
&lt;br /&gt;
* Rest of time: Party&lt;br /&gt;
&lt;br /&gt;
== WHERE ==&lt;br /&gt;
The party is at Hackalot, Fransebaan 93, 5627 JP Eindhoven. This is located 6 km north of the city center. There are parking spots at the nearby Jumbo. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Jumbo rooftop parking lot closes after 21:00.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Hackalot and Jumbo P.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== Public transport ===&lt;br /&gt;
From Eindhoven Centraal, you can take bus 405 until stop Artoislaan. This takes 16 minutes. The last connection is at 23:41.&lt;br /&gt;
&lt;br /&gt;
== WHO ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Notice: All the food has been ordered. If you&#039;re only signing up now, your food is not guaranteed.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Everyone who helped out at WHY2025 is welcome. Please note that Hackalot is limited to 128 visitors. Please add your name to the list below &#039;&#039;&#039;no later than October 18&#039;&#039;&#039;, so we know how much food/drinks to order.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! team !! Diner !! Food (tbd) Meat/Vega(n) !! Allergies/Dietary requirements&lt;br /&gt;
|-&lt;br /&gt;
{{#ask:&lt;br /&gt;
 [[namespace::UserLink]]&lt;br /&gt;
 |?team&lt;br /&gt;
 |?Diner&lt;br /&gt;
 |?Food&lt;br /&gt;
 |?Allergies&lt;br /&gt;
 |format=table&lt;br /&gt;
 |headers=show&lt;br /&gt;
 |mainlabel=Name&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || On-site || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Stitch}} || Archive || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Ries}} || Happy Hardcore || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|killergeek}} || NOC, NUTS || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Jel}} || Info || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || [[Team:On-site Logistics]] || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}}&#039;s Son || [[Team:On-site Logistics]] || yes || vegan || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Jos}} || Content || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|MiFareLady}} || Content || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Mack}} || [[Team:Productiehuis]] || Yes || Fooood || Geen sterke kaas (mozzarella ok)&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|a51c}} || Speaker Desk || Yes || Vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Peetz0r}} || Warehouse || Yes || Vega || No cheese please&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Ad}} || [[Team:Info]] || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|eightdot}} || Noc, Nuts, Deco || yes || Meat || No Fish  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|koffiepot}} || safety || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Boekenwuurm}} || - || - || - || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Xesxen}} || [[Team:Sysadmin]], [[Team:Warehouse]] || yes || Food || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|rvanlaar}} || [[Team:Warehouse]] || yes || Meat ||  + 1&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || [[Team:On-site Logistics]] || yes || yes || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|JustSem}} || Bar || yes || yes || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|denz}} || Bar || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|MrLinux}} || ROC || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze_NL}} || ROC || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|D0D0}} || ROC || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|MrUnknown}} || [[Team:NUTS]] || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Erik}} || content || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Polyfloyd}} || Deco || yes || any || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Aranea}} || Onboarding || yes || any || no lactose pls   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Yawnbox}} || Press/Terrain || yes || vegan || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Firewall}} || safety || yes || any || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Winko}} || [[Team:Villages]] || yes || Meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Fleur}} || [[Team:Cohesion]] || yes || Vega || -    &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|SynQ}} || [[Team:Waste]] || yes || Meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Emma}} || [[Team:Waste]] || yes || Meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|cmpxchg}} || [[Team:ROC]] || yes || Meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Netsmurf}} || [[Team:Projectleiding]] || yes || Meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Rewby}} || [[Team:NOC]] || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Dutchmartin}} || [[Team:NUTS]] || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|TangerineLop}} || [[Team:Bar]] || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|K4T0}} || [[Team:Bar]] || yes || pescatarian || no meat &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Huubje}} || [[Team:Bar]] || yes || vegan &amp;gt; veg || lactose   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|embr}} || [[Team:Bar]] || yes || vegetarian || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|tidi}} || [[Team:Bar]] || yes || meat || -   meat ONLY&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|betsy}} || [[Team:Bar]] || yes || vegetarian || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|erincandescent}} || [[Team:Bar]] || yes || yes || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Boo75}} +1 || [[Team:Info]] || yes || no meat, yes tasty || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|JeroenDekkers}} || [[Team:Warehouse]] || yes || meat || no milk protein&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|AngelM}} || [[Hugs]] || yes || meat || no onion&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Muse}} || [[Team:Warehouse]] || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Twi}} || [[Team:POC]] || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Gina}} || [[Team:Terrain]] || yes || vegetarian || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Fd0}} || [[Team:Press]] || yes || low carb || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Gigawalt}} || [[Team:Press]] || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Rox}} || [[Team:Terrain]] || yes || vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|IcyPalm}} || [[Team:Villages]] || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Hans}} ||[[Team:NUTS]]|| yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Pmenke}} ||[[Team:POC]]|| yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Pieter}} ||[[Team:ROC]]|| yes || Meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Splodin}} ||[[Team:Sysadmin]]|| yes || yes || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|redlizard}} ||[[Team:Terrain]]|| yes || yes || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|hoxolotl}} ||[[Team:deco]]|| yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|konmei}} ||[[Team:Villages]][[Team:Parking]]|| yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|sirgoofy}} ||[[Team:Info]]|| yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|ReGB (Reggie)}} ||[[Team:deco]]|| yes || vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Dany}} || [[Team:Cohesion]]|| yes || meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Piiindakaas}} || [[Team:Projectleiding]] || yes || nomnom|| -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wllm}} ||[[Team:Sysadmin]]|| yes || yes || No/Low lactose&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Nr17MetBami}} ||[[Team:Safety]]|| yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;del&amp;gt;{{UserLink|Spik-E}}&amp;lt;/del&amp;gt; ||[[Team:Deco]]|| &amp;lt;del&amp;gt;yes&amp;lt;/del&amp;gt; || &amp;lt;del&amp;gt;meat&amp;lt;/del&amp;gt; || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;del&amp;gt;{{UserLink|remirk}}&amp;lt;/del&amp;gt; |||| &amp;lt;del&amp;gt;yes&amp;lt;/del&amp;gt; || &amp;lt;del&amp;gt;vega&amp;lt;/del&amp;gt; || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Loppermann}} || [[Team:POC]] || yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Mirconnect}} || [[Team:POC]] || yes || vegetarian || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|egal}} ||[[Team:Info]]|| yes || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Moem}} ||[[Team:Deco]]|| yes || vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|SA007}} ||[[Team:Deco]]|| yes || yes || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|NancyBeers}} || PL || Yes || Anything || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|PsychiC}} ||[[Team:PartyArea]]|| yes || meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Zeno4ever}} ||[[Team:Permits]]|| yes || meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Uglyhack}} ||[[Team:Terrain]]|| yes || vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Fhp}} ||[[Team:Family]]|| yes || meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Sim}} ||[[Team:Family]]|| yes || meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|wonko}} ||[[Team:Deco]]|| yes || meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|cr0w}} ||[[Team:Sponsors]]|| yes || any || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Okarin}} ||[[Team:Volunteers]]|| yes || any || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|AK}} ||[[Team:NOC]]|| yes || any || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Number3}} ||[[Team:PL]]|| yes || Meat || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Crazazy}} || Kitchen || no || - || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Catpad}} || Kitchen || if possible || any || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Lmpsk}} || [[Team:Badge]] || if possible || any || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Askarel}} || [[Village:Batavus_On_Tour]] || if possible || meat || No cheese, no fish&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Anita}} || [[Village:Batavus_On_Tour]] || if possible || meat || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Yady}} || [[Team:Volunteers]] || if possible || any || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|CH23}} || [[Team:Warehouse]] || if possible || vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Dynom}} || [[Team:NUTS]] || if possible || vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|BugBlue}} ||  || if possible || any || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Nicolas}} || [[Team:Content]] || yes || any || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Hp197}} || [[Team:Projectleiding]] || yes || any || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Haakjes}} || [[Team:Family]] || no || - || -&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Total names: #TABLECOUNT &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Seats offered===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Seats available !! Leaving from !! Time&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Uglyhack}} || 3 || Alkmaar || TBD&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Askarel}} || 2 (the bus stays in the garage) || Brussels || TBD&lt;br /&gt;
| - || -  || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Need ride===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Seats needed !! Lives in !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || 2  || Utrecht || With Son&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Meetup_After_Party_25_October_2025&amp;diff=21314</id>
		<title>Meetup After Party 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Meetup_After_Party_25_October_2025&amp;diff=21314"/>
		<updated>2025-09-23T23:18:12Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Meeting&lt;br /&gt;
|Name=After Party, 25 October 2025&lt;br /&gt;
|StartDate=2025-10-25 13:37:00&lt;br /&gt;
|EndDate=2025-10-25 00:00:00&lt;br /&gt;
|Where=Hackalot, Eindhoven&lt;br /&gt;
}}&lt;br /&gt;
== What ==&lt;br /&gt;
An in person after party for anyone interested that made &#039;&#039;&#039;WHY2025&#039;&#039;&#039; an awesome event!&lt;br /&gt;
&lt;br /&gt;
== Program ==&lt;br /&gt;
&lt;br /&gt;
* 13:37 Doors open&lt;br /&gt;
* 14:30 Start of program&lt;br /&gt;
* 16:00 Memories and conservation&lt;br /&gt;
* approx. 19:00 food&lt;br /&gt;
&lt;br /&gt;
* Rest of time: Party&lt;br /&gt;
&lt;br /&gt;
== WHO ==&lt;br /&gt;
&lt;br /&gt;
Please note that Hackalot has limited inside- and outside capacity. Be ready for a distributed main portion of the meeting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! team !! Diner !! Food (tbd) Meat/Vega(n) !! Allergies/Dietary requirements&lt;br /&gt;
|-&lt;br /&gt;
{{#ask:&lt;br /&gt;
 [[namespace::UserLink]]&lt;br /&gt;
 |?team&lt;br /&gt;
 |?Diner&lt;br /&gt;
 |?Food&lt;br /&gt;
 |?Allergies&lt;br /&gt;
 |format=table&lt;br /&gt;
 |headers=show&lt;br /&gt;
 |mainlabel=Name&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || On-site || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Stitch}} || Archive || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Ries}} || Happy Hardcore || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|killergeek}} || NOC, NUTS || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Jel}} || Info || yes || Meat || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || On-site || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Jos}} || Content || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|MiFareLady}} || Content || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Mack}} || [[Team:Productiehuis]] || Yes || Fooood || Geen sterke kaas (mozzarella ok)&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|a51c}} || Speaker Desk || Yes || Vega || -&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Peetz0r}} || Warehouse || Yes || Vega || No cheese please&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Ad}} || Info || yes || Meat || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|eightdot}} || Noc, Nuts, Deco || yes || Meat || No Fish  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Boekenwuurm}} || - || - || - || -   &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Xesxen}} || [[Team:Sysadmin]], [[Team:Warehouse]] || yes || Food || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || On-site || yes || yes || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|name here}} || - || - || - || -   &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Total names: {{#ask: [[namespace::UserLink]] |format=count}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Seats offered===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Seats available !! Leaving from !! Time&lt;br /&gt;
|-&lt;br /&gt;
| - || -  || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Need ride===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Seats available !! Leaving from !! Time&lt;br /&gt;
|-&lt;br /&gt;
| - || -  || - || -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Feedback&amp;diff=21094</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Feedback&amp;diff=21094"/>
		<updated>2025-08-25T20:58:35Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What Hackers Yearn&#039;&#039;&#039; for is to &#039;&#039;&#039;Improve&#039;&#039;&#039;. This page is dedicated to collecting user feedback related to the execution of WHY2025 as a whole. Constructive feedback is invaluable to the continuous improvement of the project and is welcomed from all participants. Please share your observations and suggestions in a &#039;&#039;&#039;clear and respectful manner&#039;&#039;&#039;. Your input will help guide enhancements for future generations of the event.&lt;br /&gt;
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It is also possible to send feedback to [http://mailto:2029@why2025.org 2029@why2025.org]&lt;br /&gt;
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== IMPORTANT ==&lt;br /&gt;
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Do &#039;&#039;&#039;NOT&#039;&#039;&#039; review &#039;&#039;&#039;people&#039;&#039;&#039;. Any individual interaction you had with a human does not belong here, but should be taken up with [[Team:Cohesion]].&lt;br /&gt;
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This page is strictly for addressing improvements for the next event. We encourage contributors to maintain a neutral, factual, and calm tone in their feedback. Positive feedback, on things we should definitely do again next time is also appreciated and helpful.&lt;br /&gt;
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* &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GOOD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Excessive mud at showers&amp;quot;, &amp;quot;Food vendors often refused to accept WHY-voucher&amp;quot;, or &amp;quot;Limited drop-off points for luggage shuttle&amp;quot;.&lt;br /&gt;
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* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BAD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Person XXX was insulting me&amp;quot;, &amp;quot;Helpdesk XOC was too busy to help&amp;quot;, &amp;quot;frickin hot&amp;quot;, &amp;quot;So the story begins on Saturday night at 23:04 when...&amp;quot;&lt;br /&gt;
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== Feedback List ==&lt;br /&gt;
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=== General / overall ===&lt;br /&gt;
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* There should be a clear single method/channel of communication from orga, using the Heaven signal chat or social media for this is not ideal&lt;br /&gt;
** +2&lt;br /&gt;
* &amp;quot;Communication&amp;quot; in general seems to be the theme of this camp. It was extremely difficult to find reliable information about anything as a visitor/angel, and often you only had the grapevine to go off, and you just had to hope that the necessary information somehow reached you at some point. From what I&#039;ve heard it wasn&#039;t much better between teams either. Documenting things is really important and saves everyone a lot of work having to repeat and figure out the same things over and over again! +1&lt;br /&gt;
* Don’t use generative “AI” or large language models in official communication. Have seen lots of stuff on this wiki that has that classic LLM stink on it.&lt;br /&gt;
* Officially discourage/disallow people from using LLM or GenAI in talks. Have seen quite a few images in slide decks that are absolutely generated by GenAI (including grave misunderstandings of human anatomy lol)&lt;br /&gt;
* The site was not suitable for this kind of event. There was essentially no tree cover and no shade anywhere, no swimming water to cool off in, and the long-and-narrow shape made it difficult for far-away social groups to mix due to the long walks involved. The SHA/MCH site was much better on all of these points. +2&lt;br /&gt;
** In my experience Zeewolde (SHA/MCH-terrain) was far more long-and-narrow, but more tree cover would have definitely been welcome.&lt;br /&gt;
** MCH 470m vs WHY 730m in length&lt;br /&gt;
* Intra-team communication proved difficult during planning and buildup; big orga meetings of multiple hours causes people to tune out fast and not really lead to meaningful discussions but just quick updates.&lt;br /&gt;
* Would like to see a more clear split between teams and projects; teams being what is necessary for the event to happen at all, and projects being nice-to-haves that make the camp the place we want it to be. This way if there&#039;s less (core) teams, orga meetings could also be slimmed down and communication possibly more efficient.&lt;br /&gt;
* While it was good to see signal being used a lot, using it for a large number official announcements was not very effective. Signal does not share message history when members join a group so previous announcements are not viable to new members.&lt;br /&gt;
* Signal announcement groups were only used partially and did not link to services with official communication channels (such as sign posting people to angel.why2025.org for Heaven updates). Some announcements posted on the Angel system were also posted on the signal group, but it wasn&#039;t consistent so announcements were missed.&lt;br /&gt;
* These points were compounded when large announcements on the angel system were pinned to the top. Considering many users primary accessed the angel system via mobile phone, they would need to scroll multiple times to know if there were new announcements. In many cases, I had individuals complaining about lacking information and I had to teach them what was wrong so they could stay updated. This added frustration to people wanting to volunteer.&lt;br /&gt;
* a great amount of assumptions and unwritten rules are present that a new-comer might not be aware of. Quite often, weird situations got brushed off as &amp;quot;tradition&amp;quot; including taking flags from Deco home because apparently that was OK last camp.&lt;br /&gt;
* My experience of WHY2025 as an immunocompromised person: https://fedi.slightly.tech/@joepie91/statuses/01K2YJ7RTEBF9ZZRWG5ASBPJ90 (compiles various different issues and places them in context)&lt;br /&gt;
* A lot of visitors seemed to expect a festival (like a music festival) rather than a collaborative, volunteer-driven hacker event. I&#039;m not sure why this is, but this seemed like a much more prevalent expectation than at previous events, and it has caused quite a few conflicts in expectations (like regarding the noise cutoff, but also the &#039;consumer mindset&#039; of many visitors causing issues for others including teams). +1&lt;br /&gt;
* Instead of communicating everything within email, could be done on something similar like Slack. Just feels soo disorganized otherwise for planning. Emails get cluttered soo quickly.&lt;br /&gt;
* Next time would be nice if no one argues over the Orga channel on the radio, if you argue, fine do it face to face, not over the radio please, that doesn&#039;t solve anything and would only create more drama.&lt;br /&gt;
* Accessibility: wheelchair ramp was installed at the Entrance after over half visitors entered camp. Visitors with (invisible) disabilities did not appear to have information about possible assistance entering the camp. Solved on the spot but planning ahead and having a welcome leaflet/poster displayed from the get-go would have been better. &lt;br /&gt;
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=== Arcade ===&lt;br /&gt;
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Arcade was absolutely magnificent! Went and played multiple times &amp;lt;3 Awesome selection of machines! +2&lt;br /&gt;
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=== Arrival / departure / parking / train shuttle / luggage shuttle ===&lt;br /&gt;
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* On day 0 we queued to drive onto the field. We said said we had stuff for two different villages at opposite ends of the site, named the villages and showed them on map print outs. This information was accepted by a dispatcher. However, the bicycle guide refused to guide us to the second location, claiming it was impossible to get there. This is somewhat surprising, since others had been able to drive to that location before. It seemed there was a informational mismatch between dispatch and bicyle guide. (Both locations were accessible by asphalt roads.)&lt;br /&gt;
* train shuttle worked well, good job! +2&lt;br /&gt;
* Overly-strict parking angels were a returning issue. To name two incidents:&lt;br /&gt;
** Parking bike angel halting a huge Boels truck driving out of the terrain during teardown telling him he needed a bike angel (it had been a multi-hour pickup from LSD including the truck in question breaking down, large suppliers typically don&#039;t have bike angels as they are dealt with by on-site or productiehuis), and telling him to turn the huge truck around on the main road as it was going against the one-way direction. The zeal is necessary at times, but having turned around a huge truck full of rental stuff on de Wagenweg would have caused significantly more issues and delays than it was immediately solving.&lt;br /&gt;
** Parking bike angel telling a car to continue driving in the one-way-direction despite being repeatedly told and shown that the upcoming cable cover bump would ruin his bumper and he can not drive over it. Car driver got told it was his problem and to solve it himself.&lt;br /&gt;
* Parking felt like a premium experience! being greeted by a friendly and energetic angel and guided to my parking spot with no issues. +1&lt;br /&gt;
* tear-down chaos with everyone requesting field access was handled quite well considering the workload!&lt;br /&gt;
* People let their shuttled luggage sit at the infotent for hours, in stead of collecting it directly after drop-off.&lt;br /&gt;
* Best organized parking and shuttle out of all events I have been too. Questions in shuttle signal group were answered quickly and some visitors got extra help. &lt;br /&gt;
* Thanks to Parking from Team Entrance, you helped us organize water for volunteers and overall were great fun to work with&lt;br /&gt;
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=== Badge ===&lt;br /&gt;
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* Badge handouts were announced right before they happened which didn&#039;t allow people to plan their angel shifts and disrupted talks / workshops. A virtual queue would have fixed this and required less total manhours to organize / manage. +2&lt;br /&gt;
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* There was an expectation that the badge was and I quote from what I have overheard &amp;quot;included in the price&amp;quot;. This is not the case and has never been the case but it’s not clearly communicated. To my understanding there was a surplus at SHA2017 and MCH2022 so there never was a shortage of badges before which may have contributed.&lt;br /&gt;
** The above is misinformation: It was in fact communicated in written form that every attendee with a ticket receives a badge. The badge could not be ordered separately and was included in the ticket price.&lt;br /&gt;
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* During the event (AFAIK) there were no badge angel shifts outside of queue angel. This is a chance from prior events and didn&#039;t allow people who normally would have helped to help in the same way.&lt;br /&gt;
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* Due to the badges not being self-powered nor being distributed at the entrance they failed to function as badges. The SHA2017 badge was designed with having no power yet still being a nametag in mind. The WHY2025 badge did not seem to function as a nametag which should have been its intended design goal.&lt;br /&gt;
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* At MCH and SHA you had people using the badges at the event itself to make games / hack / learn / teach. It was something which brought people together. There was very little being done / to do with the badge during the camp, not just because of the late arrival and limited distribution but rather because there is no way to get apps on the badge outside of the SD card... or if there is a way of doing so then its not documented on the wiki page as of writing. There was no app store app, no way to use the LORA hardware, and outside the event its impossible to use the badge without reflashing a new wifi SSID.&lt;br /&gt;
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* You could not sit at the badge tent and solder on your antenna onto the badge or work on projects. At SHA and MCH you could just approach the badge people / angels and even get help with projects.&lt;br /&gt;
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* Badge still has way too limited documentation to even work on it after the event.&lt;br /&gt;
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* Team Badge have overworked themselves to get a badge available. Team over Badge next time. Which is also a Team:Cohesion issue. +1&lt;br /&gt;
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* Would have been great to have a separate queue for villages that collected tickets and pick up 15+ badges at the same time. This would also have greatly reduced waiting times for individuals picking up badges and sped-up the whole process. +2&lt;br /&gt;
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* Not enough badges for all visitors (not even close apparently).&lt;br /&gt;
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* Badge queues were very long and poorly managed. This made it impossible for some people to collected a badge (for example because they cannot stand that long, require shade, have to take care of children, need to go to their next angel shift, etc.)&lt;br /&gt;
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** +1 Badge queues could be minimized by introducing a number slip system, which could be done on an app and also include the barcodes in that app, that would save time and energy for the people who cant stand for a long duration or stand the scorching sun. &lt;br /&gt;
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* The communication about the badge status was very sparse and lacking. If there is a problem, &#039;&#039;&#039;communicate&#039;&#039;&#039; about it and tell participants what to expect. +2&lt;br /&gt;
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** +1. I am sympathetic to the team scrambling to get stuff done under difficult constraints, but especially in such cases good communication is important. Things like randomly posting a link to a page about the keyboard hardware felt frustrating when we were just waiting for more info about future handouts. In addition, a Signal group was a poor choice of channel for announcements for many reasons - no public access, no history for new joiners, redundant join/leave messages, etc. Keeping updates to a section on the wiki and/or a mailing list would&#039;ve worked much better.&lt;br /&gt;
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* During build-up, almost all other teams were scrambling to find a pair of hands to get essential stuff done, while watching lots of people pouring epoxy in the badge tent. Which was, lemme me blunt here, one of the lowest priority of all the things that have been done during build-up.&lt;br /&gt;
** During planning, continuously changing badge situation resulted in continuous changing Entrance planning and at times unrealistic instructions and expectations from entrance procedures. It is better to ask another team directly if a certain idea would work. &lt;br /&gt;
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* Stop giving out badges by default that’ll end up collecting dust or become e-waste shortly after the event. Would much rather have paid 30 EUR (or however much they cost) then pay for a crap badge I wasn’t even able to get. Also makes the event more accessible to financially unprivileged people. +2&lt;br /&gt;
** +1 to this, my badge has now been stowed away in a drawer and I will most likely never use it again.&lt;br /&gt;
** -1 I don&#039;t think that will have the desired effect. For the following reasons:&lt;br /&gt;
*** IFCAT funds tickets for people who are financially unprivileged, way more than 30 euros. And having a badge makes you feel part of the event. Because of this sponsorship, this group can experience the whole of the event, not feel left out.&lt;br /&gt;
*** Having less badges would reduce the environmental impact, but it would not make any real changes and it also comes at a cost: curiousity. A badge very much contributes to get people to discover new things and make new hacks: the whole reason we go to these events in the first place. &lt;br /&gt;
*** Good hacks should be able to fail, which means a project like badge should have financial stability.&lt;br /&gt;
*** If we want to make these events more sustainable we should start with an overview of where the biggest impact lies anyway, not what feels the most wasteful. If we want to make electronics more sustainable, I think it has more impact to ask manufacturers for their CO2/environmental-footprint, so they can lower it where the actual impact is.&lt;br /&gt;
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* This year I made my first pcb: a SAO. I was really looking forward to handing them out to people. But there is no easy way to add SAO to the badge except to buy the extension. So in the end I didn&#039;t hand out any. Next time it would be great to have a badge with a build in SAO connector, because I&#039;ll be making more SAOs for sure!&lt;br /&gt;
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=== Bars and food court ===&lt;br /&gt;
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* Menu was much longer and more complex compared to MCH. A lot of items were almost never sold, like nachos and chips.&lt;br /&gt;
* Slight differences in the menu between the bars caused customers to ask &amp;quot;Do you have ...?&amp;quot;. Also complicates restocking logistics.&lt;br /&gt;
* The amount of Rum in the &amp;quot;Tschunk&amp;quot; was &#039;&#039;&#039;halved&#039;&#039;&#039; without updating the price. They decided it was better to modify the recipe to make it almost non-alcoholic, rather than say &amp;quot;Sorry, we&#039;re out.&amp;quot;&lt;br /&gt;
** +1, the Tschunk contained barely any Rum. &lt;br /&gt;
* Bar is not a Merch Store, &amp;quot;Special/Ceremonial Cup&amp;quot; should be sold in Infodesk. It was also badly advertised, only people who &amp;quot;knew&amp;quot; of its existence could buy it. +1&lt;br /&gt;
* How was the cup not a deposit... I didn&#039;t even realize you wouldn&#039;t get any money back. Made it extremely bothersome to buy drinks for other people. +1&lt;br /&gt;
* Why wasn&#039;t statiegeld/pfand collected? Many glass bins full of mate-bottles. I don&#039;t want to know how many plastic bottles and aluminium cans were thrown out. This could have been prevented.&lt;br /&gt;
* No Club Mate Beere?&lt;br /&gt;
* No normal (0.5L) bottles available on the last day?&lt;br /&gt;
* Do we get mate from the source, or a Dutch overprices company?&lt;br /&gt;
* No mate during buildup again?&lt;br /&gt;
** +1, this was really demotivating&lt;br /&gt;
* Not written instructions for angels. The “game of telephone” style handing of incorrect instructions down from one angel to the next caused food to be prepared incorrectly. Written instructions should be posted right at the frier and microwave.&lt;br /&gt;
** +1&lt;br /&gt;
* Handling of vegan food was bad. Burger stall incorrectly advertised vegetarian burger as &amp;quot;vegan&amp;quot; originally, and could not provide any vegan burger at all because the buns contained milk(!). Fries/snacks stall staff did not know what they were selling or what it contained, and communication was difficult. Only positive note goes to the pasta stall where the food was good, and the operator was highly competent and knew exactly what they were selling (I would like to see them at a next event).&lt;br /&gt;
* Bottle collection procedure was very unclear.&lt;br /&gt;
* To add to the above: between bar and foodcourt no crates in sight on several days. No crates at any of the waste collection points. No instructions or procedure arranged. So people grabbed the glass-waste bin from the showers and put it in the middle. End result: 24x 240L glass trash bin completely filled to the brim. Assuming roughly around 5000 pfand-bottles (Mate, beer etc) were trashed. And team Waste had a ton of heavy lifting to get all these bins off the field and back to the recycling company. This could have been prevented. &lt;br /&gt;
* The same with plastic bottles and cans. Team Waste managed to save a *trailer* full of cans and bottles. About 24 big bags (240L). That could easily have been double. And if people actually organized it, it would have been less work.&lt;br /&gt;
* Queues at the bar were sometimes very long and slow. Bottleneck during peak times seemed to be the payment terminals, having two or more instead of one terminal would already speed everything up.&lt;br /&gt;
* If menu items are not available at a certain bar (such as Tschunk or Radler at Party Bar), please cross them out with tape. Make sure feedback gets passed along by angels.&lt;br /&gt;
* Make sure customers know that they buy the cup. Bar was unable to refund money for returned cup.&lt;br /&gt;
* Food court options were not really healthy: pasta, burger, fries rince and repeat. I miss my vegetables. +1 - food in heaven was much healthier IMO!&lt;br /&gt;
* I liked the board games at the bar&lt;br /&gt;
* Getting trolled for wanting a beer is not fun or being excellent to each other. I understand as days go by people get tired, but no one is forced to take angel shifts (I hope). If energy is running low maybe keep only the main bar open?&lt;br /&gt;
* Having NEIPA on tap was a luxury, thanks! Although only available at the family bar.&lt;br /&gt;
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=== Cohesion ===&lt;br /&gt;
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* I like the idea, but not the implementation: Geraffel was put at the arse end of the field (OK fine, epicenter of noise gradient and all that), then got told off for playing music during the day.&lt;br /&gt;
* Very little communication/information. People barely knew the team existed and could be contacted, social rules like the Photo Policy were not communicated and very widely ignored. Other events signpost these things all over the site and it does help +1&lt;br /&gt;
* Near constant drone flyovers at times and nothing happened to curb it, or even announce it is violating policy (to be fair, I do not know if anyone complained - I did not either, but was severely bothered by the sound alone; like a giant privacy violating mosquito). +1&lt;br /&gt;
* It would be nice if new organizers who joined the field build up for the first time get more included / accepted when they have free time to help out, and NOT to get rejected from tasks. Some of us felt very left out and sad :( (Remember, we&#039;re all volunteers and not paid workers, so keep the elitist behavior out of orga please).&lt;br /&gt;
* The „only dutchies please“ rule seems needlessly exclusionary to me, I have experience in event awareness work and de-escalation and the like, and would probably have made a good addition to the team, but am excluded because the members of Cohesion aren’t proficient enough in English. Seems a bit backwards for an event with a large amount of foreign attendees (being able to talk to someone in your mother language can help a great deal if needed and afaict there‘s nobody who speaks German on the team, for example)&lt;br /&gt;
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=== Content / talks / heralds / speakerdesk / AV / recordings ===&lt;br /&gt;
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* Party Stage was the perfect location for the &amp;quot;History of Hardcore&amp;quot; talk. More &#039;serious&#039; talks could be held on the music stages at events going forward.&lt;br /&gt;
-&amp;gt; Apart from that hardcore talk, some hacker disconnected the subwoofers, hence why the lack bass during the hardcore talk which kinda sucked but additional security was added after.&lt;br /&gt;
* Speakerdesk was very nice! Having a good place to prepare slides and practice a bit was great. +1 It was awesome and 100% improvement compared to MCH, thanks a lot!&lt;br /&gt;
* A better handover process needs to be established from A/V tech + heralds + speakers. Who is putting on microphones, who is checking them.&lt;br /&gt;
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=== CTF / token game ===&lt;br /&gt;
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* Great amount and diversity of challenges. Thank you!&lt;br /&gt;
* Many rabbit-holes, on the good side simple heuristics fail to identify &amp;quot;how&amp;quot; to solve a challenge, on the bad side one can go deep into the rabbit hole and waste a lot of time. &lt;br /&gt;
* It was nice to have a CTF tent to hang out and play, felt very welcomed and at ease &amp;lt;3&lt;br /&gt;
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=== Decoration / design ===&lt;br /&gt;
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* Team did an amazing job. The field felt welcoming and interesting. Thank you so much for all the effort that went in. +2&lt;br /&gt;
* Next time we need to find a sponsor to print flags for all visitors, and have it available as merch for purchase. It was sad to see so much deco being liberated too early in the event. We need to also work on the communication around this. +2&lt;br /&gt;
* New signs popped up at various places during the event when necessary, very nice to have the Deco team able to accomodate needs last minute and on site.&lt;br /&gt;
* Please make sure that people from different background are welcome at deco workshops&lt;br /&gt;
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=== Family / kids ===&lt;br /&gt;
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- Family field offered lots of entertainment for our kids. Location was perfect, with a direct path to the arcade and silent lounge. You could hear the noise from other fields but it was never overwhelming. Daycare was a blessing.&lt;br /&gt;
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=== Finance / coins / payments ===&lt;br /&gt;
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* Like the concept of an anonymous payment card that &#039;&#039;&#039;just works&#039;&#039;&#039;. Absolutely love the design of the WHY2025 card. And very happy to play with a blank Ultralight AES card afterwards.&lt;br /&gt;
** +1, this was set up well! My only feedback would be to maybe have something that you can tap your card against to see the remaining balance (or otherwise instruct angels to communicate the balance upon payment)&lt;br /&gt;
* option for payout of remaining funds wasn&#039;t communicated properly (even the website claimed it wasn&#039;t possible at all). Cash payout would be nice, but would understandably be a big extra thing to manage&lt;br /&gt;
* Card payment everywhere is amazing!&lt;br /&gt;
* On a few of my shifts (WOC, main bar), the WHY payment card failed to scan on the POS (it popped up a toast message saying no application is registered for this NFC card) and i received conflicting/no information about what to do about it or how to properly use it. Rebooting the POS seemed to help, but i&#039;m more concerned with the conflicting/no training on what to do with it. The card looks great and worked a dream whenever the POS wasn&#039;t having trouble scanning it!&lt;br /&gt;
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=== Information / infodesk / wiki ===&lt;br /&gt;
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* The wiki seems to have never been updated after the event started. I have attempted to find information about something several times and &#039;&#039;none&#039;&#039; of those times was it on the wiki. Instead everything seemed to be in random Signal groups and wherever else, that I didn&#039;t even know about until much later. +2&lt;br /&gt;
* It was very hard to find information on anything (like infrastructure, badge handouts, etc.) in general, and even infodesk angels often didn&#039;t have the answers. +1&lt;br /&gt;
* Lost &amp;amp; Found inventory was kept on a paper list (!), i had to spend the greater part of an Infodesk Angel Shift just going through that list again and again. No need to reinvent the wheel: https://git.hannover.ccc.de/c3lf/c3lf-system-3&lt;br /&gt;
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=== Merchandise ===&lt;br /&gt;
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* It would have been nice if the merch that was ordered months ago would have actually been available at the field.&lt;br /&gt;
* Flags as preordered merchandise. Would create the possibility for hackerspaces and individuals to bring back home some of them. +5&lt;br /&gt;
* There was [https://why2025.org/post/803 a newspost] and an email about the unavailability of some of the ordered Merch due to failed quality control before the event. It claimed that the affected merch was some sizes of the design t-shirt, and the design hoody, and that there would be a paper list at the Merch tent where you could enter your home address if you were affected, so things would be mailed to you after the event. Both turned out to be wrong. What I did not get because it had run out was an &#039;event t-shirt&#039;, and there was no paper list, instead I was told I would get an eMail later. I&#039;m BTW still waiting for that eMail more than a week later...&lt;br /&gt;
* One of the logos on the bucket hat is printed mirrored (therefore unreadable), the artwork is visibly pixelated/compressed, and the label on the pink side on mine is already slightly disintegrating (strands coming apart on the edge).&lt;br /&gt;
* The queueing seem somewhat inefficient, next time it would be better if pre-orders had a separate queue, that&#039;s the point of pre-ordering to cut down on queueing times. A number slip system on a phone app would help make the queuing more efficient as well also so that people in the backrooms could gather everything together ahead of time!&lt;br /&gt;
* I love the way the enamel mug looks; from what I heard, if I want to keep it looking that way, I&#039;ll need to keep it out of the dishwasher. Bit sad. But it still looks neat!&lt;br /&gt;
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=== Moebelhaus ===&lt;br /&gt;
* We were happy to get chairs and a table on day -1, but we also need them during earlier buildup. Maybe that could be possible another time.&lt;br /&gt;
* Moebelhaus organized extra chairs and an extra table for the Entrance on a short notice, much appreciated. Good advice and comms during planning stage.&lt;br /&gt;
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=== NOC / Network ===&lt;br /&gt;
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* From buildup, through the event, through teardown: the networks worked!&lt;br /&gt;
* It was a pleasure to work together, to deduplicate work and equipment.&lt;br /&gt;
* In our location, WiFi coverage was poor although we were next to a Datenklo +2&lt;br /&gt;
* Wireless kept disconnecting every few minutes for the entire event +1&lt;br /&gt;
* Part of the (massive) WiFi problems was probably that there were no seperate SSIDs for 2.4 and 5 GHz, causing devices to permanently fall back to the unusable 2.4 GHz band because that had better signal strength.&lt;br /&gt;
* Wifi for me worked great the whole time on both devices, also seamless roaming everywhere. 2.4 and 5ghz separate is a good idea though IMO.&lt;br /&gt;
* Never had noticed any problems whatsoever with the WiFi at SHA and MCH, so whatever changed - just revert back to what you used at SHA and MCH, because that worked properly.&lt;br /&gt;
&lt;br /&gt;
=== NUTS / power / water ===&lt;br /&gt;
&lt;br /&gt;
* Showers with adjustable heat (showerheads which mix cold and hot water) to avoid burns. If not possible, less hot is preferred. My partner could not use the shower due to the heat&lt;br /&gt;
* Wood pallets outside both showers and toilets to reduce mud. (+1, from day zero would have been helpful)&lt;br /&gt;
* Even if not in all bathroom points, more drinking water points other than the one in heaven should have been available from the beginning. +4&lt;br /&gt;
** During days -1, 0 and 1, I could not find any information about where to find drinking water on the wiki at all.&lt;br /&gt;
* Disable the watertaps at the same time as all the other bathroom facilities. Or communicate when the water is going out. Now villages were only able to fill small containers at the toilets. Or needed to walk all the way to Heaven.&lt;br /&gt;
* Slightly more cleaning would have been great. The showers were extremely full of mud even inside at times. Given they only used a hose as far as I saw, should have been possible to also have some angels do this in addition to the cleaning crew.&lt;br /&gt;
* Adding hooks to the showers was a very welcome addition, thanks! +2&lt;br /&gt;
* It wasn&#039;t clear where to get drinking water during the first few days. This should be communicated better, e.g. with signs and on the map. +1&lt;br /&gt;
* I liked the number of toilets: never had to wait +4&lt;br /&gt;
* furthermore, the toilets seemed to be cleaned often which is good. +4&lt;br /&gt;
* There always was toilet paper available in the stalls, greatly lessens anxiety. +5&lt;br /&gt;
* water pressure and temperature in the showers was great! Also: never had to wait, which is great! +3&lt;br /&gt;
* There always was plenty of soap available at the sinks, during peak time and at night. +4&lt;br /&gt;
* There was often not enough paper available to dry my hands after washing. This was fine during the sunny days, but during the evening and night I didn&#039;t like it.&lt;br /&gt;
* Dedicated dishwashing location. +5&lt;br /&gt;
* More drinking water fountains across the terrain +3&lt;br /&gt;
** this is a great problem to fix, if you follow all the rules for drinking water in NL, you can not have long pipes laying in the sun/outdoors and calling it drinkingwater at the end of that, but it could be all fine water fit to drink. All of the taps at all the boels units could have been fine drinking water, but officially calling it that in the NL is a bit of a problem. So they placed the no drinkingwater stickers on the units.&lt;br /&gt;
** because at any boels toilet or douche unit, the water traveled true it’s pipes, nobody know’s witch kind of water was in it before. At Lucicity 2024 they used ‘slootwater’ for some of there toiletunits flushwater, whats fine for toilets, but not for drinking.&lt;br /&gt;
* Hoses to fill canisters at drinking water locations - did not find any other location than heaven where it was possible +1&lt;br /&gt;
* &amp;quot;upgrading&amp;quot; facilities to &amp;quot;drinking water&amp;quot; is questionable. What of all the potential risks was actually tested and could be guaranteed? Separate 100% clear drinking water spots would be better -1&lt;br /&gt;
* Shower temperature constantly fluctuated and never stabilized&lt;br /&gt;
* Communication to other teams with regards to their planning would have been heavily appreciated and could have prevented some minor crises (like the logistics traffic jam during buildup)&lt;br /&gt;
* On the wiki it said to bring Schuko type plugs, but all the distro had CEEform 16A anyway!&lt;br /&gt;
* It was very hard to contact NUTS during the event. There was no DECT phone number in the phonebook, no contact details listed the wiki and no location marked for them on the map.&lt;br /&gt;
** every nuts provided facility had an label on it describing what it was and a qr code leading to a contact form, which was in fact monitored actively.&lt;br /&gt;
** Also Nuts was on the map, in the area in front of LSD&lt;br /&gt;
*** A lot (most?) maps cut off before LSD and did not show either NUTS or LSD on them&lt;br /&gt;
** And Nuts had it’s own channel on ROC, with almost instant response&lt;br /&gt;
*** The porto channel was very useful for orga and I&#039;ve enjoyed almost instant response, but for villages/visitors it&#039;s not an approachable avenue&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics ===&lt;br /&gt;
&lt;br /&gt;
* Very clear upfront, yet flexible during the event when needed and did a great job transporting and thinking along. Kudos!&lt;br /&gt;
* This team did a fine job.&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
&lt;br /&gt;
=== POC / DECT / Fieldphones ===&lt;br /&gt;
&lt;br /&gt;
* micropoc worked just fine: I could easily and quickly register the DECT phones for my village and the network worked whenever I wanted to use it.&lt;br /&gt;
* Having the DECT so people can reach my team was as always: amazing. Thank you. Feature request: have a phone number only operational during business hours (and redirect to a prerecorded thing other times). Fixed that ourselves by switching the dect to silent. But would be a cool feature.&lt;br /&gt;
* The desk phone, DECTs and the ability to make outside calls were incredibly useful for our team.&lt;br /&gt;
* SIP worked great once the wiki instructions were followed. A bit unclear from what date the SIP server was exactly available!&lt;br /&gt;
&lt;br /&gt;
=== Productiehuis / C3VOC ===&lt;br /&gt;
&lt;br /&gt;
* Camera Angels had little to nothing to do, all they did was standing still, because of static shots. It would be more efficient to just leave CAM 1 as a Medium close up shot of the lectern and CAM 2 as a wide shot. Also there&#039;s really no need for an intercom system at the FOH which was next to useless.&lt;br /&gt;
* A lot of the angel positions could be automated and doesn&#039;t really require much hands on work. Apart from Signal Angel, which seems to be the most busy angel type.&lt;br /&gt;
* Stagehand Angeltype to be added instead per track instead of A/V Technician per track. Better to use an A/V Technician for purely troubleshooting when needed, those should be on-call instead.&lt;br /&gt;
** +1. AV tech ended up being stage manager anyway (in my experience)&lt;br /&gt;
* A use of Dante audio routing + a centralized mixer (with separate mixing matrixes per track would be a more efficient setup) at the VOC tent. (would also cut costs to renting 4x Digital mixers)&lt;br /&gt;
** -1. dante has often been overcomplicated for this kind of set up, and at previous events we’ve been sat around waiting for someone to provision a switch / VLAN for hours &lt;br /&gt;
* Spykersound&#039;s low budget equipment didn&#039;t seem too reliable, especially the EV mics and some of the TVs, they also provided the wrong Power supplies to things, there was also lack backup equipment which the supplier packed away too early. (IMHO, I would never hire Spykersound, they seem rather incompetent and annoying to deal with).&lt;br /&gt;
* Time management of build up tasks needs to be improved, leaving all remaining tasks to a few hours before opening was not really ideal, there needs to be better planning from the start of build up, some of the organizers arrived early and had little to no tasks to do other than doing other unrelated build up tasks. Also it would be great next time to know when it&#039;s the recommended day to join the build up of Productiehuis beforehand, so that people don&#039;t use up their energy on other tasks.&lt;br /&gt;
** +1. i also feel delegation of tasks could have been improved. We kept asking on day -1 and 0 if anything needed done, but then ended up with a mad rush before the (ironically, postponed) opening ceremony. meetings took a long time with little discussed - i appreciate that it’s often a nice rest and sit-down, but not all of us had been working as hard&lt;br /&gt;
* C3VOC is a very efficient team but it would be nice if they could delegate interesting tasks to the rest of the team as well and not hog all the interesting tasks to themselves.&lt;br /&gt;
* The placement of the screen on the Andromeda stage was bad. Audience members could only see the top 60% and only the left side, because the rest was obscured by the audience, the speaker lectern or the speaker. When sitting on either the left or right side of the chairs, the screen was obscured by the metal pillars on stage. Please consider the viewing angles from the audience because it was hard to follow talks that relied on their slides for explanation, when those slides cannot be properly seen.&lt;br /&gt;
&lt;br /&gt;
=== Projectleiding ===&lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
&lt;br /&gt;
* Very clear audio and reception&lt;br /&gt;
* Was very happy with radio when the relay was up. During the end of teardown the signal degraded to unintelligible gibberish when going across field. &lt;br /&gt;
* Next time, don&#039;t do a split service desk in warehouse/ROC.&lt;br /&gt;
* ROC did a stellar job in running the radio network which saw a lot of action during the various crises and power cuts. Battery life was amazing and I never had issues making a call +1&lt;br /&gt;
&lt;br /&gt;
=== Safety / security / first aid / fire ===&lt;br /&gt;
&lt;br /&gt;
* Having yellow as the allocated first-aid safety vest color during the event was not the best choice, as it&#039;s one of the two most generic safety vest colors people are likely to already have/bring.&lt;br /&gt;
* Having the CERT number (1111) displayed on the phonebook as anything other than CERT (adding maybe also other relevant keywords so it can be searched for) is an awful idea. This year the phone was displayed as central management or something like that. As a first responder I had to waste more time trying to figure out what the number was than doing any other first response duties.&lt;br /&gt;
* Similarly, contact people at the CERT should be aware of the names other teams (specially NUTS) display for their installations. &amp;quot;The toilets marked as XXX&amp;quot; should have been enough of an indication of where the situation was happening to dispatch appropriate resources.&lt;br /&gt;
* A feature on the map to be able to share with cert our current location as it is done in other countries would be golden too.&lt;br /&gt;
* Some of the external security guards seemed to be... rather on edge and bad at de-escalating. They also sometimes left the &#039;back entrance&#039; road gate unguarded.&lt;br /&gt;
* Red vest security was very helpful at a particular time :)&lt;br /&gt;
&lt;br /&gt;
=== Supermarket ===&lt;br /&gt;
* Happy friendly people who had the correct stuff on the shelves +2&lt;br /&gt;
* Pricing was for a campsite supermarket &#039;okay&#039;. Having stuff available on field makes up for a lot. +1&lt;br /&gt;
* Would have loved to be able to purchase anything after 8PM, but i understand that they also need to sleep ;)&lt;br /&gt;
* Very resilient, apparently; throughout just about every logistical and infrastructure problem at camp, they seemed to keep operating. Would like to see them back! +2&lt;br /&gt;
* Would have liked to see tofu in the assortment; a few vegan proteins were available but none were quite as versatile.&lt;br /&gt;
* Instead of installing white tarps on the sides of the supermarket tent, black tarps were installed, making the supermarket uncomfortably warm inside!&lt;br /&gt;
* This was a fantastic addition, the supermarket had a good selection and fresh bread every morning.&lt;br /&gt;
* Having an onsite super market was fantastic for things that aren’t food (such as batteries or hygiene products).&lt;br /&gt;
* Our request to stock clothes pegs (for rescue blankets on tents) was accepted and just a few hours later, they were already on the shelf. Great!&lt;br /&gt;
&lt;br /&gt;
=== Sysadmin ===&lt;br /&gt;
&lt;br /&gt;
* Setup &amp;quot;live.why2025.org&amp;quot; as an alias for people to easier find the livestreams next time. Right now you needed to go to &amp;quot;streaming.media.ccc.de/why2025&amp;quot;.&lt;br /&gt;
* IRC is less popular in new generations of hackers and at least Mastodon+Matrix integrations would have made Signal angel role useful.&lt;br /&gt;
* Would like a clear messaging channel from Orga/teams to visitors. live.why2025.org would be good. Better than signal. But have no idea what tool to use.&lt;br /&gt;
&lt;br /&gt;
=== Terrain ===&lt;br /&gt;
&lt;br /&gt;
* Noise gradient should be evaluated better: the main party stage was more audible from the family village than from the Belgian cluster, which was way closer.&lt;br /&gt;
* Fridge container orientation: the compressor should point away from campers, it was the single most noisy item from Batavus On tour village point of view.&lt;br /&gt;
* Infodesk not located at the entrance like at MCH, causing it to be less visible.&lt;br /&gt;
* 4000 people but only a single &amp;quot;Hardware Hacking Tent&amp;quot;. It was constantly full, and no other places to sit and solder.&lt;br /&gt;
** Plenty villages that&#039;ll happily let you use their spaces. It makes sense for this kind of thing to be community-provided (the Hardware Hacking Tent was too - while a official workshop spot, it only exists because of of the HHA team willing to equip and run it)&lt;br /&gt;
* &amp;quot;Hackcenter&amp;quot; only had space for 20 people, tiny tent, zero cooling, and no advertisement. Not even a sign... We thought it was someone&#039;s Village until day 4.&lt;br /&gt;
* No place to party/music all night. It would be cool to have a distant (from tents) area where we&#039;re allowed to have music going all night long.&lt;br /&gt;
** -1, loud music anywhere on the field travels far and I appreciate being able to sleep. I liked the 23:00 cutoff. +1&lt;br /&gt;
** -1 agreed. &amp;quot;distant&amp;quot; location is not really possible on-site &lt;br /&gt;
** +5 AGREE, the noise cutoff was really annoying, other events the music continues until 2am atleast, I don&#039;t see why we can&#039;t have somewhere on site where we can play music at a reasonable volume. 23:00 is too early for a festival.&lt;br /&gt;
** +2, made the event substancially worse, if we have color-coded fields to match volume levels why do we still have to shut the music down completely at 23:00 in the red area?&lt;br /&gt;
** -1, i was very happy to have a camp where i could sleep without earplugs. Also it would be impossible due to very strict permits this time around. &lt;br /&gt;
** +3, At Lambda village we choose to be behind the party stage to be loud and partying, but the permit said no amplified noise after 23:00, which made most of the camp dead after this time.&lt;br /&gt;
** -1 also: being able to sleep was one big reason that I had energy by the end to still enjoy everything. I really appreciated the 23:00 cutoff. Maybe some solution for future events could be to have the music for those who want, some distance away (few mins walk); or indoor space or in a sound-proofed tent, or a wall between music and camp or something? &lt;br /&gt;
*** also this was not followed on the last night after closing in which the angel party continued in the main bar until very late???? have some consistency please. it just feels mean otherwise.&lt;br /&gt;
** Would have loved to see more late night music in a place where noise isn’t an issue. Maybe far away and with infrastructure to divert noise from quiet areas (such as a wall between the music and the rest of the camp) ? +1&lt;br /&gt;
** +1 there was a tent that had good loud music inside, even smoke machine, next to the flamethrower truck, that you could barely hear while outside I guess it was isolated, sadly it was almost empty, maybe better comms. &lt;br /&gt;
* it was nice that noise rules were followed quite well this time (unlike e.g. MCH where main stages switched to silent disco while sponsors kept blaring music into the silent areas)&lt;br /&gt;
&lt;br /&gt;
* I missed routing signs for bikes coming in. Google Maps got me to the wooden bridge which was fenced off, and nobody there to either let me in or give me a hint. I may have let myself in at that fence, because it was very unclear which detour to take. The climb was only moderately scary. +1&lt;br /&gt;
* Seperate smoking and non-smoking fields, and designated smoking areas away from event spaces would be appreciated. Quite a few people smoking in busy areas without much attention about people around them, not to mention throwing cigarette butts on the grounds. A blanket ban on smoking and vaping for the entire event is probably to draconian (unfortunately).&lt;br /&gt;
* All the big track tents and workshop tents that had black tarps installed instead of white was a really bad idea, it made the interior more like a sauna. Down right unbearable to visit. +31 (SSH village agrees on this +30)&lt;br /&gt;
* Some wayfinding signs for finding the event tents would have helped me be faster around the terrain without stopping to look at my phone. (Looking at the map on my phone worked, but on sunny days every time you need to get your phone out drains energy fast and this can cause some anxiety.) +1&lt;br /&gt;
** Any signs could also work to make people aware of locations that they may not spot in other ways.&lt;br /&gt;
&lt;br /&gt;
=== Tickets / entrance ===&lt;br /&gt;
&lt;br /&gt;
* Putting the desks on the other side might have looked more welcoming, but all was fine for my check-in.&lt;br /&gt;
* Camper tickets were not scanned?&lt;br /&gt;
* Ticket scanning would have been nice&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
&lt;br /&gt;
* Well done! And it was fun to help out villages doing extra luggage shuttles after we were done doing Waste stuff.&lt;br /&gt;
* Was very happy with the village planning this time around, we had a very cozy cluster. Thanks a lot!&lt;br /&gt;
* Loved that it was possible to rent tents and bedding! (though they got very uncomfortably cold and damp at night, maybe consider waterproof sleeping bags next event)&lt;br /&gt;
* it was nice to read villages adopted villageless people, but it not approachable. It never seemed reasonable to interrupt the activities or to hang around waiting. It always felt weird. Also this is not a replacement for seating/shadow - I would have appreciated the possibility to rest in shade without the requirement to socialize.&lt;br /&gt;
&lt;br /&gt;
=== Volunteering / angels / heaven===&lt;br /&gt;
&lt;br /&gt;
* Food tickets given to volunteers expiring, without any communication of them doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:Angel Waterbottle Comparison WHY vs MCH.jpg|thumb|Angle Waterbottle Comparison WHY vs MCH]]&lt;br /&gt;
&lt;br /&gt;
* Waterbottle had boring text &amp;quot;&#039;&#039;&#039;Thanks For Volunteering&#039;&#039;&#039;&amp;quot;, instead of WHY wordplay like &amp;quot;&#039;&#039;&#039;We Hydrate You&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Why Hydrate Yourself?&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Wet Hackers, Yay!&#039;&#039;&#039;&amp;quot;. +1&lt;br /&gt;
* Clip/Hook on the waterbootle was 3x smaller, making it unwieldy and difficult to connect. The MCH hook was bigger and easier to quick-connect.&lt;br /&gt;
* Drinking part had leak problems, which was not present on the previous bottle.&lt;br /&gt;
* +1 about the leak problem, i put water everywhere when doing my shifts, finally i stopped to use it and took my own bottle.&lt;br /&gt;
* The clip caused burn/melt-damage on the waterbottle, as can be seen when zooming in where the clip touches the orange waterbottle.&lt;br /&gt;
* No mate during buildup.&lt;br /&gt;
* No safe food, or unclear about the contents. +1&lt;br /&gt;
* Severe food safety issues in heaven. Bread toppings (including cheese and meat!) left open on a table outside of a fridge for hours, even overnight, with insects roaming around. No proper cleaning agents or supplies available for cleaning surfaces like tables, only some random supermarket cleaning sprays (this is not good enough for a central eating area!). +1&lt;br /&gt;
* Vegan food availability was unclear and could not be relied on. At times, the &amp;quot;vegan options&amp;quot; were completely inadequate for actually keeping people fed while doing potentially physically intensive volunteer work, with lacking nutritional value. Problem persisted during teardown. &amp;quot;We can&#039;t predict what the caterer will deliver&amp;quot; is not good enough for people with dietary restrictions. +1&lt;br /&gt;
* Heaven was too loud. It was almost impossible to communicate with people at the angel desk when there was a meal going on, and you had to practically yell to hear each other. Ideally sound dampening would be installed, but at least the eating area should be separated/insulated from the heaven desk and standby angel area in some way. +2&lt;br /&gt;
* Loved the DasBrot&lt;br /&gt;
* Didn&#039;t love the utter lack of social hygene during breakfast, lunch and dinner.  The proper tools were lacking. Get a cooling gastronorm tray thing for all your meats and cheeses, get the (wasteful) small cups of smears. And have people service it. Dinner handout got fixed with angels doing plating, but was still very haphazard on several days. &lt;br /&gt;
* You need more people on the team. You worked your butts off and did not get to enjoy camp enough. I wish better for you all. &lt;br /&gt;
* Also get teardown safety vests (or use generic ones for buildup and give a cool one to those tearing down).&lt;br /&gt;
* Water-as-a-service trucks were organized well and at a very good frequency during my shifts; however prolonged storing of jerrycans of drinking water unprotected in full sun is not safe.&lt;br /&gt;
* Was very happy with the available food during all portions of the event, great job.&lt;br /&gt;
* Some more organisation in allocating tasks would probably be helpful. There were numerous cases of people not knowing what to do, and vice-versa teams recruiting angels themselves by approaching them in heaven.&lt;br /&gt;
* When calling for standby angels, it&#039;s probably better to immediately mention the task instead of just &amp;quot;I need two angels&amp;quot;; that way you can select for people already familiar with the task. Now I often had to ask myself and then someone else would pipe up once they recognized the task.&lt;br /&gt;
* No outside seating until the last few days.&lt;br /&gt;
* No food available before early shifts (8:00) or at odd hours inbetween shifts.&lt;br /&gt;
* For days -1 and 0, it was unclear that no food vouchers were required for food in heaven after doing angel shifts.&lt;br /&gt;
* In the beginning I could not find information about when dinner started/ended, so I missed it twice. It may have been on the wiki but it that case I didn&#039;t spot it or find it using search.&lt;br /&gt;
* I really appreciated the food, IMO it was much better than what was offered at the food trucks.&lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
&lt;br /&gt;
* When Boels screwed up, warehouse delivered us a replacement the same day.&lt;br /&gt;
- what did boels screw up?&lt;br /&gt;
* I appreciate being able to discuss the underlying requirements instead of automatically being handed a solution. When I asked for a bunch of extension cords, it turned out there was a better solution.&lt;br /&gt;
* Delivery service made camp a lot better for me as teamlead. I fixed several problems with one phone call and a happy angel heading out on a bike or gator!&lt;br /&gt;
* Delivery service was fast and reliable during camp. Not offering a scheduled delivery is a downside.&lt;br /&gt;
* Purchase generic safety vests for use during shifts. All safety vests with branding were taken by people having done buildup.&lt;br /&gt;
* Have radio battery charging and exchange either handled by ROC or extend opening hours. I know you guys also need rest, so perhaps have an exchange option that does not require warehouse&lt;br /&gt;
* I hope this was the right place, but the 2-person tent hire was laughably small! The 2x single air mattresses didn’t fit the footprint of the single-area quick-deploy tent, and the tent was was far too small to fit two fully grown men. I had to sleep with my foot sticking out of the zipper, and my bags on my chest for the first night before running into town to buy a new tent anyway. The size could have been better communicated, or decent sized tent with a separated atrium space.&lt;br /&gt;
* Bring back the Kartents please, the rental-tents were way too small for 2 persons&lt;br /&gt;
* The opening hours, especially while buildup were to short&lt;br /&gt;
* Good assortment of Material&lt;br /&gt;
&lt;br /&gt;
=== Waste / garbage collection ===&lt;br /&gt;
&lt;br /&gt;
* I have no knowledge about the state of recycling in NL, but having only separate bins for glass and then ones for everything else felt quite bad. At least separation of paper/carton would have made sense I guess. Also having separate containers where people could &amp;quot;donate&amp;quot; plastic bottles / metal cans which have deposit would have made sense and also could have brought a nice sum of money for the event.&lt;br /&gt;
&#039;&#039;-&amp;gt; The rules for plastic and metal recycling vary per local municipality, let alone per country. So we decided to not do a plastic/metal sorting bin as it would probably only cause headaches. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Paper and food remains were collected seperately at heaven, foodcourt. Agree on extending that to villages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Pfand was handled by team bar. Full agree. We saved a trailer full of big bags of bottles and cans.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Field was nice and clean until teardown with enough containers to get rid of waste. (+1 for adding at least a paper and deposit container)&lt;br /&gt;
* The bins near the villages I was at were always emptied before overflowing, which was nice. On teardown day I saw a big pile of bottles around one of the bins: can&#039;t say if glass or deposit ones. Generally the field seemed rather clean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; See above, glass deposit should have been collected. Unclear why it wasn&#039;t.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Thanks for the motivating music! It was always a pleasure to see you guys roll by. +1&lt;br /&gt;
* Great waste management. Never seen an overflowing wastebin &amp;lt;3&lt;br /&gt;
* The blue bins with a printed image of a wine glass and a glass bottle (and some Dutch writing on them) weren’t actually for glass! It was very misleading for non dutch speakers.&lt;br /&gt;
* This was a very efficient team. Kudos!&lt;br /&gt;
&lt;br /&gt;
=== Teardown ===&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;No cars on the gras&amp;quot; policy: Villages that respected the rule of not driving on the grass were effectively disadvantaged. On Wednesday, many cars ignored the rule and drove onto the grass, which meant those villages didn’t have to carry their equipment over long distances. Meanwhile, villages that followed the rule had to transport their gear much farther, which was exhausting given the hot weather. Suggestion: Instead of creating a situation where following the rules feels like a disadvantage, we could reward compliance. For example, check which villages adhere to the rule, and if they do, give them vouchers for a priority ticket queue for the next event.&lt;br /&gt;
* Toilets were shut down too early making getting water during the warm teardown harder&lt;br /&gt;
* Transporting crates with empty bottles in hand trucks is also very unsafe. If they fall over it would be a mess for barefooted people. Bringing them in and out with cars is much safer.&lt;br /&gt;
* Way too many people left a day early. That was a bit sad. For everyone reading this: stay the entire camp ;)&lt;br /&gt;
* We should communicate better that flags and other deco is there for the event and should not disappear during the event. Previous events and other events by other parties may have &#039;trained&#039; our visitors to think they are helping out by removing such decoration early. It was a bit sad to see people rip things of the waste gator. They got told off. But the flags on the main road disappeared on day 2 of camp, and that was entirely unwarranted.&lt;br /&gt;
* Remove toilet accessories (paper/soap/brushes) beofore toilets are removed, otherwise they get dumped out on the field.&lt;br /&gt;
* Remove zipties of the main tents before tearing the tents down, the tent guys just cut them and leave them on the field.&lt;br /&gt;
* Not enough hi-vis vests available, which is especially unsafe when heavy machinery is roaming the site.&lt;br /&gt;
* There didn&#039;t seem to be any documentation of the teardown procedure for angels, which made it difficult to plan things like food and sleep.&lt;br /&gt;
* The to-do whiteboard on the last few days helped a lot with clarity, highly appreciated!&lt;br /&gt;
* Fire extinguishers were one of the first things to be collected, just a few hours after closing. This seems unsafe.&lt;br /&gt;
&lt;br /&gt;
=== Entertainment ===&lt;br /&gt;
&lt;br /&gt;
* Silent disco was a fantastic addition. It was brilliant seeing people dance after the quiet curfew or wander the camp with the disco headphones, enjoying the music. +1&lt;br /&gt;
** The range was crazy good, could walk around till main bar and still get music, but still feels a bit disconnecting and gives me dystopic vibes.&lt;br /&gt;
* Streaming the entertainment acts was great for folks who couldn’t get to the stage area in person or just wanted to spread the vibes while hanging out in their tent.&lt;br /&gt;
* Positive feedback and story time of a definitively hacker experience: One of the silent disco attendees came to the furs tent and brought headphones still connected to the music. It wasn’t long until an SDR was brought out with an antennae the length of your arm and successfully tuned to the silent disco. Separately, someone else tuned in with a USB antennae and laptop in the middle of a cuddle pile. A few minutes later someone else completely separate wandered into the village, showing off the silent disco streaming over the DECT network. Absolute vibes.&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20774</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20774"/>
		<updated>2025-08-18T13:36:13Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What Hackers Yearn&#039;&#039;&#039; for is to &#039;&#039;&#039;Improve&#039;&#039;&#039;. This page is dedicated to collecting user feedback related to the execution of WHY2025 as a whole. Constructive feedback is invaluable to the continuous improvement of the project and is welcomed from all participants. Please share your observations and suggestions in a &#039;&#039;&#039;clear and respectful manner&#039;&#039;&#039;. Your input will help guide enhancements for future generations of the event.&lt;br /&gt;
&lt;br /&gt;
It is also possible to send feedback to [http://mailto:2029@why2025.org 2029@why2025.org]&lt;br /&gt;
&lt;br /&gt;
== IMPORTANT ==&lt;br /&gt;
&lt;br /&gt;
Do &#039;&#039;&#039;NOT&#039;&#039;&#039; review &#039;&#039;&#039;people&#039;&#039;&#039;. Any individual interaction you had with a human does not belong here, but should be taken up with [[Team:Cohesion]].&lt;br /&gt;
  &lt;br /&gt;
This page is strictly for addressing improvements for the next event. We encourage contributors to maintain a neutral, factual, and calm tone in their feedback.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GOOD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Excessive mud at showers&amp;quot;, &amp;quot;Food vendors often refused to accept WHY-voucher&amp;quot;, or &amp;quot;Limited drop-off points for luggage shuttle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BAD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Person XXX was insulting me&amp;quot;, &amp;quot;Helpdesk XOC was too busy to help&amp;quot;, &amp;quot;frickin hot&amp;quot;, &amp;quot;So the story begins on Saturday night at 23:04 when...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Feedback List ==&lt;br /&gt;
&lt;br /&gt;
=== General / overall ===&lt;br /&gt;
&lt;br /&gt;
* There should be a clear single method/channel of communication from orga, using the Heaven signal chat or social media for this is not ideal&lt;br /&gt;
** +1&lt;br /&gt;
* &amp;quot;Communication&amp;quot; in general seems to be the theme of this camp. It was extremely difficult to find reliable information about anything as a visitor/angel, and often you only had the grapevine to go off, and you just had to hope that the necessary information somehow reached you at some point. From what I&#039;ve heard it wasn&#039;t much better between teams either. Documenting things is really important and saves everyone a lot of work having to repeat and figure out the same things over and over again!&lt;br /&gt;
* Don’t use generative “AI” or large language models in official communication. Have seen lots of stuff on this wiki that has that classic LLM stink on it.&lt;br /&gt;
* Officially discourage/disallow people from using LLM or GenAI in talks. Have seen quite a few images in slide decks that are absolutely generated by GenAI (including grave misunderstandings of human anatomy lol)&lt;br /&gt;
* The site was not suitable for this kind of event. There was essentially no tree cover and no shade anywhere, no swimming water to cool off in, and the long-and-narrow shape made it difficult for far-away social groups to mix due to the long walks involved. The SHA/MCH site was much better on all of these points.&lt;br /&gt;
** In my experience Zeewolde (SHA/MCH-terrain) was far more long-and-narrow, but more tree cover would have definitely been welcome.&lt;br /&gt;
* Intra-team communication proved difficult during planning and buildup; big orga meetings of multiple hours causes people to tune out fast and not really lead to meaningful discussions but just quick updates.&lt;br /&gt;
* Would like to see a more clear split between teams and projects; teams being what is necessary for the event to happen at all, and projects being nice-to-haves that make the camp the place we want it to be. This way if there&#039;s less (core) teams, orga meetings could also be slimmed down and communication possibly more efficient.&lt;br /&gt;
&lt;br /&gt;
=== Arcade ===&lt;br /&gt;
&lt;br /&gt;
=== Arrival / departure / parking / train shuttle / luggage shuttle ===&lt;br /&gt;
&lt;br /&gt;
* On day 0 we queued to drive onto the field. We said said we had stuff for two different villages at opposite ends of the site, named the villages and showed them on map print outs. This information was accepted by a dispatcher. However, the bicycle guide refused to guide us to the second location, claiming it was impossible to get there. This is somewhat surprising, since others had been able to drive to that location before. It seemed there was a informational mismatch between dispatch and bicyle guide. (Both locations were accessible by asphalt roads.)&lt;br /&gt;
* train shuttle worked well, good job!&lt;br /&gt;
* Overly-strict parking angels were a returning issue. To name two incidents:&lt;br /&gt;
** Parking bike angel halting a huge Boels truck driving out of the terrain during teardown telling him he needed a bike angel (it had been a multi-hour pickup from LSD including the truck in question breaking down, large suppliers typically don&#039;t have bike angels as they are dealt with by on-site or productiehuis), and telling him to turn the huge truck around on the main road as it was going against the one-way direction. The zeal is necessary at times, but having turned around a huge truck full of rental stuff on de Wagenweg would have caused significantly more issues and delays than it was immediately solving.&lt;br /&gt;
** Parking bike angel telling a car to continue driving in the one-way-direction despite being repeatedly told and shown that the upcoming cable cover bump would ruin his bumper and he can not drive over it. Car driver got told it was his problem and to solve it himself.&lt;br /&gt;
&lt;br /&gt;
=== Badge ===&lt;br /&gt;
&lt;br /&gt;
* Badge handouts were announced right before they happened which didn&#039;t allow people to plan their angel shifts and disrupted talks / workshops. A virtual queue would have fixed this and required less total manhours to organize / manage. +1&lt;br /&gt;
&lt;br /&gt;
* There was an expectation that the badge was and I quote from what I have overheard &amp;quot;included in the price&amp;quot;. This is not the case and has never been the case but it’s not clearly communicated. To my understanding there was a surplus at SHA2017 and MCH2022 so there never was a shortage of badges before which may have contributed.&lt;br /&gt;
** The above is misinformation: It was in fact communicated in written form that every attendee with a ticket receives a badge. The badge could not be ordered separately and was included in the ticket price.&lt;br /&gt;
&lt;br /&gt;
* During the event (AFAIK) there were no badge angel shifts outside of queue angel. This is a chance from prior events and didn&#039;t allow people who normally would have helped to help in the same way.&lt;br /&gt;
&lt;br /&gt;
* Due to the badges not being self-powered nor being distributed at the entrance they failed to function as badges. The SHA2017 badge was designed with having no power yet still being a nametag in mind. The WHY2025 badge did not seem to function as a nametag which should have been its intended design goal.&lt;br /&gt;
&lt;br /&gt;
* At MCH and SHA you had people using the badges at the event itself to make games / hack / learn / teach. It was something which brought people together. There was very little being done / to do with the badge during the camp, not just because of the late arrival and limited distribution but rather because there is no way to get apps on the badge outside of the SD card... or if there is a way of doing so then its not documented on the wiki page as of writing. There was no app store app, no way to use the LORA hardware, and outside the event its impossible to use the badge without reflashing a new wifi SSID.&lt;br /&gt;
&lt;br /&gt;
* You could not sit at the badge tent and solder on your antenna onto the badge or work on projects. At SHA and MCH you could just approach the badge people / angels and even get help with projects.&lt;br /&gt;
&lt;br /&gt;
* Badge still has way too limited documentation to even work on it after the event.&lt;br /&gt;
&lt;br /&gt;
* Team Badge have overworked themselves to get a badge available. Team over Badge next time. Which is also a Team:Cohesion issue.&lt;br /&gt;
&lt;br /&gt;
* Would have been great to have a separate queue for villages that collected tickets and pick up 15+ badges at the same time. This would also have greatly reduced waiting times for individuals picking up badges and sped-up the whole process.&lt;br /&gt;
&lt;br /&gt;
* Not enough badges for all visitors (not even close apparently).&lt;br /&gt;
&lt;br /&gt;
* Badge queues were very long and poorly managed. This made it impossible for some people to collected a badge (for example because they cannot stand that long, require shade, have to take care of children, need to go to their next angel shift, etc.)&lt;br /&gt;
&lt;br /&gt;
* The communication about the badge status was very sparse and lacking. If there is a problem, &#039;&#039;&#039;communicate&#039;&#039;&#039; about it and tell participants what to expect.&lt;br /&gt;
&lt;br /&gt;
** +1. I am sympathetic to the team scrambling to get stuff done under difficult constraints, but especially in such cases good communication is important. Things like randomly posting a link to a page about the keyboard hardware felt frustrating when we were just waiting for more info about future handouts. In addition, a Signal group was a poor choice of channel for announcements for many reasons - no public access, no history for new joiners, redundant join/leave messages, etc. Keeping updates to a section on the wiki and/or a mailing list would&#039;ve worked much better.&lt;br /&gt;
&lt;br /&gt;
* During build-up, almost all other teams were scrambling to find a pair of hands to get essential stuff done, while watching lots of people pouring epoxy in the badge tent. Which was, lemme me blunt here, one of the lowest priority of all the things that have been done during build-up.&lt;br /&gt;
* Stop giving out badges by default that’ll end up collecting dust or become e-waste shortly after the event. Would much rather have paid 30 EUR (or however much they cost) then pay for a crap badge I wasn’t even able to get. Also makes the event more accessible to financially unprivileged people.&lt;br /&gt;
&lt;br /&gt;
=== Bars and food court ===&lt;br /&gt;
&lt;br /&gt;
* Menu was much longer and more complex compared to MCH. A lot of items were almost never sold, like nachos and chips.&lt;br /&gt;
* Slight differences in the menu between the bars caused customers to ask &amp;quot;Do you have ...?&amp;quot;. Also complicates restocking logistics.&lt;br /&gt;
* The amount of Rum in the &amp;quot;Tschunk&amp;quot; was &#039;&#039;&#039;halved&#039;&#039;&#039; without updating the price. They decided it was better to modify the recipe to make it almost non-alcoholic, rather than say &amp;quot;Sorry, we&#039;re out.&amp;quot;&lt;br /&gt;
** +1, the Tschunk contained barely any Rum. &lt;br /&gt;
* Bar is not a Merch Store, &amp;quot;Special/Ceremonial Cup&amp;quot; should be sold in Infodesk. It was also badly advertised, only people who &amp;quot;knew&amp;quot; of its existence could buy it. +1&lt;br /&gt;
* How was the cup not a deposit... I didn&#039;t even realize you wouldn&#039;t get any money back. Made it extremely bothersome to buy drinks for other people. +1&lt;br /&gt;
* Why wasn&#039;t statiegeld/pfand collected? Many glass bins full of mate-bottles. I don&#039;t want to know how many plastic bottles and aluminium cans were thrown out. This could have been prevented.&lt;br /&gt;
* No Club Mate Beere?&lt;br /&gt;
* No normal (0.5L) bottles available on the last day?&lt;br /&gt;
* Do we get mate from the source, or a Dutch overprices company?&lt;br /&gt;
* No mate during buildup again?&lt;br /&gt;
** +1, this was really demotivating&lt;br /&gt;
* Not written instructions for angels. The “game of telephone” style handing of incorrect instructions down from one angel to the next caused food to be prepared incorrectly. Written instructions should be posted right at the frier and microwave.&lt;br /&gt;
** +1&lt;br /&gt;
* Handling of vegan food was bad. Burger stall incorrectly advertised vegetarian burger as &amp;quot;vegan&amp;quot; originally, and could not provide any vegan burger at all because the buns contained milk(!). Fries/snacks stall staff did not know what they were selling or what it contained, and communication was difficult. Only positive note goes to the pasta stall where the food was good, and the operator was highly competent and knew exactly what they were selling (I would like to see them at a next event).&lt;br /&gt;
* Bottle collection procedure was very unclear.&lt;br /&gt;
* To add to the above: between bar and foodcourt no crates in sight on several days. No crates at any of the waste collection points. No instructions or procedure arranged. So people grabbed the glass-waste bin from the showers and put it in the middle. End result: 24x 240L glass trash bin completely filled to the brim. Assuming roughly around 5000 pfand-bottles (Mate, beer etc) were trashed. And team Waste had a ton of heavy lifting to get all these bins off the field and back to the recycling company. This could have been prevented. &lt;br /&gt;
* The same with plastic bottles and cans. Team Waste managed to save a *trailer* full of cans and bottles. About 24 big bags (240L). That could easily have been double. And if people actually organized it, it would have been less work.&lt;br /&gt;
* Queues at the bar were sometimes very long and slow. Bottleneck during peak times seemed to be the payment terminals, having two or more instead of one terminal would already speed everything up.&lt;br /&gt;
&lt;br /&gt;
=== Cohesion ===&lt;br /&gt;
* I like the idea, but not the implementation: Geraffel was put at the arse end of the field (OK fine, epicenter of noise gradient and all that), then got told off for playing music during the day.&lt;br /&gt;
* Very little communication/information. People barely knew the team existed and could be contacted, social rules like the Photo Policy were not communicated and very widely ignored. Other events signpost these things all over the site and it does help +1&lt;br /&gt;
* Near constant drone flyovers at times and nothing happened to curb it, or even announce it is violating policy (to be fair, I do not know if anyone complained - I did not either, but was severely bothered by the sound alone; like a giant privacy violating mosquito).&lt;br /&gt;
* It would be nice if new organizers who joined the field build up for the first time get more included / accepted when they have free time to help out, and NOT to get rejected from tasks. Some of us felt very left out and sad :( (Remember, we&#039;re all volunteers and not paid workers, so keep the elitist behavior out of orga please).&lt;br /&gt;
&lt;br /&gt;
=== Content / talks / heralds / speakerdesk / AV / recordings ===&lt;br /&gt;
&lt;br /&gt;
* Party Stage was the perfect location for the &amp;quot;History of Hardcore&amp;quot; talk. More &#039;serious&#039; talks could be held on the music stages at events going forward.&lt;br /&gt;
-&amp;gt; Apart from that hardcore talk, some hacker disconnected the subwoofers, hence why the lack bass during the hardcore talk which kinda sucked but additional security was added after.&lt;br /&gt;
* Speakerdesk was very nice! Having a good place to prepare slides and practice a bit was great.&lt;br /&gt;
&lt;br /&gt;
=== CTF / token game ===&lt;br /&gt;
&lt;br /&gt;
=== Decoration / design ===&lt;br /&gt;
&lt;br /&gt;
* Team did an amazing job. The field felt welcoming and interesting. Thank you so much for all the effort that went in. +2&lt;br /&gt;
* Next time we need to find a sponsor to print flags for all visitors, and have it available as merch for purchase. It was sad to see so much deco being liberated too early in the event. We need to also work on the communication around this. +1&lt;br /&gt;
&lt;br /&gt;
=== Family / kids ===&lt;br /&gt;
&lt;br /&gt;
- Family field offered lots of entertainment for our kids. Location was perfect, with a direct path to the arcade and silent lounge. You could hear the noise from other fields but it was never overwhelming. Daycare was a blessing.&lt;br /&gt;
&lt;br /&gt;
=== Finance / coins / payments ===&lt;br /&gt;
&lt;br /&gt;
* Like the concept of an anonymous payment card that &#039;&#039;&#039;just works&#039;&#039;&#039;. Absolutely love the design of the WHY2025 card. And very happy to play with a blank Ultralight AES card afterwards.&lt;br /&gt;
** +1, this was set up well! My only feedback would be to maybe have something that you can tap your card against to see the remaining balance (or otherwise instruct angels to communicate the balance upon payment)&lt;br /&gt;
* option for payout of remaining funds wasn&#039;t communicated properly (even the website claimed it wasn&#039;t possible at all). Cash payout would be nice, but would understandably be a big extra thing to manage&lt;br /&gt;
&lt;br /&gt;
=== Information / infodesk / wiki ===&lt;br /&gt;
&lt;br /&gt;
* The wiki seems to have never been updated after the event started. I have attempted to find information about something several times and &#039;&#039;none&#039;&#039; of those times was it on the wiki. Instead everything seemed to be in random Signal groups and wherever else, that I didn&#039;t even know about until much later. +1&lt;br /&gt;
* It was very hard to find information on anything (like infrastructure, badge handouts, etc.) in general, and even infodesk angels often didn&#039;t have the answers.&lt;br /&gt;
&lt;br /&gt;
=== Merchandise ===&lt;br /&gt;
* It would have been nice if the merch that was ordered months ago would have actually been available at the field.&lt;br /&gt;
* Flags as preordered merchandise. Would create the possibility for hackerspaces and individuals to bring back home some of them. +4&lt;br /&gt;
&lt;br /&gt;
=== NOC / Network ===&lt;br /&gt;
* From buildup, through the event, through teardown: the networks worked!&lt;br /&gt;
* It was a pleasure to work together, to deduplicate work and equipment.&lt;br /&gt;
* In our location, Wifi coverage was poor although we were next to a Datenklo +1&lt;br /&gt;
&lt;br /&gt;
=== NUTS / power / water ===&lt;br /&gt;
&lt;br /&gt;
* Showers with adjustable heat (showerheads which mix cold and hot water) to avoid burns.&lt;br /&gt;
* Wood pallets outside both showers and toilets to reduce mud. (+1, from day zero would have been helpful)&lt;br /&gt;
* Even if not in all bathroom points, more drinking water points other than the one in heaven should have been available from the beginning. +2&lt;br /&gt;
* Disable the watertaps at the same time as all the other bathroom facilities. Or communicate when the water is going out. Now villages were only able to fill small containers at the toilets. Or needed to walk all the way to Heaven.&lt;br /&gt;
* Slightly more cleaning would have been great. The showers were extremely full of mud even inside at times. Given they only used a hose as far as I saw, should have been possible to also have some angels do this in addition to the cleaning crew.&lt;br /&gt;
* Adding hooks to the showers was a very welcome addition, thanks! +1&lt;br /&gt;
* It wasn&#039;t clear where to get drinking water during the first few days. This should be communicated better, e.g. with signs and on the map. +1&lt;br /&gt;
* I liked the number of toilets: never had to wait +2&lt;br /&gt;
* furthermore, the toilets seemed to be cleaned often which is good. +3&lt;br /&gt;
* There always was toilet paper available in the stalls, greatly lessens anxiety. +3&lt;br /&gt;
* water pressure and temperature in the showers was great! Also: never had to wait, which is great! +3&lt;br /&gt;
* There always was plenty of soap available at the sinks, during peak time and at night. +3&lt;br /&gt;
* Dedicated dishwashing location. +4&lt;br /&gt;
* More drinking water fountains across the terrain&lt;br /&gt;
* Hoses to fill canisters at drinking water locations - did not find any other location than heaven where it was possible +1&lt;br /&gt;
* &amp;quot;upgrading&amp;quot; facilities to &amp;quot;drinking water&amp;quot; is questionable. What of all the potential risks was actually tested and could be guaranteed? Separate 100% clear drinking water spots would be better -1&lt;br /&gt;
* Shower temperature constantly fluctuated and never stabilized&lt;br /&gt;
* Communication to other teams with regards to their planning would have been heavily appreciated and could have prevented some minor crises (like the logistics traffic jam during buildup)&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics ===&lt;br /&gt;
* Very clear upfront, yet flexible during the event when needed and did a great job transporting and thinking along. Kudos!&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
&lt;br /&gt;
=== POC / DECT / Fieldphones ===&lt;br /&gt;
* micropoc worked just fine: I could easily and quickly register the DECT phones for my village and the network worked whenever I wanted to use it.&lt;br /&gt;
* Having the DECT so people can reach my team was as always: amazing. Thank you. Feature request: have a phone number only operational during business hours (and redirect to a prerecorded thing other times). Fixed that ourselves by switching the dect to silent. But would be a cool feature.&lt;br /&gt;
* The desk phone, DECTs and the ability to make outside calls were incredibly useful for our team.&lt;br /&gt;
* SIP worked great once the wiki instructions were followed. A bit unclear from what date the SIP server was exactly available!&lt;br /&gt;
&lt;br /&gt;
=== Productiehuis / C3VOC ===&lt;br /&gt;
&lt;br /&gt;
* Camera Angels had little to nothing to do, all they did was standing still, because of static shots. It would be more efficient to just leave CAM 1 as a Medium close up shot of the lectern and CAM 2 as a wide shot. Also there&#039;s really no need for an intercom system at the FOH which was next to useless.&lt;br /&gt;
* A lot of the angel positions could be automated and doesn&#039;t really require much hands on work. Apart from Signal Angel, which seems to be the most busy angel type.&lt;br /&gt;
* Stagehand Angeltype to be added instead per track instead of A/V Technician per track. Better to use an A/V Technician for purely troubleshooting when needed, those should be on-call instead.&lt;br /&gt;
* A use of Dante audio routing + a centralized mixer (with separate mixing matrixes per track would be a more efficient setup) at the VOC tent. (would also cut costs to renting 4x Digital mixers)&lt;br /&gt;
* Spykersound&#039;s low budget equipment didn&#039;t seem too reliable, especially the EV mics and some of the TVs, they also provided the wrong Power supplies to things, there was also lack backup equipment which the supplier packed away too early. (IMHO, I would never hire Spykersound, they seem rather incompetent and annoying to deal with).&lt;br /&gt;
* Time management of build up tasks needs to be improved, leaving all remaining tasks to a few hours before opening was not really ideal, there needs to be better planning from the start of build up, some of the organizers arrived early and had little to no tasks to do other than doing other unrelated build up tasks. Also it would be great next time to know when it&#039;s the recommended day to join the build up of Productiehuis beforehand, so that people don&#039;t use up their energy on other tasks.&lt;br /&gt;
* C3VOC is a very efficient team but it would be nice if they could delegate interesting tasks to the rest of the team as well and not hog all the interesting tasks to themselves.&lt;br /&gt;
* The placement of the screen on the Andromeda stage was bad. Audience members could only see the top 60% and only the left side, because the rest was obscured by the audience, the speaker lectern or the speaker. When sitting on either the left or right side of the chairs, the screen was obscured by the metal pillars on stage. Please consider the viewing angles from the audience because it was hard to follow talks that relied on their slides for explanation, when those slides cannot be properly seen.&lt;br /&gt;
&lt;br /&gt;
=== Projectleiding ===&lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
* Very clear audio and reception&lt;br /&gt;
* Was very happy with radio when the relay was up. During the end of teardown the signal degraded to unintelligible gibberish when going across field. &lt;br /&gt;
* Next time, don&#039;t do a split service desk in warehouse/ROC.&lt;br /&gt;
&lt;br /&gt;
=== Safety / security / first aid / fire ===&lt;br /&gt;
* Having yellow as the allocated first-aid safety vest color during the event was not the best choice, as it&#039;s one of the two most generic safety vest colors people are likely to already have/bring.&lt;br /&gt;
&lt;br /&gt;
=== Supermarket ===&lt;br /&gt;
* Happy friendly people who had the correct stuff on the shelves +1&lt;br /&gt;
* Pricing was for a campsite supermarket &#039;okay&#039;. Having stuff available on field makes up for a lot. +1&lt;br /&gt;
* Would have loved to be able to purchase anything after 8PM, but i understand that they also need to sleep ;)&lt;br /&gt;
* Very resilient, apparently; throughout just about every logistical and infrastructure problem at camp, they seemed to keep operating. Would like to see them back! +1&lt;br /&gt;
* Would have liked to see tofu in the assortment; a few vegan proteins were available but none were quite as versatile.&lt;br /&gt;
* Instead of installing white tarps on the sides of the supermarket tent, black tarps were installed, making the supermarket uncomfortably warm inside!&lt;br /&gt;
&lt;br /&gt;
=== Sysadmin ===&lt;br /&gt;
&lt;br /&gt;
* Setup &amp;quot;live.why2025.org&amp;quot; as an alias for people to easier find the livestreams next time. Right now you needed to go to &amp;quot;streaming.media.ccc.de/why2025&amp;quot;.&lt;br /&gt;
* IRC is less popular in new generations of hackers and at least Mastodon+Matrix integrations would have made Signal angel role useful.&lt;br /&gt;
* Would like a clear messaging channel from Orga/teams to visitors. live.why2025.org would be good. Better than signal. But have no idea what tool to use.&lt;br /&gt;
&lt;br /&gt;
=== Terrain ===&lt;br /&gt;
&lt;br /&gt;
* Noise gradient should be evaluated better: the main party stage was more audible from the family village than from the Belgian cluster, which was way closer.&lt;br /&gt;
* Fridge container orientation: the compressor should point away from campers, it was the single most noisy item from Batavus On tour village point of view.&lt;br /&gt;
* Infodesk not located at the entrance like at MCH, causing it to be less visible.&lt;br /&gt;
* 4000 people but only a single &amp;quot;Hardware Hacking Tent&amp;quot;. It was constantly full, and no other places to sit and solder.&lt;br /&gt;
** Plenty villages that&#039;ll happily let you use their spaces. It makes sense for this kind of thing to be community-provided (the Hardware Hacking Tent was too - while a official workshop spot, it only exists because of of the HHA team willing to equip and run it)&lt;br /&gt;
* &amp;quot;Hackcenter&amp;quot; only had space for 20 people, tiny tent, zero cooling, and no advertisement. Not even a sign... We thought it was someone&#039;s Village until day 4.&lt;br /&gt;
* No place to party/music all night. It would be cool to have a distant (from tents) area where we&#039;re allowed to have music going all night long.&lt;br /&gt;
** -1, loud music anywhere on the field travels far and I appreciate being able to sleep. I liked the 23:00 cutoff. +1&lt;br /&gt;
** -1 agreed. &amp;quot;distant&amp;quot; location is not really possible on-site &lt;br /&gt;
** +2 AGREE, the noise cutoff was really annoying, other events the music continues until 2am atleast, I don&#039;t see why we can&#039;t have somewhere on site where we can play music at a reasonable volume. 23:00 is too early for a festival.&lt;br /&gt;
** +1, made the event substancially worse, if we have color-coded fields to match volume levels why do we still have to shut the music down completely at 23:00 in the red area?&lt;br /&gt;
** -1, i was very happy to have a camp where i could sleep without earplugs. Also it would be impossible due to very strict permits this time around. &lt;br /&gt;
*** also this was not followed on the last night after closing in which the angel party continued in the main bar until very late???? have some consistency please. it just feels mean otherwise.&lt;br /&gt;
&lt;br /&gt;
* it was nice that noise rules were followed quite well this time (unlike e.g. MCH where main stages switched to silent disco while sponsors kept blaring music into the silent areas)&lt;br /&gt;
&lt;br /&gt;
* I missed routing signs for bikes coming in. Google Maps got me to the wooden bridge which was fenced off, and nobody there to either let me in or give me a hint. I may have let myself in at that fence, because it was very unclear which detour to take. The climb was only moderately scary.&lt;br /&gt;
* Seperate smoking and non-smoking fields, and designated smoking areas away from event spaces would be appreciated. Quite a few people smoking in busy areas without much attention about people around them, not to mention throwing cigarette butts on the grounds. A blanket ban on smoking and vaping for the entire event is probably to draconian (unfortunately).&lt;br /&gt;
* All the big track tents and workshop tents that had black tarps installed instead of white was a really bad idea, it made the interior more like a sauna. Down right unbearable to visit.&lt;br /&gt;
&lt;br /&gt;
=== Tickets / entrance ===&lt;br /&gt;
* Putting the desks on the other side might have looked more welcoming, but all was fine for my check-in.&lt;br /&gt;
* Camper tickets were not scanned?&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
* Well done! And it was fun to help out villages doing extra luggage shuttles after we were done doing Waste stuff.&lt;br /&gt;
* Was very happy with the village planning this time around, we had a very cozy cluster. Thanks a lot!&lt;br /&gt;
&lt;br /&gt;
=== Volunteering / angels / heaven===&lt;br /&gt;
&lt;br /&gt;
* Food tickets given to volunteers expiring, without any communication of them doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:Angel Waterbottle Comparison WHY vs MCH.jpg|thumb|Angle Waterbottle Comparison WHY vs MCH]]&lt;br /&gt;
&lt;br /&gt;
* Waterbottle had boring text &amp;quot;&#039;&#039;&#039;Thanks For Volunteering&#039;&#039;&#039;&amp;quot;, instead of WHY wordplay like &amp;quot;&#039;&#039;&#039;We Hydrate You&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Why Hydrate Yourself?&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Wet Hackers, Yay!&#039;&#039;&#039;&amp;quot;. +1&lt;br /&gt;
* Clip/Hook on the waterbootle was 3x smaller, making it unwieldy and difficult to connect. The MCH hook was bigger and easier to quick-connect.&lt;br /&gt;
* Drinking part had leak problems, which was not present on the previous bottle.&lt;br /&gt;
* The clip caused burn/melt-damage on the waterbottle, as can be seen when zooming in where the clip touches the orange waterbottle.&lt;br /&gt;
* No mate during buildup.&lt;br /&gt;
* No safe food, or unclear about the contents.&lt;br /&gt;
* Severe food safety issues in heaven. Bread toppings (including cheese and meat!) left open on a table outside of a fridge for hours, even overnight, with insects roaming around. No proper cleaning agents or supplies available for cleaning surfaces like tables, only some random supermarket cleaning sprays (this is not good enough for a central eating area!).&lt;br /&gt;
* Vegan food availability was unclear and could not be relied on. At times, the &amp;quot;vegan options&amp;quot; were completely inadequate for actually keeping people fed while doing potentially physically intensive volunteer work, with lacking nutritional value. Problem persisted during teardown. &amp;quot;We can&#039;t predict what the caterer will deliver&amp;quot; is not good enough for people with dietary restrictions.&lt;br /&gt;
* Heaven was too loud. It was almost impossible to communicate with people at the angel desk when there was a meal going on, and you had to practically yell to hear each other. Ideally sound dampening would be installed, but at least the eating area should be separated/insulated from the heaven desk and standby angel area in some way.&lt;br /&gt;
* Loved the DasBrot&lt;br /&gt;
* Didn&#039;t love the utter lack of social hygene during breakfast, lunch and dinner.  The proper tools were lacking. Get a cooling gastronorm tray thing for all your meats and cheeses, get the (wasteful) small cups of smears. And have people service it. Dinner handout got fixed with angels doing plating, but was still very haphazard on several days. &lt;br /&gt;
* You need more people on the team. You worked your butts off and did not get to enjoy camp enough. I wish better for you all. &lt;br /&gt;
* Also get teardown safety vests (or use generic ones for buildup and give a cool one to those tearing down).&lt;br /&gt;
* Water-as-a-service trucks were organized well and at a very good frequency during my shifts; however prolonged storing of jerrycans of drinking water unprotected in full sun is not safe.&lt;br /&gt;
* Was very happy with the available food during all portions of the event, great job.&lt;br /&gt;
* Some more organisation in allocating tasks would probably be helpful. There were numerous cases of people not knowing what to do, and vice-versa teams recruiting angels themselves by approaching them in heaven.&lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
* When Boels screwed up, warehouse delivered us a replacement the same day.&lt;br /&gt;
- what did boels screw up?&lt;br /&gt;
* I appreciate being able to discuss the underlying requirements instead of automatically being handed a solution. When I asked for a bunch of extension cords, it turned out there was a better solution.&lt;br /&gt;
* Delivery service made camp a lot better for me as teamlead. I fixed several problems with one phone call and a happy angel heading out on a bike or gator!&lt;br /&gt;
* Purchase generic safety vests for use during shifts. All safety vests with branding were taken by people having done buildup.&lt;br /&gt;
&lt;br /&gt;
=== Waste / garbage collection ===&lt;br /&gt;
&lt;br /&gt;
* I have no knowledge about the state of recycling in NL, but having only separate bins for glass and then ones for everything else felt quite bad. At least separation of paper/carton would have made sense I guess. Also having separate containers where people could &amp;quot;donate&amp;quot; plastic bottles / metal cans which have deposit would have made sense and also could have brought a nice sum of money for the event.&lt;br /&gt;
&#039;&#039;-&amp;gt; The rules for plastic and metal recycling vary per local municipality, let alone per country. So we decided to not do a plastic/metal sorting bin as it would probably only cause headaches. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Paper and food remains were collected seperately at heaven, foodcourt. Agree on extending that to villages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Pfand was handled by team bar. Full agree. We saved a trailer full of big bags of bottles and cans.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Field was nice and clean until teardown with enough containers to get rid of waste. (+1 for adding at least a paper and deposit container)&lt;br /&gt;
* The bins near the villages I was at were always emptied before overflowing, which was nice. On teardown day I saw a big pile of bottles around one of the bins: can&#039;t say if glass or deposit ones. Generally the field seemed rather clean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; See above, glass deposit should have been collected. Unclear why it wasn&#039;t.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Thanks for the motivating music! It was always a pleasure to see you guys roll by.&lt;br /&gt;
&lt;br /&gt;
=== Teardown ===&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;No cars on the gras&amp;quot; policy: Villages that respected the rule of not driving on the grass were effectively disadvantaged. On Wednesday, many cars ignored the rule and drove onto the grass, which meant those villages didn’t have to carry their equipment over long distances. Meanwhile, villages that followed the rule had to transport their gear much farther, which was exhausting given the hot weather. Suggestion: Instead of creating a situation where following the rules feels like a disadvantage, we could reward compliance. For example, check which villages adhere to the rule, and if they do, give them vouchers for a priority ticket queue for the next event.&lt;br /&gt;
* Toilets were shut down too early making getting water during the warm teardown harder&lt;br /&gt;
* Transporting crates with empty bottles in hand trucks is also very unsafe. If they fall over it would be a mess for barefooted people. Bringing them in and out with cars is much safer.&lt;br /&gt;
* Way too many people left a day early. That was a bit sad. For everyone reading this: stay the entire camp ;)&lt;br /&gt;
* We should communicate better that flags and other deco is there for the event and should not disappear during the event. Previous events and other events by other parties may have &#039;trained&#039; our visitors to think they are helping out by removing such decoration early. It was a bit sad to see people rip things of the waste gator. They got told off. But the flags on the main road disappeared on day 2 of camp, and that was entirely unwarranted.&lt;br /&gt;
* Remove toilet accessories (paper/soap/brushes) beofore toilets are removed, otherwise they get dumped out on the field.&lt;br /&gt;
* Remove zipties of the main tents before tearing the tents down, the tent guys just cut them and leave them on the field.&lt;br /&gt;
* Not enough hi-vis vests available, which is especially unsafe when heavy machinery is roaming the site.&lt;br /&gt;
* There didn&#039;t seem to be any documentation of the teardown procedure for angels, which made it difficult to plan things like food and sleep.&lt;br /&gt;
* The to-do whiteboard on the last few days helped a lot with clarity, highly appreciated!&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20773</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20773"/>
		<updated>2025-08-18T13:31:17Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What Hackers Yearn&#039;&#039;&#039; for is to &#039;&#039;&#039;Improve&#039;&#039;&#039;. This page is dedicated to collecting user feedback related to the execution of WHY2025 as a whole. Constructive feedback is invaluable to the continuous improvement of the project and is welcomed from all participants. Please share your observations and suggestions in a &#039;&#039;&#039;clear and respectful manner&#039;&#039;&#039;. Your input will help guide enhancements for future generations of the event.&lt;br /&gt;
&lt;br /&gt;
It is also possible to send feedback to [http://mailto:2029@why2025.org 2029@why2025.org]&lt;br /&gt;
&lt;br /&gt;
== IMPORTANT ==&lt;br /&gt;
&lt;br /&gt;
Do &#039;&#039;&#039;NOT&#039;&#039;&#039; review &#039;&#039;&#039;people&#039;&#039;&#039;. Any individual interaction you had with a human does not belong here, but should be taken up with [[Team:Cohesion]].&lt;br /&gt;
  &lt;br /&gt;
This page is strictly for addressing improvements for the next event. We encourage contributors to maintain a neutral, factual, and calm tone in their feedback.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GOOD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Excessive mud at showers&amp;quot;, &amp;quot;Food vendors often refused to accept WHY-voucher&amp;quot;, or &amp;quot;Limited drop-off points for luggage shuttle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BAD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Person XXX was insulting me&amp;quot;, &amp;quot;Helpdesk XOC was too busy to help&amp;quot;, &amp;quot;frickin hot&amp;quot;, &amp;quot;So the story begins on Saturday night at 23:04 when...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Feedback List ==&lt;br /&gt;
&lt;br /&gt;
=== General / overall ===&lt;br /&gt;
&lt;br /&gt;
* There should be a clear single method/channel of communication from orga, using the Heaven signal chat or social media for this is not ideal&lt;br /&gt;
** +1&lt;br /&gt;
* &amp;quot;Communication&amp;quot; in general seems to be the theme of this camp. It was extremely difficult to find reliable information about anything as a visitor/angel, and often you only had the grapevine to go off, and you just had to hope that the necessary information somehow reached you at some point. From what I&#039;ve heard it wasn&#039;t much better between teams either. Documenting things is really important and saves everyone a lot of work having to repeat and figure out the same things over and over again!&lt;br /&gt;
* Don’t use generative “AI” or large language models in official communication. Have seen lots of stuff on this wiki that has that classic LLM stink on it.&lt;br /&gt;
* Officially discourage/disallow people from using LLM or GenAI in talks. Have seen quite a few images in slide decks that are absolutely generated by GenAI (including grave misunderstandings of human anatomy lol)&lt;br /&gt;
* The site was not suitable for this kind of event. There was essentially no tree cover and no shade anywhere, no swimming water to cool off in, and the long-and-narrow shape made it difficult for far-away social groups to mix due to the long walks involved. The SHA/MCH site was much better on all of these points.&lt;br /&gt;
** In my experience Zeewolde (SHA/MCH-terrain) was far more long-and-narrow, but more tree cover would have definitely been welcome.&lt;br /&gt;
* Intra-team communication proved difficult during planning and buildup; big orga meetings of multiple hours causes people to tune out fast and not really lead to meaningful discussions but just quick updates.&lt;br /&gt;
* Would like to see a more clear split between teams and projects; teams being what is necessary for the event to happen at all, and projects being nice-to-haves that make the camp the place we want it to be. This way if there&#039;s less (core) teams, orga meetings could also be slimmed down and communication possibly more efficient.&lt;br /&gt;
&lt;br /&gt;
=== Arcade ===&lt;br /&gt;
&lt;br /&gt;
=== Arrival / departure / parking / train shuttle / luggage shuttle ===&lt;br /&gt;
&lt;br /&gt;
* On day 0 we queued to drive onto the field. We said said we had stuff for two different villages at opposite ends of the site, named the villages and showed them on map print outs. This information was accepted by a dispatcher. However, the bicycle guide refused to guide us to the second location, claiming it was impossible to get there. This is somewhat surprising, since others had been able to drive to that location before. It seemed there was a informational mismatch between dispatch and bicyle guide. (Both locations were accessible by asphalt roads.)&lt;br /&gt;
* train shuttle worked well, good job!&lt;br /&gt;
* Overly-strict parking angels were a returning issue. To name two incidents:&lt;br /&gt;
** Parking bike angel halting a huge Boels truck driving out of the terrain during teardown telling him he needed a bike angel (it had been a multi-hour pickup from LSD including the truck in question breaking down, large suppliers typically don&#039;t have bike angels as they are dealt with by on-site or productiehuis), and telling him to turn the huge truck around on the main road as it was going against the one-way direction. The zeal is necessary at times, but having turned around a huge truck full of rental stuff on de Wagenweg would have caused significantly more issues and delays than it was immediately solving.&lt;br /&gt;
** Parking bike angel telling a car to continue driving in the one-way-direction despite being repeatedly told and shown that the upcoming cable cover bump would ruin his bumper and he can not drive over it. Car driver got told it was his problem and to solve it himself.&lt;br /&gt;
&lt;br /&gt;
=== Badge ===&lt;br /&gt;
&lt;br /&gt;
* Badge handouts were announced right before they happened which didn&#039;t allow people to plan their angel shifts and disrupted talks / workshops. A virtual queue would have fixed this and required less total manhours to organize / manage. +1&lt;br /&gt;
&lt;br /&gt;
* There was an expectation that the badge was and I quote from what I have overheard &amp;quot;included in the price&amp;quot;. This is not the case and has never been the case but it’s not clearly communicated. To my understanding there was a surplus at SHA2017 and MCH2022 so there never was a shortage of badges before which may have contributed.&lt;br /&gt;
** The above is misinformation: It was in fact communicated in written form that every attendee with a ticket receives a badge. The badge could not be ordered separately and was included in the ticket price.&lt;br /&gt;
&lt;br /&gt;
* During the event (AFAIK) there were no badge angel shifts outside of queue angel. This is a chance from prior events and didn&#039;t allow people who normally would have helped to help in the same way.&lt;br /&gt;
&lt;br /&gt;
* Due to the badges not being self-powered nor being distributed at the entrance they failed to function as badges. The SHA2017 badge was designed with having no power yet still being a nametag in mind. The WHY2025 badge did not seem to function as a nametag which should have been its intended design goal.&lt;br /&gt;
&lt;br /&gt;
* At MCH and SHA you had people using the badges at the event itself to make games / hack / learn / teach. It was something which brought people together. There was very little being done / to do with the badge during the camp, not just because of the late arrival and limited distribution but rather because there is no way to get apps on the badge outside of the SD card... or if there is a way of doing so then its not documented on the wiki page as of writing. There was no app store app, no way to use the LORA hardware, and outside the event its impossible to use the badge without reflashing a new wifi SSID.&lt;br /&gt;
&lt;br /&gt;
* You could not sit at the badge tent and solder on your antenna onto the badge or work on projects. At SHA and MCH you could just approach the badge people / angels and even get help with projects.&lt;br /&gt;
&lt;br /&gt;
* Badge still has way too limited documentation to even work on it after the event.&lt;br /&gt;
&lt;br /&gt;
* Team Badge have overworked themselves to get a badge available. Team over Badge next time. Which is also a Team:Cohesion issue.&lt;br /&gt;
&lt;br /&gt;
* Would have been great to have a separate queue for villages that collected tickets and pick up 15+ badges at the same time. This would also have greatly reduced waiting times for individuals picking up badges and sped-up the whole process.&lt;br /&gt;
&lt;br /&gt;
* Not enough badges for all visitors (not even close apparently).&lt;br /&gt;
&lt;br /&gt;
* Badge queues were very long and poorly managed. This made it impossible for some people to collected a badge (for example because they cannot stand that long, require shade, have to take care of children, need to go to their next angel shift, etc.)&lt;br /&gt;
&lt;br /&gt;
* The communication about the badge status was very sparse and lacking. If there is a problem, &#039;&#039;&#039;communicate&#039;&#039;&#039; about it and tell participants what to expect.&lt;br /&gt;
&lt;br /&gt;
** +1. I am sympathetic to the team scrambling to get stuff done under difficult constraints, but especially in such cases good communication is important. Things like randomly posting a link to a page about the keyboard hardware felt frustrating when we were just waiting for more info about future handouts. In addition, a Signal group was a poor choice of channel for announcements for many reasons - no public access, no history for new joiners, redundant join/leave messages, etc. Keeping updates to a section on the wiki and/or a mailing list would&#039;ve worked much better.&lt;br /&gt;
&lt;br /&gt;
* During build-up, almost all other teams were scrambling to find a pair of hands to get essential stuff done, while watching lots of people pouring epoxy in the badge tent. Which was, lemme me blunt here, one of the lowest priority of all the things that have been done during build-up.&lt;br /&gt;
* Stop giving out badges by default that’ll end up collecting dust or become e-waste shortly after the event. Would much rather have paid 30 EUR (or however much they cost) then pay for a crap badge I wasn’t even able to get. Also makes the event more accessible to financially unprivileged people.&lt;br /&gt;
&lt;br /&gt;
=== Bars and food court ===&lt;br /&gt;
&lt;br /&gt;
* Menu was much longer and more complex compared to MCH. A lot of items were almost never sold, like nachos and chips.&lt;br /&gt;
* Slight differences in the menu between the bars caused customers to ask &amp;quot;Do you have ...?&amp;quot;. Also complicates restocking logistics.&lt;br /&gt;
* The amount of Rum in the &amp;quot;Tschunk&amp;quot; was &#039;&#039;&#039;halved&#039;&#039;&#039; without updating the price. They decided it was better to modify the recipe to make it almost non-alcoholic, rather than say &amp;quot;Sorry, we&#039;re out.&amp;quot;&lt;br /&gt;
** +1, the Tschunk contained barely any Rum. &lt;br /&gt;
* Bar is not a Merch Store, &amp;quot;Special/Ceremonial Cup&amp;quot; should be sold in Infodesk. It was also badly advertised, only people who &amp;quot;knew&amp;quot; of its existence could buy it. +1&lt;br /&gt;
* How was the cup not a deposit... I didn&#039;t even realize you wouldn&#039;t get any money back. Made it extremely bothersome to buy drinks for other people. +1&lt;br /&gt;
* Why wasn&#039;t statiegeld/pfand collected? Many glass bins full of mate-bottles. I don&#039;t want to know how many plastic bottles and aluminium cans were thrown out. This could have been prevented.&lt;br /&gt;
* No Club Mate Beere?&lt;br /&gt;
* No normal (0.5L) bottles available on the last day?&lt;br /&gt;
* Do we get mate from the source, or a Dutch overprices company?&lt;br /&gt;
* No mate during buildup again?&lt;br /&gt;
** +1, this was really demotivating&lt;br /&gt;
* Not written instructions for angels. The “game of telephone” style handing of incorrect instructions down from one angel to the next caused food to be prepared incorrectly. Written instructions should be posted right at the frier and microwave.&lt;br /&gt;
** +1&lt;br /&gt;
* Handling of vegan food was bad. Burger stall incorrectly advertised vegetarian burger as &amp;quot;vegan&amp;quot; originally, and could not provide any vegan burger at all because the buns contained milk(!). Fries/snacks stall staff did not know what they were selling or what it contained, and communication was difficult. Only positive note goes to the pasta stall where the food was good, and the operator was highly competent and knew exactly what they were selling (I would like to see them at a next event).&lt;br /&gt;
* Bottle collection procedure was very unclear.&lt;br /&gt;
* To add to the above: between bar and foodcourt no crates in sight on several days. No crates at any of the waste collection points. No instructions or procedure arranged. So people grabbed the glass-waste bin from the showers and put it in the middle. End result: 24x 240L glass trash bin completely filled to the brim. Assuming roughly around 5000 pfand-bottles (Mate, beer etc) were trashed. And team Waste had a ton of heavy lifting to get all these bins off the field and back to the recycling company. This could have been prevented. &lt;br /&gt;
* The same with plastic bottles and cans. Team Waste managed to save a *trailer* full of cans and bottles. About 24 big bags (240L). That could easily have been double. And if people actually organized it, it would have been less work.&lt;br /&gt;
* Queues at the bar were sometimes very long and slow. Bottleneck during peak times seemed to be the payment terminals, having two or more instead of one terminal would already speed everything up.&lt;br /&gt;
&lt;br /&gt;
=== Cohesion ===&lt;br /&gt;
* I like the idea, but not the implementation: Geraffel was put at the arse end of the field (OK fine, epicenter of noise gradient and all that), then got told off for playing music during the day.&lt;br /&gt;
* Very little communication/information. People barely knew the team existed and could be contacted, social rules like the Photo Policy were not communicated and very widely ignored. Other events signpost these things all over the site and it does help +1&lt;br /&gt;
* Near constant drone flyovers at times and nothing happened to curb it, or even announce it is violating policy (to be fair, I do not know if anyone complained - I did not either, but was severely bothered by the sound alone; like a giant privacy violating mosquito).&lt;br /&gt;
* It would be nice if new organizers who joined the field build up for the first time get more included / accepted when they have free time to help out, and NOT to get rejected from tasks. Some of us felt very left out and sad :( (Remember, we&#039;re all volunteers and not paid workers, so keep the elitist behavior out of orga please).&lt;br /&gt;
&lt;br /&gt;
=== Content / talks / heralds / speakerdesk / AV / recordings ===&lt;br /&gt;
&lt;br /&gt;
* Party Stage was the perfect location for the &amp;quot;History of Hardcore&amp;quot; talk. More &#039;serious&#039; talks could be held on the music stages at events going forward.&lt;br /&gt;
-&amp;gt; Apart from that hardcore talk, some hacker disconnected the subwoofers, hence why the lack bass during the hardcore talk which kinda sucked but additional security was added after.&lt;br /&gt;
* Speakerdesk was very nice! Having a good place to prepare slides and practice a bit was great.&lt;br /&gt;
&lt;br /&gt;
=== CTF / token game ===&lt;br /&gt;
&lt;br /&gt;
=== Decoration / design ===&lt;br /&gt;
&lt;br /&gt;
* Team did an amazing job. The field felt welcoming and interesting. Thank you so much for all the effort that went in. +2&lt;br /&gt;
* Next time we need to find a sponsor to print flags for all visitors, and have it available as merch for purchase. It was sad to see so much deco being liberated too early in the event. We need to also work on the communication around this. +1&lt;br /&gt;
&lt;br /&gt;
=== Family / kids ===&lt;br /&gt;
&lt;br /&gt;
- Family field offered lots of entertainment for our kids. Location was perfect, with a direct path to the arcade and silent lounge. You could hear the noise from other fields but it was never overwhelming. Daycare was a blessing.&lt;br /&gt;
&lt;br /&gt;
=== Finance / coins / payments ===&lt;br /&gt;
&lt;br /&gt;
* Like the concept of an anonymous payment card that &#039;&#039;&#039;just works&#039;&#039;&#039;. Absolutely love the design of the WHY2025 card. And very happy to play with a blank Ultralight AES card afterwards.&lt;br /&gt;
** +1, this was set up well! My only feedback would be to maybe have something that you can tap your card against to see the remaining balance (or otherwise instruct angels to communicate the balance upon payment)&lt;br /&gt;
* option for payout of remaining funds wasn&#039;t communicated properly (even the website claimed it wasn&#039;t possible at all). Cash payout would be nice, but would understandably be a big extra thing to manage&lt;br /&gt;
&lt;br /&gt;
=== Information / infodesk / wiki ===&lt;br /&gt;
&lt;br /&gt;
* The wiki seems to have never been updated after the event started. I have attempted to find information about something several times and &#039;&#039;none&#039;&#039; of those times was it on the wiki. Instead everything seemed to be in random Signal groups and wherever else, that I didn&#039;t even know about until much later. +1&lt;br /&gt;
* It was very hard to find information on anything (like infrastructure, badge handouts, etc.) in general, and even infodesk angels often didn&#039;t have the answers.&lt;br /&gt;
&lt;br /&gt;
=== Merchandise ===&lt;br /&gt;
* It would have been nice if the merch that was ordered months ago would have actually been available at the field.&lt;br /&gt;
* Flags as preordered merchandise. Would create the possibility for hackerspaces and individuals to bring back home some of them. +4&lt;br /&gt;
&lt;br /&gt;
=== NOC / Network ===&lt;br /&gt;
* From buildup, through the event, through teardown: the networks worked!&lt;br /&gt;
* It was a pleasure to work together, to deduplicate work and equipment.&lt;br /&gt;
* In our location, Wifi coverage was poor although we were next to a Datenklo +1&lt;br /&gt;
&lt;br /&gt;
=== NUTS / power / water ===&lt;br /&gt;
&lt;br /&gt;
* Showers with adjustable heat (showerheads which mix cold and hot water) to avoid burns.&lt;br /&gt;
* Wood pallets outside both showers and toilets to reduce mud. (+1, from day zero would have been helpful)&lt;br /&gt;
* Even if not in all bathroom points, more drinking water points other than the one in heaven should have been available from the beginning. +2&lt;br /&gt;
* Disable the watertaps at the same time as all the other bathroom facilities. Or communicate when the water is going out. Now villages were only able to fill small containers at the toilets. Or needed to walk all the way to Heaven.&lt;br /&gt;
* Slightly more cleaning would have been great. The showers were extremely full of mud even inside at times. Given they only used a hose as far as I saw, should have been possible to also have some angels do this in addition to the cleaning crew.&lt;br /&gt;
* Adding hooks to the showers was a very welcome addition, thanks! +1&lt;br /&gt;
* It wasn&#039;t clear where to get drinking water during the first few days. This should be communicated better, e.g. with signs and on the map. +1&lt;br /&gt;
* I liked the number of toilets: never had to wait +2&lt;br /&gt;
* furthermore, the toilets seemed to be cleaned often which is good. +3&lt;br /&gt;
* There always was toilet paper available in the stalls, greatly lessens anxiety. +3&lt;br /&gt;
* water pressure and temperature in the showers was great! Also: never had to wait, which is great! +3&lt;br /&gt;
* There always was plenty of soap available at the sinks, during peak time and at night. +3&lt;br /&gt;
* Dedicated dishwashing location. +4&lt;br /&gt;
* More drinking water fountains across the terrain&lt;br /&gt;
* Hoses to fill canisters at drinking water locations - did not find any other location than heaven where it was possible +1&lt;br /&gt;
* &amp;quot;upgrading&amp;quot; facilities to &amp;quot;drinking water&amp;quot; is questionable. What of all the potential risks was actually tested and could be guaranteed? Separate 100% clear drinking water spots would be better -1&lt;br /&gt;
* Shower temperature constantly fluctuated and never stabilized&lt;br /&gt;
* Communication to other teams with regards to their planning would have been heavily appreciated and could have prevented some minor crises (like the logistics traffic jam during buildup)&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics ===&lt;br /&gt;
* Very clear upfront, yet flexible during the event when needed and did a great job transporting and thinking along. Kudos!&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
&lt;br /&gt;
=== POC / DECT / Fieldphones ===&lt;br /&gt;
* micropoc worked just fine: I could easily and quickly register the DECT phones for my village and the network worked whenever I wanted to use it.&lt;br /&gt;
* Having the DECT so people can reach my team was as always: amazing. Thank you. Feature request: have a phone number only operational during business hours (and redirect to a prerecorded thing other times). Fixed that ourselves by switching the dect to silent. But would be a cool feature.&lt;br /&gt;
* The desk phone, DECTs and the ability to make outside calls were incredibly useful for our team.&lt;br /&gt;
* SIP worked great once the wiki instructions were followed. A bit unclear from what date the SIP server was exactly available!&lt;br /&gt;
&lt;br /&gt;
=== Productiehuis / C3VOC ===&lt;br /&gt;
&lt;br /&gt;
* Camera Angels had little to nothing to do, all they did was standing still, because of static shots. It would be more efficient to just leave CAM 1 as a Medium close up shot of the lectern and CAM 2 as a wide shot. Also there&#039;s really no need for an intercom system at the FOH which was next to useless.&lt;br /&gt;
* A lot of the angel positions could be automated and doesn&#039;t really require much hands on work. Apart from Signal Angel, which seems to be the most busy angel type.&lt;br /&gt;
* Stagehand Angeltype to be added instead per track instead of A/V Technician per track. Better to use an A/V Technician for purely troubleshooting when needed, those should be on-call instead.&lt;br /&gt;
* A use of Dante audio routing + a centralized mixer (with separate mixing matrixes per track would be a more efficient setup) at the VOC tent. (would also cut costs to renting 4x Digital mixers)&lt;br /&gt;
* Spykersound&#039;s low budget equipment didn&#039;t seem too reliable, especially the EV mics and some of the TVs, they also provided the wrong Power supplies to things, there was also lack backup equipment which the supplier packed away too early. (IMHO, I would never hire Spykersound, they seem rather incompetent and annoying to deal with).&lt;br /&gt;
* Time management of build up tasks needs to be improved, leaving all remaining tasks to a few hours before opening was not really ideal, there needs to be better planning from the start of build up, some of the organizers arrived early and had little to no tasks to do other than doing other unrelated build up tasks. Also it would be great next time to know when it&#039;s the recommended day to join the build up of Productiehuis beforehand, so that people don&#039;t use up their energy on other tasks.&lt;br /&gt;
* C3VOC is a very efficient team but it would be nice if they could delegate interesting tasks to the rest of the team as well and not hog all the interesting tasks to themselves.&lt;br /&gt;
* The placement of the screen on the Andromeda stage was bad. Audience members could only see the top 60% and only the left side, because the rest was obscured by the audience, the speaker lectern or the speaker. When sitting on either the left or right side of the chairs, the screen was obscured by the metal pillars on stage. Please consider the viewing angles from the audience because it was hard to follow talks that relied on their slides for explanation, when those slides cannot be properly seen.&lt;br /&gt;
&lt;br /&gt;
=== Projectleiding ===&lt;br /&gt;
* Having a forklift not be promised out to other suppliers without fully informing on-site would have been nice and prevented at least one heated exchange, as well as offered us the most capacity on the teardown day it was needed most.&lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
* Very clear audio and reception&lt;br /&gt;
* Was very happy with radio when the relay was up. During the end of teardown the signal degraded to unintelligible gibberish when going across field. &lt;br /&gt;
* Next time, don&#039;t do a split service desk in warehouse/ROC.&lt;br /&gt;
&lt;br /&gt;
=== Safety / security / first aid / fire ===&lt;br /&gt;
* Having yellow as the allocated first-aid safety vest color during the event was not the best choice, as it&#039;s one of the two most generic safety vest colors people are likely to already have/bring.&lt;br /&gt;
&lt;br /&gt;
=== Supermarket ===&lt;br /&gt;
* Happy friendly people who had the correct stuff on the shelves +1&lt;br /&gt;
* Pricing was for a campsite supermarket &#039;okay&#039;. Having stuff available on field makes up for a lot. +1&lt;br /&gt;
* Would have loved to be able to purchase anything after 8PM, but i understand that they also need to sleep ;)&lt;br /&gt;
* Very resilient, apparently; throughout just about every logistical and infrastructure problem at camp, they seemed to keep operating. Would like to see them back! +1&lt;br /&gt;
* Would have liked to see tofu in the assortment; a few vegan proteins were available but none were quite as versatile.&lt;br /&gt;
* Instead of installing white tarps on the sides of the supermarket tent, black tarps were installed, making the supermarket uncomfortably warm inside!&lt;br /&gt;
&lt;br /&gt;
=== Sysadmin ===&lt;br /&gt;
&lt;br /&gt;
* Setup &amp;quot;live.why2025.org&amp;quot; as an alias for people to easier find the livestreams next time. Right now you needed to go to &amp;quot;streaming.media.ccc.de/why2025&amp;quot;.&lt;br /&gt;
* IRC is less popular in new generations of hackers and at least Mastodon+Matrix integrations would have made Signal angel role useful.&lt;br /&gt;
* Would like a clear messaging channel from Orga/teams to visitors. live.why2025.org would be good. Better than signal. But have no idea what tool to use.&lt;br /&gt;
&lt;br /&gt;
=== Terrain ===&lt;br /&gt;
&lt;br /&gt;
* Noise gradient should be evaluated better: the main party stage was more audible from the family village than from the Belgian cluster, which was way closer.&lt;br /&gt;
* Fridge container orientation: the compressor should point away from campers, it was the single most noisy item from Batavus On tour village point of view.&lt;br /&gt;
* Infodesk not located at the entrance like at MCH, causing it to be less visible.&lt;br /&gt;
* 4000 people but only a single &amp;quot;Hardware Hacking Tent&amp;quot;. It was constantly full, and no other places to sit and solder.&lt;br /&gt;
** Plenty villages that&#039;ll happily let you use their spaces. It makes sense for this kind of thing to be community-provided (the Hardware Hacking Tent was too - while a official workshop spot, it only exists because of of the HHA team willing to equip and run it)&lt;br /&gt;
* &amp;quot;Hackcenter&amp;quot; only had space for 20 people, tiny tent, zero cooling, and no advertisement. Not even a sign... We thought it was someone&#039;s Village until day 4.&lt;br /&gt;
* No place to party/music all night. It would be cool to have a distant (from tents) area where we&#039;re allowed to have music going all night long.&lt;br /&gt;
** -1, loud music anywhere on the field travels far and I appreciate being able to sleep. I liked the 23:00 cutoff. +1&lt;br /&gt;
** -1 agreed. &amp;quot;distant&amp;quot; location is not really possible on-site &lt;br /&gt;
** +2 AGREE, the noise cutoff was really annoying, other events the music continues until 2am atleast, I don&#039;t see why we can&#039;t have somewhere on site where we can play music at a reasonable volume. 23:00 is too early for a festival.&lt;br /&gt;
** +1, made the event substancially worse, if we have color-coded fields to match volume levels why do we still have to shut the music down completely at 23:00 in the red area?&lt;br /&gt;
** -1, i was very happy to have a camp where i could sleep without earplugs. Also it would be impossible due to very strict permits this time around. &lt;br /&gt;
*** also this was not followed on the last night after closing in which the angel party continued in the main bar until very late???? have some consistency please. it just feels mean otherwise.&lt;br /&gt;
&lt;br /&gt;
* it was nice that noise rules were followed quite well this time (unlike e.g. MCH where main stages switched to silent disco while sponsors kept blaring music into the silent areas)&lt;br /&gt;
&lt;br /&gt;
* I missed routing signs for bikes coming in. Google Maps got me to the wooden bridge which was fenced off, and nobody there to either let me in or give me a hint. I may have let myself in at that fence, because it was very unclear which detour to take. The climb was only moderately scary.&lt;br /&gt;
* Seperate smoking and non-smoking fields, and designated smoking areas away from event spaces would be appreciated. Quite a few people smoking in busy areas without much attention about people around them, not to mention throwing cigarette butts on the grounds. A blanket ban on smoking and vaping for the entire event is probably to draconian (unfortunately).&lt;br /&gt;
* All the big track tents and workshop tents that had black tarps installed instead of white was a really bad idea, it made the interior more like a sauna. Down right unbearable to visit.&lt;br /&gt;
&lt;br /&gt;
=== Tickets / entrance ===&lt;br /&gt;
* Putting the desks on the other side might have looked more welcoming, but all was fine for my check-in.&lt;br /&gt;
* Camper tickets were not scanned?&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
* Well done! And it was fun to help out villages doing extra luggage shuttles after we were done doing Waste stuff.&lt;br /&gt;
* Was very happy with the village planning this time around, we had a very cozy cluster. Thanks a lot!&lt;br /&gt;
&lt;br /&gt;
=== Volunteering / angels / heaven===&lt;br /&gt;
&lt;br /&gt;
* Food tickets given to volunteers expiring, without any communication of them doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:Angel Waterbottle Comparison WHY vs MCH.jpg|thumb|Angle Waterbottle Comparison WHY vs MCH]]&lt;br /&gt;
&lt;br /&gt;
* Waterbottle had boring text &amp;quot;&#039;&#039;&#039;Thanks For Volunteering&#039;&#039;&#039;&amp;quot;, instead of WHY wordplay like &amp;quot;&#039;&#039;&#039;We Hydrate You&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Why Hydrate Yourself?&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Wet Hackers, Yay!&#039;&#039;&#039;&amp;quot;. +1&lt;br /&gt;
* Clip/Hook on the waterbootle was 3x smaller, making it unwieldy and difficult to connect. The MCH hook was bigger and easier to quick-connect.&lt;br /&gt;
* Drinking part had leak problems, which was not present on the previous bottle.&lt;br /&gt;
* The clip caused burn/melt-damage on the waterbottle, as can be seen when zooming in where the clip touches the orange waterbottle.&lt;br /&gt;
* No mate during buildup.&lt;br /&gt;
* No safe food, or unclear about the contents.&lt;br /&gt;
* Severe food safety issues in heaven. Bread toppings (including cheese and meat!) left open on a table outside of a fridge for hours, even overnight, with insects roaming around. No proper cleaning agents or supplies available for cleaning surfaces like tables, only some random supermarket cleaning sprays (this is not good enough for a central eating area!).&lt;br /&gt;
* Vegan food availability was unclear and could not be relied on. At times, the &amp;quot;vegan options&amp;quot; were completely inadequate for actually keeping people fed while doing potentially physically intensive volunteer work, with lacking nutritional value. Problem persisted during teardown. &amp;quot;We can&#039;t predict what the caterer will deliver&amp;quot; is not good enough for people with dietary restrictions.&lt;br /&gt;
* Heaven was too loud. It was almost impossible to communicate with people at the angel desk when there was a meal going on, and you had to practically yell to hear each other. Ideally sound dampening would be installed, but at least the eating area should be separated/insulated from the heaven desk and standby angel area in some way.&lt;br /&gt;
* Loved the DasBrot&lt;br /&gt;
* Didn&#039;t love the utter lack of social hygene during breakfast, lunch and dinner.  The proper tools were lacking. Get a cooling gastronorm tray thing for all your meats and cheeses, get the (wasteful) small cups of smears. And have people service it. Dinner handout got fixed with angels doing plating, but was still very haphazard on several days. &lt;br /&gt;
* You need more people on the team. You worked your butts off and did not get to enjoy camp enough. I wish better for you all. &lt;br /&gt;
* Also get teardown safety vests (or use generic ones for buildup and give a cool one to those tearing down).&lt;br /&gt;
* Water-as-a-service trucks were organized well and at a very good frequency during my shifts; however prolonged storing of jerrycans of drinking water unprotected in full sun is not safe.&lt;br /&gt;
* Was very happy with the available food during all portions of the event, great job.&lt;br /&gt;
* Some more organisation in allocating tasks would probably be helpful. There were numerous cases of people not knowing what to do, and vice-versa teams recruiting angels themselves by approaching them in heaven.&lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
* When Boels screwed up, warehouse delivered us a replacement the same day.&lt;br /&gt;
- what did boels screw up?&lt;br /&gt;
* I appreciate being able to discuss the underlying requirements instead of automatically being handed a solution. When I asked for a bunch of extension cords, it turned out there was a better solution.&lt;br /&gt;
* Delivery service made camp a lot better for me as teamlead. I fixed several problems with one phone call and a happy angel heading out on a bike or gator!&lt;br /&gt;
* Purchase generic safety vests for use during shifts. All safety vests with branding were taken by people having done buildup.&lt;br /&gt;
&lt;br /&gt;
=== Waste / garbage collection ===&lt;br /&gt;
&lt;br /&gt;
* I have no knowledge about the state of recycling in NL, but having only separate bins for glass and then ones for everything else felt quite bad. At least separation of paper/carton would have made sense I guess. Also having separate containers where people could &amp;quot;donate&amp;quot; plastic bottles / metal cans which have deposit would have made sense and also could have brought a nice sum of money for the event.&lt;br /&gt;
&#039;&#039;-&amp;gt; The rules for plastic and metal recycling vary per local municipality, let alone per country. So we decided to not do a plastic/metal sorting bin as it would probably only cause headaches. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Paper and food remains were collected seperately at heaven, foodcourt. Agree on extending that to villages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Pfand was handled by team bar. Full agree. We saved a trailer full of big bags of bottles and cans.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Field was nice and clean until teardown with enough containers to get rid of waste. (+1 for adding at least a paper and deposit container)&lt;br /&gt;
* The bins near the villages I was at were always emptied before overflowing, which was nice. On teardown day I saw a big pile of bottles around one of the bins: can&#039;t say if glass or deposit ones. Generally the field seemed rather clean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; See above, glass deposit should have been collected. Unclear why it wasn&#039;t.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Thanks for the motivating music! It was always a pleasure to see you guys roll by.&lt;br /&gt;
&lt;br /&gt;
=== Teardown ===&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;No cars on the gras&amp;quot; policy: Villages that respected the rule of not driving on the grass were effectively disadvantaged. On Wednesday, many cars ignored the rule and drove onto the grass, which meant those villages didn’t have to carry their equipment over long distances. Meanwhile, villages that followed the rule had to transport their gear much farther, which was exhausting given the hot weather. Suggestion: Instead of creating a situation where following the rules feels like a disadvantage, we could reward compliance. For example, check which villages adhere to the rule, and if they do, give them vouchers for a priority ticket queue for the next event.&lt;br /&gt;
* Toilets were shut down too early making getting water during the warm teardown harder&lt;br /&gt;
* Transporting crates with empty bottles in hand trucks is also very unsafe. If they fall over it would be a mess for barefooted people. Bringing them in and out with cars is much safer.&lt;br /&gt;
* Way too many people left a day early. That was a bit sad. For everyone reading this: stay the entire camp ;)&lt;br /&gt;
* We should communicate better that flags and other deco is there for the event and should not disappear during the event. Previous events and other events by other parties may have &#039;trained&#039; our visitors to think they are helping out by removing such decoration early. It was a bit sad to see people rip things of the waste gator. They got told off. But the flags on the main road disappeared on day 2 of camp, and that was entirely unwarranted.&lt;br /&gt;
* Remove toilet accessories (paper/soap/brushes) beofore toilets are removed, otherwise they get dumped out on the field.&lt;br /&gt;
* Remove zipties of the main tents before tearing the tents down, the tent guys just cut them and leave them on the field.&lt;br /&gt;
* Not enough hi-vis vests available, which is especially unsafe when heavy machinery is roaming the site.&lt;br /&gt;
* There didn&#039;t seem to be any documentation of the teardown procedure for angels, which made it difficult to plan things like food and sleep.&lt;br /&gt;
* The to-do whiteboard on the last few days helped a lot with clarity, highly appreciated!&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20772</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20772"/>
		<updated>2025-08-18T13:29:35Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What Hackers Yearn&#039;&#039;&#039; for is to &#039;&#039;&#039;Improve&#039;&#039;&#039;. This page is dedicated to collecting user feedback related to the execution of WHY2025 as a whole. Constructive feedback is invaluable to the continuous improvement of the project and is welcomed from all participants. Please share your observations and suggestions in a &#039;&#039;&#039;clear and respectful manner&#039;&#039;&#039;. Your input will help guide enhancements for future generations of the event.&lt;br /&gt;
&lt;br /&gt;
It is also possible to send feedback to [http://mailto:2029@why2025.org 2029@why2025.org]&lt;br /&gt;
&lt;br /&gt;
== IMPORTANT ==&lt;br /&gt;
&lt;br /&gt;
Do &#039;&#039;&#039;NOT&#039;&#039;&#039; review &#039;&#039;&#039;people&#039;&#039;&#039;. Any individual interaction you had with a human does not belong here, but should be taken up with [[Team:Cohesion]].&lt;br /&gt;
  &lt;br /&gt;
This page is strictly for addressing improvements for the next event. We encourage contributors to maintain a neutral, factual, and calm tone in their feedback.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GOOD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Excessive mud at showers&amp;quot;, &amp;quot;Food vendors often refused to accept WHY-voucher&amp;quot;, or &amp;quot;Limited drop-off points for luggage shuttle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BAD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Person XXX was insulting me&amp;quot;, &amp;quot;Helpdesk XOC was too busy to help&amp;quot;, &amp;quot;frickin hot&amp;quot;, &amp;quot;So the story begins on Saturday night at 23:04 when...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Feedback List ==&lt;br /&gt;
&lt;br /&gt;
=== General / overall ===&lt;br /&gt;
&lt;br /&gt;
* There should be a clear single method/channel of communication from orga, using the Heaven signal chat or social media for this is not ideal&lt;br /&gt;
** +1&lt;br /&gt;
* &amp;quot;Communication&amp;quot; in general seems to be the theme of this camp. It was extremely difficult to find reliable information about anything as a visitor/angel, and often you only had the grapevine to go off, and you just had to hope that the necessary information somehow reached you at some point. From what I&#039;ve heard it wasn&#039;t much better between teams either. Documenting things is really important and saves everyone a lot of work having to repeat and figure out the same things over and over again!&lt;br /&gt;
* Don’t use generative “AI” or large language models in official communication. Have seen lots of stuff on this wiki that has that classic LLM stink on it.&lt;br /&gt;
* Officially discourage/disallow people from using LLM or GenAI in talks. Have seen quite a few images in slide decks that are absolutely generated by GenAI (including grave misunderstandings of human anatomy lol)&lt;br /&gt;
* The site was not suitable for this kind of event. There was essentially no tree cover and no shade anywhere, no swimming water to cool off in, and the long-and-narrow shape made it difficult for far-away social groups to mix due to the long walks involved. The SHA/MCH site was much better on all of these points.&lt;br /&gt;
** In my experience Zeewolde (SHA/MCH-terrain) was far more long-and-narrow, but more tree cover would have definitely been welcome.&lt;br /&gt;
* Intra-team communication proved difficult during planning and buildup; big orga meetings of multiple hours causes people to tune out fast and not really lead to meaningful discussions but just quick updates.&lt;br /&gt;
* Would like to see a more clear split between teams and projects; teams being what is necessary for the event to happen at all, and projects being nice-to-haves that make the camp the place we want it to be. This way if there&#039;s less (core) teams, orga meetings could also be slimmed down and communication possibly more efficient.&lt;br /&gt;
&lt;br /&gt;
=== Arcade ===&lt;br /&gt;
&lt;br /&gt;
=== Arrival / departure / parking / train shuttle / luggage shuttle ===&lt;br /&gt;
&lt;br /&gt;
* On day 0 we queued to drive onto the field. We said said we had stuff for two different villages at opposite ends of the site, named the villages and showed them on map print outs. This information was accepted by a dispatcher. However, the bicycle guide refused to guide us to the second location, claiming it was impossible to get there. This is somewhat surprising, since others had been able to drive to that location before. It seemed there was a informational mismatch between dispatch and bicyle guide. (Both locations were accessible by asphalt roads.)&lt;br /&gt;
* train shuttle worked well, good job!&lt;br /&gt;
* Overly-strict parking angels were a returning issue. To name two incidents:&lt;br /&gt;
** Parking bike angel halting a huge Boels truck driving out of the terrain during teardown telling him he needed a bike angel (it had been a multi-hour pickup from LSD including the truck in question breaking down, large suppliers typically don&#039;t have bike angels as they are dealt with by on-site or productiehuis), and telling him to turn the huge truck around on the main road as it was going against the one-way direction. The zeal is necessary at times, but having turned around a huge truck full of rental stuff on de Wagenweg would have caused significantly more issues and delays than it was immediately solving.&lt;br /&gt;
** Parking bike angel telling a car to continue driving in the one-way-direction despite being repeatedly told and shown that the upcoming cable cover bump would ruin his bumper and he can not drive over it. Car driver got told it was his problem and to solve it himself.&lt;br /&gt;
&lt;br /&gt;
=== Badge ===&lt;br /&gt;
&lt;br /&gt;
* Badge handouts were announced right before they happened which didn&#039;t allow people to plan their angel shifts and disrupted talks / workshops. A virtual queue would have fixed this and required less total manhours to organize / manage. +1&lt;br /&gt;
&lt;br /&gt;
* There was an expectation that the badge was and I quote from what I have overheard &amp;quot;included in the price&amp;quot;. This is not the case and has never been the case but it’s not clearly communicated. To my understanding there was a surplus at SHA2017 and MCH2022 so there never was a shortage of badges before which may have contributed.&lt;br /&gt;
** The above is misinformation: It was in fact communicated in written form that every attendee with a ticket receives a badge. The badge could not be ordered separately and was included in the ticket price.&lt;br /&gt;
&lt;br /&gt;
* During the event (AFAIK) there were no badge angel shifts outside of queue angel. This is a chance from prior events and didn&#039;t allow people who normally would have helped to help in the same way.&lt;br /&gt;
&lt;br /&gt;
* Due to the badges not being self-powered nor being distributed at the entrance they failed to function as badges. The SHA2017 badge was designed with having no power yet still being a nametag in mind. The WHY2025 badge did not seem to function as a nametag which should have been its intended design goal.&lt;br /&gt;
&lt;br /&gt;
* At MCH and SHA you had people using the badges at the event itself to make games / hack / learn / teach. It was something which brought people together. There was very little being done / to do with the badge during the camp, not just because of the late arrival and limited distribution but rather because there is no way to get apps on the badge outside of the SD card... or if there is a way of doing so then its not documented on the wiki page as of writing. There was no app store app, no way to use the LORA hardware, and outside the event its impossible to use the badge without reflashing a new wifi SSID.&lt;br /&gt;
&lt;br /&gt;
* You could not sit at the badge tent and solder on your antenna onto the badge or work on projects. At SHA and MCH you could just approach the badge people / angels and even get help with projects.&lt;br /&gt;
&lt;br /&gt;
* Badge still has way too limited documentation to even work on it after the event.&lt;br /&gt;
&lt;br /&gt;
* Team Badge have overworked themselves to get a badge available. Team over Badge next time. Which is also a Team:Cohesion issue.&lt;br /&gt;
&lt;br /&gt;
* Would have been great to have a separate queue for villages that collected tickets and pick up 15+ badges at the same time. This would also have greatly reduced waiting times for individuals picking up badges and sped-up the whole process.&lt;br /&gt;
&lt;br /&gt;
* Not enough badges for all visitors (not even close apparently).&lt;br /&gt;
&lt;br /&gt;
* Badge queues were very long and poorly managed. This made it impossible for some people to collected a badge (for example because they cannot stand that long, require shade, have to take care of children, need to go to their next angel shift, etc.)&lt;br /&gt;
&lt;br /&gt;
* The communication about the badge status was very sparse and lacking. If there is a problem, &#039;&#039;&#039;communicate&#039;&#039;&#039; about it and tell participants what to expect.&lt;br /&gt;
&lt;br /&gt;
** +1. I am sympathetic to the team scrambling to get stuff done under difficult constraints, but especially in such cases good communication is important. Things like randomly posting a link to a page about the keyboard hardware felt frustrating when we were just waiting for more info about future handouts. In addition, a Signal group was a poor choice of channel for announcements for many reasons - no public access, no history for new joiners, redundant join/leave messages, etc. Keeping updates to a section on the wiki and/or a mailing list would&#039;ve worked much better.&lt;br /&gt;
&lt;br /&gt;
* During build-up, almost all other teams were scrambling to find a pair of hands to get essential stuff done, while watching lots of people pouring epoxy in the badge tent. Which was, lemme me blunt here, one of the lowest priority of all the things that have been done during build-up.&lt;br /&gt;
* Stop giving out badges by default that’ll end up collecting dust or become e-waste shortly after the event. Would much rather have paid 30 EUR (or however much they cost) then pay for a crap badge I wasn’t even able to get. Also makes the event more accessible to financially unprivileged people.&lt;br /&gt;
&lt;br /&gt;
=== Bars and food court ===&lt;br /&gt;
&lt;br /&gt;
* Menu was much longer and more complex compared to MCH. A lot of items were almost never sold, like nachos and chips.&lt;br /&gt;
* Slight differences in the menu between the bars caused customers to ask &amp;quot;Do you have ...?&amp;quot;. Also complicates restocking logistics.&lt;br /&gt;
* The amount of Rum in the &amp;quot;Tschunk&amp;quot; was &#039;&#039;&#039;halved&#039;&#039;&#039; without updating the price. They decided it was better to modify the recipe to make it almost non-alcoholic, rather than say &amp;quot;Sorry, we&#039;re out.&amp;quot;&lt;br /&gt;
** +1, the Tschunk contained barely any Rum. &lt;br /&gt;
* Bar is not a Merch Store, &amp;quot;Special/Ceremonial Cup&amp;quot; should be sold in Infodesk. It was also badly advertised, only people who &amp;quot;knew&amp;quot; of its existence could buy it. +1&lt;br /&gt;
* How was the cup not a deposit... I didn&#039;t even realize you wouldn&#039;t get any money back. Made it extremely bothersome to buy drinks for other people. +1&lt;br /&gt;
* Why wasn&#039;t statiegeld/pfand collected? Many glass bins full of mate-bottles. I don&#039;t want to know how many plastic bottles and aluminium cans were thrown out. This could have been prevented.&lt;br /&gt;
* No Club Mate Beere?&lt;br /&gt;
* No normal (0.5L) bottles available on the last day?&lt;br /&gt;
* Do we get mate from the source, or a Dutch overprices company?&lt;br /&gt;
* No mate during buildup again?&lt;br /&gt;
** +1, this was really demotivating&lt;br /&gt;
* Not written instructions for angels. The “game of telephone” style handing of incorrect instructions down from one angel to the next caused food to be prepared incorrectly. Written instructions should be posted right at the frier and microwave.&lt;br /&gt;
** +1&lt;br /&gt;
* Handling of vegan food was bad. Burger stall incorrectly advertised vegetarian burger as &amp;quot;vegan&amp;quot; originally, and could not provide any vegan burger at all because the buns contained milk(!). Fries/snacks stall staff did not know what they were selling or what it contained, and communication was difficult. Only positive note goes to the pasta stall where the food was good, and the operator was highly competent and knew exactly what they were selling (I would like to see them at a next event).&lt;br /&gt;
* Bottle collection procedure was very unclear.&lt;br /&gt;
* To add to the above: between bar and foodcourt no crates in sight on several days. No crates at any of the waste collection points. No instructions or procedure arranged. So people grabbed the glass-waste bin from the showers and put it in the middle. End result: 24x 240L glass trash bin completely filled to the brim. Assuming roughly around 5000 pfand-bottles (Mate, beer etc) were trashed. And team Waste had a ton of heavy lifting to get all these bins off the field and back to the recycling company. This could have been prevented. &lt;br /&gt;
* The same with plastic bottles and cans. Team Waste managed to save a *trailer* full of cans and bottles. About 24 big bags (240L). That could easily have been double. And if people actually organized it, it would have been less work.&lt;br /&gt;
* Queues at the bar were sometimes very long and slow. Bottleneck during peak times seemed to be the payment terminals, having two or more instead of one terminal would already speed everything up.&lt;br /&gt;
&lt;br /&gt;
=== Cohesion ===&lt;br /&gt;
* I like the idea, but not the implementation: Geraffel was put at the arse end of the field (OK fine, epicenter of noise gradient and all that), then got told off for playing music during the day.&lt;br /&gt;
* Very little communication/information. People barely knew the team existed and could be contacted, social rules like the Photo Policy were not communicated and very widely ignored. Other events signpost these things all over the site and it does help +1&lt;br /&gt;
* Near constant drone flyovers at times and nothing happened to curb it, or even announce it is violating policy (to be fair, I do not know if anyone complained - I did not either, but was severely bothered by the sound alone; like a giant privacy violating mosquito).&lt;br /&gt;
* It would be nice if new organizers who joined the field build up for the first time get more included / accepted when they have free time to help out, and NOT to get rejected from tasks. Some of us felt very left out and sad :( (Remember, we&#039;re all volunteers and not paid workers, so keep the elitist behavior out of orga please).&lt;br /&gt;
&lt;br /&gt;
=== Content / talks / heralds / speakerdesk / AV / recordings ===&lt;br /&gt;
&lt;br /&gt;
* Party Stage was the perfect location for the &amp;quot;History of Hardcore&amp;quot; talk. More &#039;serious&#039; talks could be held on the music stages at events going forward.&lt;br /&gt;
-&amp;gt; Apart from that hardcore talk, some hacker disconnected the subwoofers, hence why the lack bass during the hardcore talk which kinda sucked but additional security was added after.&lt;br /&gt;
* Speakerdesk was very nice! Having a good place to prepare slides and practice a bit was great.&lt;br /&gt;
&lt;br /&gt;
=== CTF / token game ===&lt;br /&gt;
&lt;br /&gt;
=== Decoration / design ===&lt;br /&gt;
&lt;br /&gt;
* Team did an amazing job. The field felt welcoming and interesting. Thank you so much for all the effort that went in. +2&lt;br /&gt;
* Next time we need to find a sponsor to print flags for all visitors, and have it available as merch for purchase. It was sad to see so much deco being liberated too early in the event. We need to also work on the communication around this. +1&lt;br /&gt;
&lt;br /&gt;
=== Family / kids ===&lt;br /&gt;
&lt;br /&gt;
- Family field offered lots of entertainment for our kids. Location was perfect, with a direct path to the arcade and silent lounge. You could hear the noise from other fields but it was never overwhelming. Daycare was a blessing.&lt;br /&gt;
&lt;br /&gt;
=== Finance / coins / payments ===&lt;br /&gt;
&lt;br /&gt;
* Like the concept of an anonymous payment card that &#039;&#039;&#039;just works&#039;&#039;&#039;. Absolutely love the design of the WHY2025 card. And very happy to play with a blank Ultralight AES card afterwards.&lt;br /&gt;
** +1, this was set up well! My only feedback would be to maybe have something that you can tap your card against to see the remaining balance (or otherwise instruct angels to communicate the balance upon payment)&lt;br /&gt;
* option for payout of remaining funds wasn&#039;t communicated properly (even the website claimed it wasn&#039;t possible at all). Cash payout would be nice, but would understandably be a big extra thing to manage&lt;br /&gt;
&lt;br /&gt;
=== Information / infodesk / wiki ===&lt;br /&gt;
&lt;br /&gt;
* The wiki seems to have never been updated after the event started. I have attempted to find information about something several times and &#039;&#039;none&#039;&#039; of those times was it on the wiki. Instead everything seemed to be in random Signal groups and wherever else, that I didn&#039;t even know about until much later. +1&lt;br /&gt;
* It was very hard to find information on anything (like infrastructure, badge handouts, etc.) in general, and even infodesk angels often didn&#039;t have the answers.&lt;br /&gt;
&lt;br /&gt;
=== Merchandise ===&lt;br /&gt;
* It would have been nice if the merch that was ordered months ago would have actually been available at the field.&lt;br /&gt;
* Flags as preordered merchandise. Would create the possibility for hackerspaces and individuals to bring back home some of them. +4&lt;br /&gt;
&lt;br /&gt;
=== NOC / Network ===&lt;br /&gt;
* From buildup, through the event, through teardown: the networks worked!&lt;br /&gt;
* It was a pleasure to work together, to deduplicate work and equipment.&lt;br /&gt;
* In our location, Wifi coverage was poor although we were next to a Datenklo +1&lt;br /&gt;
&lt;br /&gt;
=== NUTS / power / water ===&lt;br /&gt;
&lt;br /&gt;
* Showers with adjustable heat (showerheads which mix cold and hot water) to avoid burns.&lt;br /&gt;
* Wood pallets outside both showers and toilets to reduce mud. (+1, from day zero would have been helpful)&lt;br /&gt;
* Even if not in all bathroom points, more drinking water points other than the one in heaven should have been available from the beginning. +2&lt;br /&gt;
* Disable the watertaps at the same time as all the other bathroom facilities. Or communicate when the water is going out. Now villages were only able to fill small containers at the toilets. Or needed to walk all the way to Heaven.&lt;br /&gt;
* Slightly more cleaning would have been great. The showers were extremely full of mud even inside at times. Given they only used a hose as far as I saw, should have been possible to also have some angels do this in addition to the cleaning crew.&lt;br /&gt;
* Adding hooks to the showers was a very welcome addition, thanks! +1&lt;br /&gt;
* It wasn&#039;t clear where to get drinking water during the first few days. This should be communicated better, e.g. with signs and on the map. +1&lt;br /&gt;
* I liked the number of toilets: never had to wait +2&lt;br /&gt;
* furthermore, the toilets seemed to be cleaned often which is good. +3&lt;br /&gt;
* There always was toilet paper available in the stalls, greatly lessens anxiety. +3&lt;br /&gt;
* water pressure and temperature in the showers was great! Also: never had to wait, which is great! +3&lt;br /&gt;
* There always was plenty of soap available at the sinks, during peak time and at night. +3&lt;br /&gt;
* Dedicated dishwashing location. +4&lt;br /&gt;
* More drinking water fountains across the terrain&lt;br /&gt;
* Hoses to fill canisters at drinking water locations - did not find any other location than heaven where it was possible +1&lt;br /&gt;
* &amp;quot;upgrading&amp;quot; facilities to &amp;quot;drinking water&amp;quot; is questionable. What of all the potential risks was actually tested and could be guaranteed? Separate 100% clear drinking water spots would be better -1&lt;br /&gt;
* Shower temperature constantly fluctuated and never stabilized&lt;br /&gt;
* Communication to other teams with regards to their planning would have been heavily appreciated and could have prevented some minor crises (like the logistics traffic jam during buildup)&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics ===&lt;br /&gt;
* Very clear upfront, yet flexible during the event when needed and did a great job transporting and thinking along. Kudos!&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
&lt;br /&gt;
=== POC / DECT / Fieldphones ===&lt;br /&gt;
* micropoc worked just fine: I could easily and quickly register the DECT phones for my village and the network worked whenever I wanted to use it.&lt;br /&gt;
* Having the DECT so people can reach my team was as always: amazing. Thank you. Feature request: have a phone number only operational during business hours (and redirect to a prerecorded thing other times). Fixed that ourselves by switching the dect to silent. But would be a cool feature.&lt;br /&gt;
* The desk phone, DECTs and the ability to make outside calls were incredibly useful for our team.&lt;br /&gt;
* SIP worked great once the wiki instructions were followed. A bit unclear from what date the SIP server was exactly available!&lt;br /&gt;
&lt;br /&gt;
=== Productiehuis / C3VOC ===&lt;br /&gt;
&lt;br /&gt;
* Camera Angels had little to nothing to do, all they did was standing still, because of static shots. It would be more efficient to just leave CAM 1 as a Medium close up shot of the lectern and CAM 2 as a wide shot. Also there&#039;s really no need for an intercom system at the FOH which was next to useless.&lt;br /&gt;
* A lot of the angel positions could be automated and doesn&#039;t really require much hands on work. Apart from Signal Angel, which seems to be the most busy angel type.&lt;br /&gt;
* Stagehand Angeltype to be added instead per track instead of A/V Technician per track. Better to use an A/V Technician for purely troubleshooting when needed, those should be on-call instead.&lt;br /&gt;
* A use of Dante audio routing + a centralized mixer (with separate mixing matrixes per track would be a more efficient setup) at the VOC tent. (would also cut costs to renting 4x Digital mixers)&lt;br /&gt;
* Spykersound&#039;s low budget equipment didn&#039;t seem too reliable, especially the EV mics and some of the TVs, they also provided the wrong Power supplies to things, there was also lack backup equipment which the supplier packed away too early. (IMHO, I would never hire Spykersound, they seem rather incompetent and annoying to deal with).&lt;br /&gt;
* Time management of build up tasks needs to be improved, leaving all remaining tasks to a few hours before opening was not really ideal, there needs to be better planning from the start of build up, some of the organizers arrived early and had little to no tasks to do other than doing other unrelated build up tasks. Also it would be great next time to know when it&#039;s the recommended day to join the build up of Productiehuis beforehand, so that people don&#039;t use up their energy on other tasks.&lt;br /&gt;
* C3VOC is a very efficient team but it would be nice if they could delegate interesting tasks to the rest of the team as well and not hog all the interesting tasks to themselves.&lt;br /&gt;
* The placement of the screen on the Andromeda stage was bad. Audience members could only see the top 60% and only the left side, because the rest was obscured by the audience, the speaker lectern or the speaker. When sitting on either the left or right side of the chairs, the screen was obscured by the metal pillars on stage. Please consider the viewing angles from the audience because it was hard to follow talks that relied on their slides for explanation, when those slides cannot be properly seen.&lt;br /&gt;
&lt;br /&gt;
=== Projectleiding ===&lt;br /&gt;
* Having a forklift not be promised out to other suppliers without fully informing on-site would have been nice and prevented at least one heated exchange, as well as offered us the most capacity on the teardown day it was needed most.&lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
* Very clear audio and reception&lt;br /&gt;
* Was very happy with radio when the relay was up. During the end of teardown the signal degraded to unintelligible gibberish when going across field. &lt;br /&gt;
* Next time, don&#039;t do a split service desk in warehouse/ROC.&lt;br /&gt;
&lt;br /&gt;
=== Safety / security / first aid / fire ===&lt;br /&gt;
&lt;br /&gt;
=== Supermarket ===&lt;br /&gt;
* Happy friendly people who had the correct stuff on the shelves +1&lt;br /&gt;
* Pricing was for a campsite supermarket &#039;okay&#039;. Having stuff available on field makes up for a lot. +1&lt;br /&gt;
* Would have loved to be able to purchase anything after 8PM, but i understand that they also need to sleep ;)&lt;br /&gt;
* Very resilient, apparently; throughout just about every logistical and infrastructure problem at camp, they seemed to keep operating. Would like to see them back! +1&lt;br /&gt;
* Would have liked to see tofu in the assortment; a few vegan proteins were available but none were quite as versatile.&lt;br /&gt;
* Instead of installing white tarps on the sides of the supermarket tent, black tarps were installed, making the supermarket uncomfortably warm inside!&lt;br /&gt;
&lt;br /&gt;
=== Sysadmin ===&lt;br /&gt;
&lt;br /&gt;
* Setup &amp;quot;live.why2025.org&amp;quot; as an alias for people to easier find the livestreams next time. Right now you needed to go to &amp;quot;streaming.media.ccc.de/why2025&amp;quot;.&lt;br /&gt;
* IRC is less popular in new generations of hackers and at least Mastodon+Matrix integrations would have made Signal angel role useful.&lt;br /&gt;
* Would like a clear messaging channel from Orga/teams to visitors. live.why2025.org would be good. Better than signal. But have no idea what tool to use.&lt;br /&gt;
&lt;br /&gt;
=== Terrain ===&lt;br /&gt;
&lt;br /&gt;
* Noise gradient should be evaluated better: the main party stage was more audible from the family village than from the Belgian cluster, which was way closer.&lt;br /&gt;
* Fridge container orientation: the compressor should point away from campers, it was the single most noisy item from Batavus On tour village point of view.&lt;br /&gt;
* Infodesk not located at the entrance like at MCH, causing it to be less visible.&lt;br /&gt;
* 4000 people but only a single &amp;quot;Hardware Hacking Tent&amp;quot;. It was constantly full, and no other places to sit and solder.&lt;br /&gt;
** Plenty villages that&#039;ll happily let you use their spaces. It makes sense for this kind of thing to be community-provided (the Hardware Hacking Tent was too - while a official workshop spot, it only exists because of of the HHA team willing to equip and run it)&lt;br /&gt;
* &amp;quot;Hackcenter&amp;quot; only had space for 20 people, tiny tent, zero cooling, and no advertisement. Not even a sign... We thought it was someone&#039;s Village until day 4.&lt;br /&gt;
* No place to party/music all night. It would be cool to have a distant (from tents) area where we&#039;re allowed to have music going all night long.&lt;br /&gt;
** -1, loud music anywhere on the field travels far and I appreciate being able to sleep. I liked the 23:00 cutoff. +1&lt;br /&gt;
** -1 agreed. &amp;quot;distant&amp;quot; location is not really possible on-site &lt;br /&gt;
** +2 AGREE, the noise cutoff was really annoying, other events the music continues until 2am atleast, I don&#039;t see why we can&#039;t have somewhere on site where we can play music at a reasonable volume. 23:00 is too early for a festival.&lt;br /&gt;
** +1, made the event substancially worse, if we have color-coded fields to match volume levels why do we still have to shut the music down completely at 23:00 in the red area?&lt;br /&gt;
** -1, i was very happy to have a camp where i could sleep without earplugs. Also it would be impossible due to very strict permits this time around. &lt;br /&gt;
*** also this was not followed on the last night after closing in which the angel party continued in the main bar until very late???? have some consistency please. it just feels mean otherwise.&lt;br /&gt;
&lt;br /&gt;
* it was nice that noise rules were followed quite well this time (unlike e.g. MCH where main stages switched to silent disco while sponsors kept blaring music into the silent areas)&lt;br /&gt;
&lt;br /&gt;
* I missed routing signs for bikes coming in. Google Maps got me to the wooden bridge which was fenced off, and nobody there to either let me in or give me a hint. I may have let myself in at that fence, because it was very unclear which detour to take. The climb was only moderately scary.&lt;br /&gt;
* Seperate smoking and non-smoking fields, and designated smoking areas away from event spaces would be appreciated. Quite a few people smoking in busy areas without much attention about people around them, not to mention throwing cigarette butts on the grounds. A blanket ban on smoking and vaping for the entire event is probably to draconian (unfortunately).&lt;br /&gt;
* All the big track tents and workshop tents that had black tarps installed instead of white was a really bad idea, it made the interior more like a sauna. Down right unbearable to visit.&lt;br /&gt;
&lt;br /&gt;
=== Tickets / entrance ===&lt;br /&gt;
* Putting the desks on the other side might have looked more welcoming, but all was fine for my check-in.&lt;br /&gt;
* Camper tickets were not scanned?&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
* Well done! And it was fun to help out villages doing extra luggage shuttles after we were done doing Waste stuff.&lt;br /&gt;
* Was very happy with the village planning this time around, we had a very cozy cluster. Thanks a lot!&lt;br /&gt;
&lt;br /&gt;
=== Volunteering / angels / heaven===&lt;br /&gt;
&lt;br /&gt;
* Food tickets given to volunteers expiring, without any communication of them doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:Angel Waterbottle Comparison WHY vs MCH.jpg|thumb|Angle Waterbottle Comparison WHY vs MCH]]&lt;br /&gt;
&lt;br /&gt;
* Waterbottle had boring text &amp;quot;&#039;&#039;&#039;Thanks For Volunteering&#039;&#039;&#039;&amp;quot;, instead of WHY wordplay like &amp;quot;&#039;&#039;&#039;We Hydrate You&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Why Hydrate Yourself?&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Wet Hackers, Yay!&#039;&#039;&#039;&amp;quot;. +1&lt;br /&gt;
* Clip/Hook on the waterbootle was 3x smaller, making it unwieldy and difficult to connect. The MCH hook was bigger and easier to quick-connect.&lt;br /&gt;
* Drinking part had leak problems, which was not present on the previous bottle.&lt;br /&gt;
* The clip caused burn/melt-damage on the waterbottle, as can be seen when zooming in where the clip touches the orange waterbottle.&lt;br /&gt;
* No mate during buildup.&lt;br /&gt;
* No safe food, or unclear about the contents.&lt;br /&gt;
* Severe food safety issues in heaven. Bread toppings (including cheese and meat!) left open on a table outside of a fridge for hours, even overnight, with insects roaming around. No proper cleaning agents or supplies available for cleaning surfaces like tables, only some random supermarket cleaning sprays (this is not good enough for a central eating area!).&lt;br /&gt;
* Vegan food availability was unclear and could not be relied on. At times, the &amp;quot;vegan options&amp;quot; were completely inadequate for actually keeping people fed while doing potentially physically intensive volunteer work, with lacking nutritional value. Problem persisted during teardown. &amp;quot;We can&#039;t predict what the caterer will deliver&amp;quot; is not good enough for people with dietary restrictions.&lt;br /&gt;
* Heaven was too loud. It was almost impossible to communicate with people at the angel desk when there was a meal going on, and you had to practically yell to hear each other. Ideally sound dampening would be installed, but at least the eating area should be separated/insulated from the heaven desk and standby angel area in some way.&lt;br /&gt;
* Loved the DasBrot&lt;br /&gt;
* Didn&#039;t love the utter lack of social hygene during breakfast, lunch and dinner.  The proper tools were lacking. Get a cooling gastronorm tray thing for all your meats and cheeses, get the (wasteful) small cups of smears. And have people service it. Dinner handout got fixed with angels doing plating, but was still very haphazard on several days. &lt;br /&gt;
* You need more people on the team. You worked your butts off and did not get to enjoy camp enough. I wish better for you all. &lt;br /&gt;
* Also get teardown safety vests (or use generic ones for buildup and give a cool one to those tearing down).&lt;br /&gt;
* Water-as-a-service trucks were organized well and at a very good frequency during my shifts; however prolonged storing of jerrycans of drinking water unprotected in full sun is not safe.&lt;br /&gt;
* Was very happy with the available food during all portions of the event, great job.&lt;br /&gt;
* Some more organisation in allocating tasks would probably be helpful. There were numerous cases of people not knowing what to do, and vice-versa teams recruiting angels themselves by approaching them in heaven.&lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
* When Boels screwed up, warehouse delivered us a replacement the same day.&lt;br /&gt;
- what did boels screw up?&lt;br /&gt;
* I appreciate being able to discuss the underlying requirements instead of automatically being handed a solution. When I asked for a bunch of extension cords, it turned out there was a better solution.&lt;br /&gt;
* Delivery service made camp a lot better for me as teamlead. I fixed several problems with one phone call and a happy angel heading out on a bike or gator!&lt;br /&gt;
* Purchase generic safety vests for use during shifts. All safety vests with branding were taken by people having done buildup.&lt;br /&gt;
&lt;br /&gt;
=== Waste / garbage collection ===&lt;br /&gt;
&lt;br /&gt;
* I have no knowledge about the state of recycling in NL, but having only separate bins for glass and then ones for everything else felt quite bad. At least separation of paper/carton would have made sense I guess. Also having separate containers where people could &amp;quot;donate&amp;quot; plastic bottles / metal cans which have deposit would have made sense and also could have brought a nice sum of money for the event.&lt;br /&gt;
&#039;&#039;-&amp;gt; The rules for plastic and metal recycling vary per local municipality, let alone per country. So we decided to not do a plastic/metal sorting bin as it would probably only cause headaches. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Paper and food remains were collected seperately at heaven, foodcourt. Agree on extending that to villages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Pfand was handled by team bar. Full agree. We saved a trailer full of big bags of bottles and cans.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Field was nice and clean until teardown with enough containers to get rid of waste. (+1 for adding at least a paper and deposit container)&lt;br /&gt;
* The bins near the villages I was at were always emptied before overflowing, which was nice. On teardown day I saw a big pile of bottles around one of the bins: can&#039;t say if glass or deposit ones. Generally the field seemed rather clean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; See above, glass deposit should have been collected. Unclear why it wasn&#039;t.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Thanks for the motivating music! It was always a pleasure to see you guys roll by.&lt;br /&gt;
&lt;br /&gt;
=== Teardown ===&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;No cars on the gras&amp;quot; policy: Villages that respected the rule of not driving on the grass were effectively disadvantaged. On Wednesday, many cars ignored the rule and drove onto the grass, which meant those villages didn’t have to carry their equipment over long distances. Meanwhile, villages that followed the rule had to transport their gear much farther, which was exhausting given the hot weather. Suggestion: Instead of creating a situation where following the rules feels like a disadvantage, we could reward compliance. For example, check which villages adhere to the rule, and if they do, give them vouchers for a priority ticket queue for the next event.&lt;br /&gt;
* Toilets were shut down too early making getting water during the warm teardown harder&lt;br /&gt;
* Transporting crates with empty bottles in hand trucks is also very unsafe. If they fall over it would be a mess for barefooted people. Bringing them in and out with cars is much safer.&lt;br /&gt;
* Way too many people left a day early. That was a bit sad. For everyone reading this: stay the entire camp ;)&lt;br /&gt;
* We should communicate better that flags and other deco is there for the event and should not disappear during the event. Previous events and other events by other parties may have &#039;trained&#039; our visitors to think they are helping out by removing such decoration early. It was a bit sad to see people rip things of the waste gator. They got told off. But the flags on the main road disappeared on day 2 of camp, and that was entirely unwarranted.&lt;br /&gt;
* Remove toilet accessories (paper/soap/brushes) beofore toilets are removed, otherwise they get dumped out on the field.&lt;br /&gt;
* Remove zipties of the main tents before tearing the tents down, the tent guys just cut them and leave them on the field.&lt;br /&gt;
* Not enough hi-vis vests available, which is especially unsafe when heavy machinery is roaming the site.&lt;br /&gt;
* There didn&#039;t seem to be any documentation of the teardown procedure for angels, which made it difficult to plan things like food and sleep.&lt;br /&gt;
* The to-do whiteboard on the last few days helped a lot with clarity, highly appreciated!&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20770</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20770"/>
		<updated>2025-08-18T13:26:04Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What Hackers Yearn&#039;&#039;&#039; for is to &#039;&#039;&#039;Improve&#039;&#039;&#039;. This page is dedicated to collecting user feedback related to the execution of WHY2025 as a whole. Constructive feedback is invaluable to the continuous improvement of the project and is welcomed from all participants. Please share your observations and suggestions in a &#039;&#039;&#039;clear and respectful manner&#039;&#039;&#039;. Your input will help guide enhancements for future generations of the event.&lt;br /&gt;
&lt;br /&gt;
It is also possible to send feedback to [http://mailto:2029@why2025.org 2029@why2025.org]&lt;br /&gt;
&lt;br /&gt;
== IMPORTANT ==&lt;br /&gt;
&lt;br /&gt;
Do &#039;&#039;&#039;NOT&#039;&#039;&#039; review &#039;&#039;&#039;people&#039;&#039;&#039;. Any individual interaction you had with a human does not belong here, but should be taken up with [[Team:Cohesion]].&lt;br /&gt;
  &lt;br /&gt;
This page is strictly for addressing improvements for the next event. We encourage contributors to maintain a neutral, factual, and calm tone in their feedback.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GOOD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Excessive mud at showers&amp;quot;, &amp;quot;Food vendors often refused to accept WHY-voucher&amp;quot;, or &amp;quot;Limited drop-off points for luggage shuttle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BAD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Person XXX was insulting me&amp;quot;, &amp;quot;Helpdesk XOC was too busy to help&amp;quot;, &amp;quot;frickin hot&amp;quot;, &amp;quot;So the story begins on Saturday night at 23:04 when...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Feedback List ==&lt;br /&gt;
&lt;br /&gt;
=== General / overall ===&lt;br /&gt;
&lt;br /&gt;
* There should be a clear single method/channel of communication from orga, using the Heaven signal chat or social media for this is not ideal&lt;br /&gt;
** +1&lt;br /&gt;
* &amp;quot;Communication&amp;quot; in general seems to be the theme of this camp. It was extremely difficult to find reliable information about anything as a visitor/angel, and often you only had the grapevine to go off, and you just had to hope that the necessary information somehow reached you at some point. From what I&#039;ve heard it wasn&#039;t much better between teams either. Documenting things is really important and saves everyone a lot of work having to repeat and figure out the same things over and over again!&lt;br /&gt;
* Don’t use generative “AI” or large language models in official communication. Have seen lots of stuff on this wiki that has that classic LLM stink on it.&lt;br /&gt;
* Officially discourage/disallow people from using LLM or GenAI in talks. Have seen quite a few images in slide decks that are absolutely generated by GenAI (including grave misunderstandings of human anatomy lol)&lt;br /&gt;
* The site was not suitable for this kind of event. There was essentially no tree cover and no shade anywhere, no swimming water to cool off in, and the long-and-narrow shape made it difficult for far-away social groups to mix due to the long walks involved. The SHA/MCH site was much better on all of these points.&lt;br /&gt;
** In my experience Zeewolde (SHA/MCH-terrain) was far more long-and-narrow, but more tree cover would have definitely been welcome.&lt;br /&gt;
* Intra-team communication proved difficult during planning and buildup; big orga meetings of multiple hours causes people to tune out fast and not really lead to meaningful discussions but just quick updates.&lt;br /&gt;
* Would like to see a more clear split between teams and projects; teams being what is necessary for the event to happen at all, and projects being nice-to-haves that make the camp the place we want it to be. This way if there&#039;s less (core) teams, orga meetings could also be slimmed down and communication possibly more efficient.&lt;br /&gt;
&lt;br /&gt;
=== Arcade ===&lt;br /&gt;
&lt;br /&gt;
=== Arrival / departure / parking / train shuttle / luggage shuttle ===&lt;br /&gt;
&lt;br /&gt;
* On day 0 we queued to drive onto the field. We said said we had stuff for two different villages at opposite ends of the site, named the villages and showed them on map print outs. This information was accepted by a dispatcher. However, the bicycle guide refused to guide us to the second location, claiming it was impossible to get there. This is somewhat surprising, since others had been able to drive to that location before. It seemed there was a informational mismatch between dispatch and bicyle guide. (Both locations were accessible by asphalt roads.)&lt;br /&gt;
* train shuttle worked well, good job!&lt;br /&gt;
* Overly-strict parking angels were a returning issue. To name two incidents:&lt;br /&gt;
** Parking bike angel halting a huge Boels truck driving out of the terrain during teardown telling him he needed a bike angel (it had been a multi-hour pickup from LSD including the truck in question breaking down, large suppliers typically don&#039;t have bike angels as they are dealt with by on-site or productiehuis), and telling him to turn the huge truck around on the main road as it was going against the one-way direction. The zeal is necessary at times, but having turned around a huge truck full of rental stuff on de Wagenweg would have caused significantly more issues and delays than it was immediately solving.&lt;br /&gt;
** Parking bike angel telling a car to continue driving in the one-way-direction despite being repeatedly told and shown that the upcoming cable cover bump would ruin his bumper and he can not drive over it. Car driver got told it was his problem and to solve it himself.&lt;br /&gt;
&lt;br /&gt;
=== Badge ===&lt;br /&gt;
&lt;br /&gt;
* Badge handouts were announced right before they happened which didn&#039;t allow people to plan their angel shifts and disrupted talks / workshops. A virtual queue would have fixed this and required less total manhours to organize / manage. +1&lt;br /&gt;
&lt;br /&gt;
* There was an expectation that the badge was and I quote from what I have overheard &amp;quot;included in the price&amp;quot;. This is not the case and has never been the case but it’s not clearly communicated. To my understanding there was a surplus at SHA2017 and MCH2022 so there never was a shortage of badges before which may have contributed.&lt;br /&gt;
** The above is misinformation: It was in fact communicated in written form that every attendee with a ticket receives a badge. The badge could not be ordered separately and was included in the ticket price.&lt;br /&gt;
&lt;br /&gt;
* During the event (AFAIK) there were no badge angel shifts outside of queue angel. This is a chance from prior events and didn&#039;t allow people who normally would have helped to help in the same way.&lt;br /&gt;
&lt;br /&gt;
* Due to the badges not being self-powered nor being distributed at the entrance they failed to function as badges. The SHA2017 badge was designed with having no power yet still being a nametag in mind. The WHY2025 badge did not seem to function as a nametag which should have been its intended design goal.&lt;br /&gt;
&lt;br /&gt;
* At MCH and SHA you had people using the badges at the event itself to make games / hack / learn / teach. It was something which brought people together. There was very little being done / to do with the badge during the camp, not just because of the late arrival and limited distribution but rather because there is no way to get apps on the badge outside of the SD card... or if there is a way of doing so then its not documented on the wiki page as of writing. There was no app store app, no way to use the LORA hardware, and outside the event its impossible to use the badge without reflashing a new wifi SSID.&lt;br /&gt;
&lt;br /&gt;
* You could not sit at the badge tent and solder on your antenna onto the badge or work on projects. At SHA and MCH you could just approach the badge people / angels and even get help with projects.&lt;br /&gt;
&lt;br /&gt;
* Badge still has way too limited documentation to even work on it after the event.&lt;br /&gt;
&lt;br /&gt;
* Team Badge have overworked themselves to get a badge available. Team over Badge next time. Which is also a Team:Cohesion issue.&lt;br /&gt;
&lt;br /&gt;
* Would have been great to have a separate queue for villages that collected tickets and pick up 15+ badges at the same time. This would also have greatly reduced waiting times for individuals picking up badges and sped-up the whole process.&lt;br /&gt;
&lt;br /&gt;
* Not enough badges for all visitors (not even close apparently).&lt;br /&gt;
&lt;br /&gt;
* Badge queues were very long and poorly managed. This made it impossible for some people to collected a badge (for example because they cannot stand that long, require shade, have to take care of children, need to go to their next angel shift, etc.)&lt;br /&gt;
&lt;br /&gt;
* The communication about the badge status was very sparse and lacking. If there is a problem, &#039;&#039;&#039;communicate&#039;&#039;&#039; about it and tell participants what to expect.&lt;br /&gt;
&lt;br /&gt;
** +1. I am sympathetic to the team scrambling to get stuff done under difficult constraints, but especially in such cases good communication is important. Things like randomly posting a link to a page about the keyboard hardware felt frustrating when we were just waiting for more info about future handouts. In addition, a Signal group was a poor choice of channel for announcements for many reasons - no public access, no history for new joiners, redundant join/leave messages, etc. Keeping updates to a section on the wiki and/or a mailing list would&#039;ve worked much better.&lt;br /&gt;
&lt;br /&gt;
* During build-up, almost all other teams were scrambling to find a pair of hands to get essential stuff done, while watching lots of people pouring epoxy in the badge tent. Which was, lemme me blunt here, one of the lowest priority of all the things that have been done during build-up.&lt;br /&gt;
* Stop giving out badges by default that’ll end up collecting dust or become e-waste shortly after the event. Would much rather have paid 30 EUR (or however much they cost) then pay for a crap badge I wasn’t even able to get. Also makes the event more accessible to financially unprivileged people.&lt;br /&gt;
&lt;br /&gt;
=== Bars and food court ===&lt;br /&gt;
&lt;br /&gt;
* Menu was much longer and more complex compared to MCH. A lot of items were almost never sold, like nachos and chips.&lt;br /&gt;
* Slight differences in the menu between the bars caused customers to ask &amp;quot;Do you have ...?&amp;quot;. Also complicates restocking logistics.&lt;br /&gt;
* The amount of Rum in the &amp;quot;Tschunk&amp;quot; was &#039;&#039;&#039;halved&#039;&#039;&#039; without updating the price. They decided it was better to modify the recipe to make it almost non-alcoholic, rather than say &amp;quot;Sorry, we&#039;re out.&amp;quot;&lt;br /&gt;
** +1, the Tschunk contained barely any Rum. &lt;br /&gt;
* Bar is not a Merch Store, &amp;quot;Special/Ceremonial Cup&amp;quot; should be sold in Infodesk. It was also badly advertised, only people who &amp;quot;knew&amp;quot; of its existence could buy it. +1&lt;br /&gt;
* How was the cup not a deposit... I didn&#039;t even realize you wouldn&#039;t get any money back. Made it extremely bothersome to buy drinks for other people. +1&lt;br /&gt;
* Why wasn&#039;t statiegeld/pfand collected? Many glass bins full of mate-bottles. I don&#039;t want to know how many plastic bottles and aluminium cans were thrown out. This could have been prevented.&lt;br /&gt;
* No Club Mate Beere?&lt;br /&gt;
* No normal (0.5L) bottles available on the last day?&lt;br /&gt;
* Do we get mate from the source, or a Dutch overprices company?&lt;br /&gt;
* No mate during buildup again?&lt;br /&gt;
** +1, this was really demotivating&lt;br /&gt;
* Not written instructions for angels. The “game of telephone” style handing of incorrect instructions down from one angel to the next caused food to be prepared incorrectly. Written instructions should be posted right at the frier and microwave.&lt;br /&gt;
** +1&lt;br /&gt;
* Handling of vegan food was bad. Burger stall incorrectly advertised vegetarian burger as &amp;quot;vegan&amp;quot; originally, and could not provide any vegan burger at all because the buns contained milk(!). Fries/snacks stall staff did not know what they were selling or what it contained, and communication was difficult. Only positive note goes to the pasta stall where the food was good, and the operator was highly competent and knew exactly what they were selling (I would like to see them at a next event).&lt;br /&gt;
* Bottle collection procedure was very unclear.&lt;br /&gt;
* To add to the above: between bar and foodcourt no crates in sight on several days. No crates at any of the waste collection points. No instructions or procedure arranged. So people grabbed the glass-waste bin from the showers and put it in the middle. End result: 24x 240L glass trash bin completely filled to the brim. Assuming roughly around 5000 pfand-bottles (Mate, beer etc) were trashed. And team Waste had a ton of heavy lifting to get all these bins off the field and back to the recycling company. This could have been prevented. &lt;br /&gt;
* The same with plastic bottles and cans. Team Waste managed to save a *trailer* full of cans and bottles. About 24 big bags (240L). That could easily have been double. And if people actually organized it, it would have been less work.&lt;br /&gt;
* Queues at the bar were sometimes very long and slow. Bottleneck during peak times seemed to be the payment terminals, having two or more instead of one terminal would already speed everything up.&lt;br /&gt;
&lt;br /&gt;
=== Cohesion ===&lt;br /&gt;
* I like the idea, but not the implementation: Geraffel was put at the arse end of the field (OK fine, epicenter of noise gradient and all that), then got told off for playing music during the day.&lt;br /&gt;
* Very little communication/information. People barely knew the team existed and could be contacted, social rules like the Photo Policy were not communicated and very widely ignored. Other events signpost these things all over the site and it does help +1&lt;br /&gt;
* Near constant drone flyovers at times and nothing happened to curb it, or even announce it is violating policy (to be fair, I do not know if anyone complained - I did not either, but was severely bothered by the sound alone; like a giant privacy violating mosquito).&lt;br /&gt;
* It would be nice if new organizers who joined the field build up for the first time get more included / accepted when they have free time to help out, and NOT to get rejected from tasks. Some of us felt very left out and sad :( (Remember, we&#039;re all volunteers and not paid workers, so keep the elitist behavior out of orga please).&lt;br /&gt;
&lt;br /&gt;
=== Content / talks / heralds / speakerdesk / AV / recordings ===&lt;br /&gt;
&lt;br /&gt;
* Party Stage was the perfect location for the &amp;quot;History of Hardcore&amp;quot; talk. More &#039;serious&#039; talks could be held on the music stages at events going forward.&lt;br /&gt;
-&amp;gt; Apart from that hardcore talk, some hacker disconnected the subwoofers, hence why the lack bass during the hardcore talk which kinda sucked but additional security was added after.&lt;br /&gt;
* Speakerdesk was very nice! Having a good place to prepare slides and practice a bit was great.&lt;br /&gt;
&lt;br /&gt;
=== CTF / token game ===&lt;br /&gt;
&lt;br /&gt;
=== Decoration / design ===&lt;br /&gt;
&lt;br /&gt;
* Team did an amazing job. The field felt welcoming and interesting. Thank you so much for all the effort that went in. +2&lt;br /&gt;
* Next time we need to find a sponsor to print flags for all visitors, and have it available as merch for purchase. It was sad to see so much deco being liberated too early in the event. We need to also work on the communication around this. +1&lt;br /&gt;
&lt;br /&gt;
=== Family / kids ===&lt;br /&gt;
&lt;br /&gt;
- Family field offered lots of entertainment for our kids. Location was perfect, with a direct path to the arcade and silent lounge. You could hear the noise from other fields but it was never overwhelming. Daycare was a blessing.&lt;br /&gt;
&lt;br /&gt;
=== Finance / coins / payments ===&lt;br /&gt;
&lt;br /&gt;
* Like the concept of an anonymous payment card that &#039;&#039;&#039;just works&#039;&#039;&#039;. Absolutely love the design of the WHY2025 card. And very happy to play with a blank Ultralight AES card afterwards.&lt;br /&gt;
** +1, this was set up well! My only feedback would be to maybe have something that you can tap your card against to see the remaining balance (or otherwise instruct angels to communicate the balance upon payment)&lt;br /&gt;
* option for payout of remaining funds wasn&#039;t communicated properly (even the website claimed it wasn&#039;t possible at all). Cash payout would be nice, but would understandably be a big extra thing to manage&lt;br /&gt;
&lt;br /&gt;
=== Information / infodesk / wiki ===&lt;br /&gt;
&lt;br /&gt;
* The wiki seems to have never been updated after the event started. I have attempted to find information about something several times and &#039;&#039;none&#039;&#039; of those times was it on the wiki. Instead everything seemed to be in random Signal groups and wherever else, that I didn&#039;t even know about until much later. +1&lt;br /&gt;
* It was very hard to find information on anything (like infrastructure, badge handouts, etc.) in general, and even infodesk angels often didn&#039;t have the answers.&lt;br /&gt;
&lt;br /&gt;
=== Merchandise ===&lt;br /&gt;
* It would have been nice if the merch that was ordered months ago would have actually been available at the field.&lt;br /&gt;
* Flags as preordered merchandise. Would create the possibility for hackerspaces and individuals to bring back home some of them. +4&lt;br /&gt;
&lt;br /&gt;
=== NOC / Network ===&lt;br /&gt;
* From buildup, through the event, through teardown: the networks worked!&lt;br /&gt;
* It was a pleasure to work together, to deduplicate work and equipment.&lt;br /&gt;
* In our location, Wifi coverage was poor although we were next to a Datenklo +1&lt;br /&gt;
&lt;br /&gt;
=== NUTS / power / water ===&lt;br /&gt;
&lt;br /&gt;
* Showers with adjustable heat (showerheads which mix cold and hot water) to avoid burns.&lt;br /&gt;
* Wood pallets outside both showers and toilets to reduce mud. (+1, from day zero would have been helpful)&lt;br /&gt;
* Even if not in all bathroom points, more drinking water points other than the one in heaven should have been available from the beginning. +2&lt;br /&gt;
* Disable the watertaps at the same time as all the other bathroom facilities. Or communicate when the water is going out. Now villages were only able to fill small containers at the toilets. Or needed to walk all the way to Heaven.&lt;br /&gt;
* Slightly more cleaning would have been great. The showers were extremely full of mud even inside at times. Given they only used a hose as far as I saw, should have been possible to also have some angels do this in addition to the cleaning crew.&lt;br /&gt;
* Adding hooks to the showers was a very welcome addition, thanks! +1&lt;br /&gt;
* It wasn&#039;t clear where to get drinking water during the first few days. This should be communicated better, e.g. with signs and on the map. +1&lt;br /&gt;
* I liked the number of toilets: never had to wait +2&lt;br /&gt;
* furthermore, the toilets seemed to be cleaned often which is good. +3&lt;br /&gt;
* There always was toilet paper available in the stalls, greatly lessens anxiety. +3&lt;br /&gt;
* water pressure and temperature in the showers was great! Also: never had to wait, which is great! +3&lt;br /&gt;
* There always was plenty of soap available at the sinks, during peak time and at night. +3&lt;br /&gt;
* Dedicated dishwashing location. +4&lt;br /&gt;
* More drinking water fountains across the terrain&lt;br /&gt;
* Hoses to fill canisters at drinking water locations - did not find any other location than heaven where it was possible +1&lt;br /&gt;
* &amp;quot;upgrading&amp;quot; facilities to &amp;quot;drinking water&amp;quot; is questionable. What of all the potential risks was actually tested and could be guaranteed? Separate 100% clear drinking water spots would be better -1&lt;br /&gt;
* Shower temperature constantly fluctuated and never stabilized&lt;br /&gt;
* Communication to other teams with regards to their planning would have been heavily appreciated and could have prevented some minor crises (like the logistics traffic jam during buildup)&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics ===&lt;br /&gt;
* Very clear upfront, yet flexible during the event when needed and did a great job transporting and thinking along. Kudos!&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
* Having forklifts not be promised out to other suppliers without informing us would have been nice and prevented at least one heated exchange, as well as offered us the most capacity on the teardown day it was needed most.&lt;br /&gt;
&lt;br /&gt;
=== POC / DECT / Fieldphones ===&lt;br /&gt;
* micropoc worked just fine: I could easily and quickly register the DECT phones for my village and the network worked whenever I wanted to use it.&lt;br /&gt;
* Having the DECT so people can reach my team was as always: amazing. Thank you. Feature request: have a phone number only operational during business hours (and redirect to a prerecorded thing other times). Fixed that ourselves by switching the dect to silent. But would be a cool feature.&lt;br /&gt;
* The desk phone, DECTs and the ability to make outside calls were incredibly useful for our team.&lt;br /&gt;
* SIP worked great once the wiki instructions were followed. A bit unclear from what date the SIP server was exactly available!&lt;br /&gt;
&lt;br /&gt;
=== Productiehuis / C3VOC ===&lt;br /&gt;
&lt;br /&gt;
* Camera Angels had little to nothing to do, all they did was standing still, because of static shots. It would be more efficient to just leave CAM 1 as a Medium close up shot of the lectern and CAM 2 as a wide shot. Also there&#039;s really no need for an intercom system at the FOH which was next to useless.&lt;br /&gt;
* A lot of the angel positions could be automated and doesn&#039;t really require much hands on work. Apart from Signal Angel, which seems to be the most busy angel type.&lt;br /&gt;
* Stagehand Angeltype to be added instead per track instead of A/V Technician per track. Better to use an A/V Technician for purely troubleshooting when needed, those should be on-call instead.&lt;br /&gt;
* A use of Dante audio routing + a centralized mixer (with separate mixing matrixes per track would be a more efficient setup) at the VOC tent. (would also cut costs to renting 4x Digital mixers)&lt;br /&gt;
* Spykersound&#039;s low budget equipment didn&#039;t seem too reliable, especially the EV mics and some of the TVs, they also provided the wrong Power supplies to things, there was also lack backup equipment which the supplier packed away too early. (IMHO, I would never hire Spykersound, they seem rather incompetent and annoying to deal with).&lt;br /&gt;
* Time management of build up tasks needs to be improved, leaving all remaining tasks to a few hours before opening was not really ideal, there needs to be better planning from the start of build up, some of the organizers arrived early and had little to no tasks to do other than doing other unrelated build up tasks. Also it would be great next time to know when it&#039;s the recommended day to join the build up of Productiehuis beforehand, so that people don&#039;t use up their energy on other tasks.&lt;br /&gt;
* C3VOC is a very efficient team but it would be nice if they could delegate interesting tasks to the rest of the team as well and not hog all the interesting tasks to themselves.&lt;br /&gt;
* The placement of the screen on the Andromeda stage was bad. Audience members could only see the top 60% and only the left side, because the rest was obscured by the audience, the speaker lectern or the speaker. When sitting on either the left or right side of the chairs, the screen was obscured by the metal pillars on stage. Please consider the viewing angles from the audience because it was hard to follow talks that relied on their slides for explanation, when those slides cannot be properly seen.&lt;br /&gt;
&lt;br /&gt;
=== Projectleiding ===&lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
* Very clear audio and reception&lt;br /&gt;
* Was very happy with radio when the relay was up. During the end of teardown the signal degraded to unintelligible gibberish when going across field. &lt;br /&gt;
* Next time, don&#039;t do a split service desk in warehouse/ROC.&lt;br /&gt;
&lt;br /&gt;
=== Safety / security / first aid / fire ===&lt;br /&gt;
&lt;br /&gt;
=== Supermarket ===&lt;br /&gt;
* Happy friendly people who had the correct stuff on the shelves +1&lt;br /&gt;
* Pricing was for a campsite supermarket &#039;okay&#039;. Having stuff available on field makes up for a lot. +1&lt;br /&gt;
* Would have loved to be able to purchase anything after 8PM, but i understand that they also need to sleep ;)&lt;br /&gt;
* Very resilient, apparently; throughout just about every logistical and infrastructure problem at camp, they seemed to keep operating. Would like to see them back! +1&lt;br /&gt;
* Would have liked to see tofu in the assortment; a few vegan proteins were available but none were quite as versatile.&lt;br /&gt;
* Instead of installing white tarps on the sides of the supermarket tent, black tarps were installed, making the supermarket uncomfortably warm inside!&lt;br /&gt;
&lt;br /&gt;
=== Sysadmin ===&lt;br /&gt;
&lt;br /&gt;
* Setup &amp;quot;live.why2025.org&amp;quot; as an alias for people to easier find the livestreams next time. Right now you needed to go to &amp;quot;streaming.media.ccc.de/why2025&amp;quot;.&lt;br /&gt;
* IRC is less popular in new generations of hackers and at least Mastodon+Matrix integrations would have made Signal angel role useful.&lt;br /&gt;
* Would like a clear messaging channel from Orga/teams to visitors. live.why2025.org would be good. Better than signal. But have no idea what tool to use.&lt;br /&gt;
&lt;br /&gt;
=== Terrain ===&lt;br /&gt;
&lt;br /&gt;
* Noise gradient should be evaluated better: the main party stage was more audible from the family village than from the Belgian cluster, which was way closer.&lt;br /&gt;
* Fridge container orientation: the compressor should point away from campers, it was the single most noisy item from Batavus On tour village point of view.&lt;br /&gt;
* Infodesk not located at the entrance like at MCH, causing it to be less visible.&lt;br /&gt;
* 4000 people but only a single &amp;quot;Hardware Hacking Tent&amp;quot;. It was constantly full, and no other places to sit and solder.&lt;br /&gt;
** Plenty villages that&#039;ll happily let you use their spaces. It makes sense for this kind of thing to be community-provided (the Hardware Hacking Tent was too - while a official workshop spot, it only exists because of of the HHA team willing to equip and run it)&lt;br /&gt;
* &amp;quot;Hackcenter&amp;quot; only had space for 20 people, tiny tent, zero cooling, and no advertisement. Not even a sign... We thought it was someone&#039;s Village until day 4.&lt;br /&gt;
* No place to party/music all night. It would be cool to have a distant (from tents) area where we&#039;re allowed to have music going all night long.&lt;br /&gt;
** -1, loud music anywhere on the field travels far and I appreciate being able to sleep. I liked the 23:00 cutoff. +1&lt;br /&gt;
** -1 agreed. &amp;quot;distant&amp;quot; location is not really possible on-site &lt;br /&gt;
** +2 AGREE, the noise cutoff was really annoying, other events the music continues until 2am atleast, I don&#039;t see why we can&#039;t have somewhere on site where we can play music at a reasonable volume. 23:00 is too early for a festival.&lt;br /&gt;
** +1, made the event substancially worse, if we have color-coded fields to match volume levels why do we still have to shut the music down completely at 23:00 in the red area?&lt;br /&gt;
** -1, i was very happy to have a camp where i could sleep without earplugs. Also it would be impossible due to very strict permits this time around. &lt;br /&gt;
*** also this was not followed on the last night after closing in which the angel party continued in the main bar until very late???? have some consistency please. it just feels mean otherwise.&lt;br /&gt;
&lt;br /&gt;
* it was nice that noise rules were followed quite well this time (unlike e.g. MCH where main stages switched to silent disco while sponsors kept blaring music into the silent areas)&lt;br /&gt;
&lt;br /&gt;
* I missed routing signs for bikes coming in. Google Maps got me to the wooden bridge which was fenced off, and nobody there to either let me in or give me a hint. I may have let myself in at that fence, because it was very unclear which detour to take. The climb was only moderately scary.&lt;br /&gt;
* Seperate smoking and non-smoking fields, and designated smoking areas away from event spaces would be appreciated. Quite a few people smoking in busy areas without much attention about people around them, not to mention throwing cigarette butts on the grounds. A blanket ban on smoking and vaping for the entire event is probably to draconian (unfortunately).&lt;br /&gt;
* All the big track tents and workshop tents that had black tarps installed instead of white was a really bad idea, it made the interior more like a sauna. Down right unbearable to visit.&lt;br /&gt;
&lt;br /&gt;
=== Tickets / entrance ===&lt;br /&gt;
* Putting the desks on the other side might have looked more welcoming, but all was fine for my check-in.&lt;br /&gt;
* Camper tickets were not scanned?&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
* Well done! And it was fun to help out villages doing extra luggage shuttles after we were done doing Waste stuff.&lt;br /&gt;
* Was very happy with the village planning this time around, we had a very cozy cluster. Thanks a lot!&lt;br /&gt;
&lt;br /&gt;
=== Volunteering / angels / heaven===&lt;br /&gt;
&lt;br /&gt;
* Food tickets given to volunteers expiring, without any communication of them doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:Angel Waterbottle Comparison WHY vs MCH.jpg|thumb|Angle Waterbottle Comparison WHY vs MCH]]&lt;br /&gt;
&lt;br /&gt;
* Waterbottle had boring text &amp;quot;&#039;&#039;&#039;Thanks For Volunteering&#039;&#039;&#039;&amp;quot;, instead of WHY wordplay like &amp;quot;&#039;&#039;&#039;We Hydrate You&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Why Hydrate Yourself?&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Wet Hackers, Yay!&#039;&#039;&#039;&amp;quot;. +1&lt;br /&gt;
* Clip/Hook on the waterbootle was 3x smaller, making it unwieldy and difficult to connect. The MCH hook was bigger and easier to quick-connect.&lt;br /&gt;
* Drinking part had leak problems, which was not present on the previous bottle.&lt;br /&gt;
* The clip caused burn/melt-damage on the waterbottle, as can be seen when zooming in where the clip touches the orange waterbottle.&lt;br /&gt;
* No mate during buildup.&lt;br /&gt;
* No safe food, or unclear about the contents.&lt;br /&gt;
* Severe food safety issues in heaven. Bread toppings (including cheese and meat!) left open on a table outside of a fridge for hours, even overnight, with insects roaming around. No proper cleaning agents or supplies available for cleaning surfaces like tables, only some random supermarket cleaning sprays (this is not good enough for a central eating area!).&lt;br /&gt;
* Vegan food availability was unclear and could not be relied on. At times, the &amp;quot;vegan options&amp;quot; were completely inadequate for actually keeping people fed while doing potentially physically intensive volunteer work, with lacking nutritional value. Problem persisted during teardown. &amp;quot;We can&#039;t predict what the caterer will deliver&amp;quot; is not good enough for people with dietary restrictions.&lt;br /&gt;
* Heaven was too loud. It was almost impossible to communicate with people at the angel desk when there was a meal going on, and you had to practically yell to hear each other. Ideally sound dampening would be installed, but at least the eating area should be separated/insulated from the heaven desk and standby angel area in some way.&lt;br /&gt;
* Loved the DasBrot&lt;br /&gt;
* Didn&#039;t love the utter lack of social hygene during breakfast, lunch and dinner.  The proper tools were lacking. Get a cooling gastronorm tray thing for all your meats and cheeses, get the (wasteful) small cups of smears. And have people service it. Dinner handout got fixed with angels doing plating, but was still very haphazard on several days. &lt;br /&gt;
* You need more people on the team. You worked your butts off and did not get to enjoy camp enough. I wish better for you all. &lt;br /&gt;
* Also get teardown safety vests (or use generic ones for buildup and give a cool one to those tearing down).&lt;br /&gt;
* Water-as-a-service trucks were organized well and at a very good frequency during my shifts; however prolonged storing of jerrycans of drinking water unprotected in full sun is not safe.&lt;br /&gt;
* Was very happy with the available food during all portions of the event, great job.&lt;br /&gt;
* Some more organisation in allocating tasks would probably be helpful. There were numerous cases of people not knowing what to do, and vice-versa teams recruiting angels themselves by approaching them in heaven.&lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
* When Boels screwed up, warehouse delivered us a replacement the same day.&lt;br /&gt;
- what did boels screw up?&lt;br /&gt;
* I appreciate being able to discuss the underlying requirements instead of automatically being handed a solution. When I asked for a bunch of extension cords, it turned out there was a better solution.&lt;br /&gt;
* Delivery service made camp a lot better for me as teamlead. I fixed several problems with one phone call and a happy angel heading out on a bike or gator!&lt;br /&gt;
* Purchase generic safety vests for use during shifts. All safety vests with branding were taken by people having done buildup.&lt;br /&gt;
&lt;br /&gt;
=== Waste / garbage collection ===&lt;br /&gt;
&lt;br /&gt;
* I have no knowledge about the state of recycling in NL, but having only separate bins for glass and then ones for everything else felt quite bad. At least separation of paper/carton would have made sense I guess. Also having separate containers where people could &amp;quot;donate&amp;quot; plastic bottles / metal cans which have deposit would have made sense and also could have brought a nice sum of money for the event.&lt;br /&gt;
&#039;&#039;-&amp;gt; The rules for plastic and metal recycling vary per local municipality, let alone per country. So we decided to not do a plastic/metal sorting bin as it would probably only cause headaches. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Paper and food remains were collected seperately at heaven, foodcourt. Agree on extending that to villages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Pfand was handled by team bar. Full agree. We saved a trailer full of big bags of bottles and cans.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Field was nice and clean until teardown with enough containers to get rid of waste. (+1 for adding at least a paper and deposit container)&lt;br /&gt;
* The bins near the villages I was at were always emptied before overflowing, which was nice. On teardown day I saw a big pile of bottles around one of the bins: can&#039;t say if glass or deposit ones. Generally the field seemed rather clean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; See above, glass deposit should have been collected. Unclear why it wasn&#039;t.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Thanks for the motivating music! It was always a pleasure to see you guys roll by.&lt;br /&gt;
&lt;br /&gt;
=== Teardown ===&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;No cars on the gras&amp;quot; policy: Villages that respected the rule of not driving on the grass were effectively disadvantaged. On Wednesday, many cars ignored the rule and drove onto the grass, which meant those villages didn’t have to carry their equipment over long distances. Meanwhile, villages that followed the rule had to transport their gear much farther, which was exhausting given the hot weather. Suggestion: Instead of creating a situation where following the rules feels like a disadvantage, we could reward compliance. For example, check which villages adhere to the rule, and if they do, give them vouchers for a priority ticket queue for the next event.&lt;br /&gt;
* Toilets were shut down too early making getting water during the warm teardown harder&lt;br /&gt;
* Transporting crates with empty bottles in hand trucks is also very unsafe. If they fall over it would be a mess for barefooted people. Bringing them in and out with cars is much safer.&lt;br /&gt;
* Way too many people left a day early. That was a bit sad. For everyone reading this: stay the entire camp ;)&lt;br /&gt;
* We should communicate better that flags and other deco is there for the event and should not disappear during the event. Previous events and other events by other parties may have &#039;trained&#039; our visitors to think they are helping out by removing such decoration early. It was a bit sad to see people rip things of the waste gator. They got told off. But the flags on the main road disappeared on day 2 of camp, and that was entirely unwarranted.&lt;br /&gt;
* Remove toilet accessories (paper/soap/brushes) beofore toilets are removed, otherwise they get dumped out on the field.&lt;br /&gt;
* Remove zipties of the main tents before tearing the tents down, the tent guys just cut them and leave them on the field.&lt;br /&gt;
* Not enough hi-vis vests available, which is especially unsafe when heavy machinery is roaming the site.&lt;br /&gt;
* There didn&#039;t seem to be any documentation of the teardown procedure for angels, which made it difficult to plan things like food and sleep.&lt;br /&gt;
* The to-do whiteboard on the last few days helped a lot with clarity, highly appreciated!&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20768</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Feedback&amp;diff=20768"/>
		<updated>2025-08-18T13:11:38Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Add arcade section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What Hackers Yearn&#039;&#039;&#039; for is to &#039;&#039;&#039;Improve&#039;&#039;&#039;. This page is dedicated to collecting user feedback related to the execution of WHY2025 as a whole. Constructive feedback is invaluable to the continuous improvement of the project and is welcomed from all participants. Please share your observations and suggestions in a &#039;&#039;&#039;clear and respectful manner&#039;&#039;&#039;. Your input will help guide enhancements for future generations of the event.&lt;br /&gt;
&lt;br /&gt;
It is also possible to send feedback to [http://mailto:2029@why2025.org 2029@why2025.org]&lt;br /&gt;
&lt;br /&gt;
== IMPORTANT ==&lt;br /&gt;
&lt;br /&gt;
Do &#039;&#039;&#039;NOT&#039;&#039;&#039; review &#039;&#039;&#039;people&#039;&#039;&#039;. Any individual interaction you had with a human does not belong here, but should be taken up with [[Team:Cohesion]].&lt;br /&gt;
  &lt;br /&gt;
This page is strictly for addressing improvements for the next event. We encourage contributors to maintain a neutral, factual, and calm tone in their feedback.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0f0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GOOD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Excessive mud at showers&amp;quot;, &amp;quot;Food vendors often refused to accept WHY-voucher&amp;quot;, or &amp;quot;Limited drop-off points for luggage shuttle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BAD EXAMPLES:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Person XXX was insulting me&amp;quot;, &amp;quot;Helpdesk XOC was too busy to help&amp;quot;, &amp;quot;frickin hot&amp;quot;, &amp;quot;So the story begins on Saturday night at 23:04 when...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Feedback List ==&lt;br /&gt;
&lt;br /&gt;
=== General / overall ===&lt;br /&gt;
&lt;br /&gt;
* There should be a clear single method/channel of communication from orga, using the Heaven signal chat or social media for this is not ideal&lt;br /&gt;
** +1&lt;br /&gt;
* &amp;quot;Communication&amp;quot; in general seems to be the theme of this camp. It was extremely difficult to find reliable information about anything as a visitor/angel, and often you only had the grapevine to go off, and you just had to hope that the necessary information somehow reached you at some point. From what I&#039;ve heard it wasn&#039;t much better between teams either. Documenting things is really important and saves everyone a lot of work having to repeat and figure out the same things over and over again!&lt;br /&gt;
* Don’t use generative “AI” or large language models in official communication. Have seen lots of stuff on this wiki that has that classic LLM stink on it.&lt;br /&gt;
* Officially discourage/disallow people from using LLM or GenAI in talks. Have seen quite a few images in slide decks that are absolutely generated by GenAI (including grave misunderstandings of human anatomy lol)&lt;br /&gt;
* The site was not suitable for this kind of event. There was essentially no tree cover and no shade anywhere, no swimming water to cool off in, and the long-and-narrow shape made it difficult for far-away social groups to mix due to the long walks involved. The SHA/MCH site was much better on all of these points.&lt;br /&gt;
&lt;br /&gt;
=== Arcade ===&lt;br /&gt;
&lt;br /&gt;
=== Arrival / departure / parking / train shuttle / luggage shuttle ===&lt;br /&gt;
&lt;br /&gt;
* On day 0 we queued to drive onto the field. We said said we had stuff for two different villages at opposite ends of the site, named the villages and showed them on map print outs. This information was accepted by a dispatcher. However, the bicycle guide refused to guide us to the second location, claiming it was impossible to get there. This is somewhat surprising, since others had been able to drive to that location before. It seemed there was a informational mismatch between dispatch and bicyle guide. (Both locations were accessible by asphalt roads.)&lt;br /&gt;
* train shuttle worked well, good job!&lt;br /&gt;
&lt;br /&gt;
=== Badge ===&lt;br /&gt;
&lt;br /&gt;
* Badge handouts were announced right before they happened which didn&#039;t allow people to plan their angel shifts and disrupted talks / workshops. A virtual queue would have fixed this and required less total manhours to organize / manage. +1&lt;br /&gt;
&lt;br /&gt;
* There was an expectation that the badge was and I quote from what I have overheard &amp;quot;included in the price&amp;quot;. This is not the case and has never been the case but it’s not clearly communicated. To my understanding there was a surplus at SHA2017 and MCH2022 so there never was a shortage of badges before which may have contributed.&lt;br /&gt;
** The above is misinformation: It was in fact communicated in written form that every attendee with a ticket receives a badge. The badge could not be ordered separately and was included in the ticket price.&lt;br /&gt;
&lt;br /&gt;
* During the event (AFAIK) there were no badge angel shifts outside of queue angel. This is a chance from prior events and didn&#039;t allow people who normally would have helped to help in the same way.&lt;br /&gt;
&lt;br /&gt;
* Due to the badges not being self-powered nor being distributed at the entrance they failed to function as badges. The SHA2017 badge was designed with having no power yet still being a nametag in mind. The WHY2025 badge did not seem to function as a nametag which should have been its intended design goal.&lt;br /&gt;
&lt;br /&gt;
* At MCH and SHA you had people using the badges at the event itself to make games / hack / learn / teach. It was something which brought people together. There was very little being done / to do with the badge during the camp, not just because of the late arrival and limited distribution but rather because there is no way to get apps on the badge outside of the SD card... or if there is a way of doing so then its not documented on the wiki page as of writing. There was no app store app, no way to use the LORA hardware, and outside the event its impossible to use the badge without reflashing a new wifi SSID.&lt;br /&gt;
&lt;br /&gt;
* You could not sit at the badge tent and solder on your antenna onto the badge or work on projects. At SHA and MCH you could just approach the badge people / angels and even get help with projects.&lt;br /&gt;
&lt;br /&gt;
* Badge still has way too limited documentation to even work on it after the event.&lt;br /&gt;
&lt;br /&gt;
* Team Badge have overworked themselves to get a badge available. Team over Badge next time. Which is also a Team:Cohesion issue.&lt;br /&gt;
&lt;br /&gt;
* Would have been great to have a separate queue for villages that collected tickets and pick up 15+ badges at the same time. This would also have greatly reduced waiting times for individuals picking up badges and sped-up the whole process.&lt;br /&gt;
&lt;br /&gt;
* Not enough badges for all visitors (not even close apparently).&lt;br /&gt;
&lt;br /&gt;
* Badge queues were very long and poorly managed. This made it impossible for some people to collected a badge (for example because they cannot stand that long, require shade, have to take care of children, need to go to their next angel shift, etc.)&lt;br /&gt;
&lt;br /&gt;
* The communication about the badge status was very sparse and lacking. If there is a problem, &#039;&#039;&#039;communicate&#039;&#039;&#039; about it and tell participants what to expect.&lt;br /&gt;
&lt;br /&gt;
** +1. I am sympathetic to the team scrambling to get stuff done under difficult constraints, but especially in such cases good communication is important. Things like randomly posting a link to a page about the keyboard hardware felt frustrating when we were just waiting for more info about future handouts. In addition, a Signal group was a poor choice of channel for announcements for many reasons - no public access, no history for new joiners, redundant join/leave messages, etc. Keeping updates to a section on the wiki and/or a mailing list would&#039;ve worked much better.&lt;br /&gt;
&lt;br /&gt;
* During build-up, almost all other teams were scrambling to find a pair of hands to get essential stuff done, while watching lots of people pouring epoxy in the badge tent. Which was, lemme me blunt here, one of the lowest priority of all the things that have been done during build-up.&lt;br /&gt;
* Stop giving out badges by default that’ll end up collecting dust or become e-waste shortly after the event. Would much rather have paid 30 EUR (or however much they cost) then pay for a crap badge I wasn’t even able to get. Also makes the event more accessible to financially unprivileged people.&lt;br /&gt;
&lt;br /&gt;
=== Bars and food court ===&lt;br /&gt;
&lt;br /&gt;
* Menu was much longer and more complex compared to MCH. A lot of items were almost never sold, like nachos and chips.&lt;br /&gt;
* Slight differences in the menu between the bars caused customers to ask &amp;quot;Do you have ...?&amp;quot;. Also complicates restocking logistics.&lt;br /&gt;
* The amount of Rum in the &amp;quot;Tschunk&amp;quot; was &#039;&#039;&#039;halved&#039;&#039;&#039; without updating the price. They decided it was better to modify the recipe to make it almost non-alcoholic, rather than say &amp;quot;Sorry, we&#039;re out.&amp;quot;&lt;br /&gt;
** +1, the Tschunk contained barely any Rum. &lt;br /&gt;
* Bar is not a Merch Store, &amp;quot;Special/Ceremonial Cup&amp;quot; should be sold in Infodesk. It was also badly advertised, only people who &amp;quot;knew&amp;quot; of its existence could buy it. +1&lt;br /&gt;
* How was the cup not a deposit... I didn&#039;t even realize you wouldn&#039;t get any money back. Made it extremely bothersome to buy drinks for other people. +1&lt;br /&gt;
* Why wasn&#039;t statiegeld/pfand collected? Many glass bins full of mate-bottles. I don&#039;t want to know how many plastic bottles and aluminium cans were thrown out. This could have been prevented.&lt;br /&gt;
* No Club Mate Beere?&lt;br /&gt;
* No normal (0.5L) bottles available on the last day?&lt;br /&gt;
* Do we get mate from the source, or a Dutch overprices company?&lt;br /&gt;
* No mate during buildup again?&lt;br /&gt;
* Not written instructions for angels. The “game of telephone” style handing of incorrect instructions down from one angel to the next caused food to be prepared incorrectly. Written instructions should be posted right at the frier and microwave.&lt;br /&gt;
** +1&lt;br /&gt;
* Handling of vegan food was bad. Burger stall incorrectly advertised vegetarian burger as &amp;quot;vegan&amp;quot; originally, and could not provide any vegan burger at all because the buns contained milk(!). Fries/snacks stall staff did not know what they were selling or what it contained, and communication was difficult. Only positive note goes to the pasta stall where the food was good, and the operator was highly competent and knew exactly what they were selling (I would like to see them at a next event).&lt;br /&gt;
* Bottle collection procedure was very unclear.&lt;br /&gt;
* To add to the above: between bar and foodcourt no crates in sight on several days. No crates at any of the waste collection points. No instructions or procedure arranged. So people grabbed the glass-waste bin from the showers and put it in the middle. End result: 24x 240L glass trash bin completely filled to the brim. Assuming roughly around 5000 pfand-bottles (Mate, beer etc) were trashed. And team Waste had a ton of heavy lifting to get all these bins off the field and back to the recycling company. This could have been prevented. &lt;br /&gt;
* The same with plastic bottles and cans. Team Waste managed to save a *trailer* full of cans and bottles. About 24 big bags (240L). That could easily have been double. And if people actually organized it, it would have been less work.&lt;br /&gt;
* Queues at the bar were sometimes very long and slow. Bottleneck during peak times seemed to be the payment terminals, having two or more instead of one terminal would already speed everything up.&lt;br /&gt;
&lt;br /&gt;
=== Cohesion ===&lt;br /&gt;
* I like the idea, but not the implementation: Geraffel was put at the arse end of the field (OK fine, epicenter of noise gradient and all that), then got told off for playing music during the day.&lt;br /&gt;
* Very little communication/information. People barely knew the team existed and could be contacted, social rules like the Photo Policy were not communicated and very widely ignored. Other events signpost these things all over the site and it does help +1&lt;br /&gt;
* Near constant drone flyovers at times and nothing happened to curb it, or even announce it is violating policy (to be fair, I do not know if anyone complained - I did not either, but was severely bothered by the sound alone; like a giant privacy violating mosquito).&lt;br /&gt;
* It would be nice if new organizers who joined the field build up for the first time get more included / accepted when they have free time to help out, and NOT to get rejected from tasks. Some of us felt very left out and sad :( (Remember, we&#039;re all volunteers and not paid workers, so keep the elitist behavior out of orga please).&lt;br /&gt;
&lt;br /&gt;
=== Content / talks / heralds / speakerdesk / AV / recordings ===&lt;br /&gt;
&lt;br /&gt;
* Party Stage was the perfect location for the &amp;quot;History of Hardcore&amp;quot; talk. More &#039;serious&#039; talks could be held on the music stages at events going forward.&lt;br /&gt;
-&amp;gt; Apart from that hardcore talk, some hacker disconnected the subwoofers, hence why the lack bass during the hardcore talk which kinda sucked but additional security was added after.&lt;br /&gt;
* Speakerdesk was very nice! Having a good place to prepare slides and practice a bit was great.&lt;br /&gt;
&lt;br /&gt;
=== CTF / token game ===&lt;br /&gt;
&lt;br /&gt;
=== Decoration / design ===&lt;br /&gt;
&lt;br /&gt;
* Team did an amazing job. The field felt welcoming and interesting. Thank you so much for all the effort that went in. +1&lt;br /&gt;
* Next time we need to find a sponsor to print flags for all visitors, and have it available as merch for purchase. It was sad to see so much deco being liberated too early in the event. We need to also work on the communication around this. +1&lt;br /&gt;
&lt;br /&gt;
=== Family / kids ===&lt;br /&gt;
&lt;br /&gt;
- Family field offered lots of entertainment for our kids. Location was perfect, with a direct path to the arcade and silent lounge. You could hear the noise from other fields but it was never overwhelming. Daycare was a blessing.&lt;br /&gt;
&lt;br /&gt;
=== Finance / coins / payments ===&lt;br /&gt;
&lt;br /&gt;
* Like the concept of an anonymous payment card that &#039;&#039;&#039;just works&#039;&#039;&#039;. Absolutely love the design of the WHY2025 card. And very happy to play with a blank Ultralight AES card afterwards.&lt;br /&gt;
** +1, this was set up well! My only feedback would be to maybe have something that you can tap your card against to see the remaining balance (or otherwise instruct angels to communicate the balance upon payment)&lt;br /&gt;
* option for payout of remaining funds wasn&#039;t communicated properly (even the website claimed it wasn&#039;t possible at all). Cash payout would be nice, but would understandably be a big extra thing to manage&lt;br /&gt;
&lt;br /&gt;
=== Information / infodesk / wiki ===&lt;br /&gt;
&lt;br /&gt;
* The wiki seems to have never been updated after the event started. I have attempted to find information about something several times and &#039;&#039;none&#039;&#039; of those times was it on the wiki. Instead everything seemed to be in random Signal groups and wherever else, that I didn&#039;t even know about until much later.&lt;br /&gt;
* It was very hard to find information on anything (like infrastructure, badge handouts, etc.) in general, and even infodesk angels often didn&#039;t have the answers.&lt;br /&gt;
&lt;br /&gt;
=== Merchandise ===&lt;br /&gt;
* It would have been nice if the merch that was ordered months ago would have actually been available at the field.&lt;br /&gt;
* Flags as preordered merchandise. Would create the possibility for hackerspaces and individuals to bring back home some of them. +4&lt;br /&gt;
&lt;br /&gt;
=== NOC / Network ===&lt;br /&gt;
* From buildup, through the event, through teardown: the networks worked!&lt;br /&gt;
* It was a pleasure to work together, to deduplicate work and equipment.&lt;br /&gt;
* In our location, Wifi coverage was poor although we were next to a Datenklo +1&lt;br /&gt;
&lt;br /&gt;
=== NUTS / power / water ===&lt;br /&gt;
&lt;br /&gt;
* Showers with adjustable heat (showerheads which mix cold and hot water) to avoid burns.&lt;br /&gt;
* Wood pallets outside both showers and toilets to reduce mud. (+1, from day zero would have been helpful)&lt;br /&gt;
* Even if not in all bathroom points, more drinking water points other than the one in heaven should have been available from the beginning. +2&lt;br /&gt;
* Disable the watertaps at the same time as all the other bathroom facilities. Or communicate when the water is going out. Now villages were only able to fill small containers at the toilets. Or needed to walk all the way to Heaven.&lt;br /&gt;
* Slightly more cleaning would have been great. The showers were extremely full of mud even inside at times. Given they only used a hose as far as I saw, should have been possible to also have some angels do this in addition to the cleaning crew.&lt;br /&gt;
* Adding hooks to the showers was a very welcome addition, thanks! +1&lt;br /&gt;
* It wasn&#039;t clear where to get drinking water during the first few days. This should be communicated better, e.g. with signs and on the map. +1&lt;br /&gt;
* I liked the number of toilets: never had to wait +2&lt;br /&gt;
* furthermore, the toilets seemed to be cleaned often which is good. +3&lt;br /&gt;
* There always was toilet paper available in the stalls, greatly lessens anxiety. +3&lt;br /&gt;
* water pressure and temperature in the showers was great! Also: never had to wait, which is great! +3&lt;br /&gt;
* There always was plenty of soap available at the sinks, during peak time and at night. +3&lt;br /&gt;
* Dedicated dishwashing location. +4&lt;br /&gt;
* More drinking water fountains across the terrain&lt;br /&gt;
* Hoses to fill canisters at drinking water locations - did not find any other location than heaven where it was possible +1&lt;br /&gt;
* &amp;quot;upgrading&amp;quot; facilities to &amp;quot;drinking water&amp;quot; is questionable. What of all the potential risks was actually tested and could be guaranteed? Separate 100% clear drinking water spots would be better -1&lt;br /&gt;
* Shower temperature constantly fluctuated and never stabilized&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics ===&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
&lt;br /&gt;
=== POC / DECT / Fieldphones ===&lt;br /&gt;
* micropoc worked just fine: I could easily and quickly register the DECT phones for my village and the network worked whenever I wanted to use it.&lt;br /&gt;
* Having the DECT so people can reach my team was as always: amazing. Thank you. Feature request: have a phone number only operational during business hours (and redirect to a prerecorded thing other times). Fixed that ourselves by switching the dect to silent. But would be a cool feature.&lt;br /&gt;
* The desk phone, DECTs and the ability to make outside calls were incredibly useful for our team.&lt;br /&gt;
&lt;br /&gt;
=== Productiehuis / C3VOC ===&lt;br /&gt;
&lt;br /&gt;
* Camera Angels had little to nothing to do, all they did was standing still, because of static shots. It would be more efficient to just leave CAM 1 as a Medium close up shot of the lectern and CAM 2 as a wide shot. Also there&#039;s really no need for an intercom system at the FOH which was next to useless.&lt;br /&gt;
* A lot of the angel positions could be automated and doesn&#039;t really require much hands on work. Apart from Signal Angel, which seems to be the most busy angel type.&lt;br /&gt;
* Stagehand Angeltype to be added instead per track instead of A/V Technician per track. Better to use an A/V Technician for purely troubleshooting when needed, those should be on-call instead.&lt;br /&gt;
* A use of Dante audio routing + a centralized mixer (with separate mixing matrixes per track would be a more efficient setup) at the VOC tent. (would also cut costs to renting 4x Digital mixers)&lt;br /&gt;
* Spykersound&#039;s low budget equipment didn&#039;t seem too reliable, especially the EV mics and some of the TVs, they also provided the wrong Power supplies to things, there was also lack backup equipment which the supplier packed away too early. (IMHO, I would never hire Spykersound, they seem rather incompetent and annoying to deal with).&lt;br /&gt;
* Time management of build up tasks needs to be improved, leaving all remaining tasks to a few hours before opening was not really ideal, there needs to be better planning from the start of build up, some of the organizers arrived early and had little to no tasks to do other than doing other unrelated build up tasks. Also it would be great next time to know when it&#039;s the recommended day to join the build up of Productiehuis beforehand, so that people don&#039;t use up their energy on other tasks.&lt;br /&gt;
* C3VOC is a very efficient team but it would be nice if they could delegate interesting tasks to the rest of the team as well and not hog all the interesting tasks to themselves.&lt;br /&gt;
* The placement of the screen on the Andromeda stage was bad. Audience members could only see the top 60% and only the left side, because the rest was obscured by the audience, the speaker lectern or the speaker. When sitting on either the left or right side of the chairs, the screen was obscured by the metal pillars on stage. Please consider the viewing angles from the audience because it was hard to follow talks that relied on their slides for explanation, when those slides cannot be properly seen.&lt;br /&gt;
&lt;br /&gt;
=== Projectleiding ===&lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
* Very clear audio and reception&lt;br /&gt;
* Was very happy with radio when the relay was up. During the end of teardown the signal degraded to unintelligible gibberish when going across field. &lt;br /&gt;
* Next time, don&#039;t do a split service desk in warehouse/ROC.&lt;br /&gt;
&lt;br /&gt;
=== Safety / security / first aid / fire ===&lt;br /&gt;
&lt;br /&gt;
=== Supermarket ===&lt;br /&gt;
* Happy friendly people who had the correct stuff on the shelves +1&lt;br /&gt;
* Pricing was for a campsite supermarket &#039;okay&#039;. Having stuff available on field makes up for a lot. +1&lt;br /&gt;
* Would have loved to be able to purchase anything after 8PM, but i understand that they also need to sleep ;)&lt;br /&gt;
* Very resilient, apparently; throughout just about every logistical and infrastructure problem at camp, they seemed to keep operating. Would like to see them back! +1&lt;br /&gt;
* Would have liked to see tofu in the assortment; a few vegan proteins were available but none were quite as versatile.&lt;br /&gt;
* Instead of installing white tarps on the sides of the supermarket tent, black tarps were installed, making the supermarket uncomfortably warm inside!&lt;br /&gt;
&lt;br /&gt;
=== Sysadmin ===&lt;br /&gt;
&lt;br /&gt;
* Setup &amp;quot;live.why2025.org&amp;quot; as an alias for people to easier find the livestreams next time. Right now you needed to go to &amp;quot;streaming.media.ccc.de/why2025&amp;quot;.&lt;br /&gt;
* IRC is less popular in new generations of hackers and at least Mastodon+Matrix integrations would have made Signal angel role useful.&lt;br /&gt;
* Would like a clear messaging channel from Orga/teams to visitors. live.why2025.org would be good. Better than signal. But have no idea what tool to use.&lt;br /&gt;
&lt;br /&gt;
=== Terrain ===&lt;br /&gt;
&lt;br /&gt;
* Noise gradient should be evaluated better: the main party stage was more audible from the family village than from the Belgian cluster, which was way closer.&lt;br /&gt;
* Fridge container orientation: the compressor should point away from campers, it was the single most noisy item from Batavus On tour village point of view.&lt;br /&gt;
* Infodesk not located at the entrance like at MCH, causing it to be less visible.&lt;br /&gt;
* 4000 people but only a single &amp;quot;Hardware Hacking Tent&amp;quot;. It was constantly full, and no other places to sit and solder.&lt;br /&gt;
** Plenty villages that&#039;ll happily let you use their spaces. It makes sense for this kind of thing to be community-provided (the Hardware Hacking Tent was too - while a official workshop spot, it only exists because of of the HHA team willing to equip and run it)&lt;br /&gt;
* &amp;quot;Hackcenter&amp;quot; only had space for 20 people, tiny tent, zero cooling, and no advertisement. Not even a sign... We thought it was someone&#039;s Village until day 4.&lt;br /&gt;
* No place to party/music all night. It would be cool to have a distant (from tents) area where we&#039;re allowed to have music going all night long.&lt;br /&gt;
** -1, loud music anywhere on the field travels far and I appreciate being able to sleep. I liked the 23:00 cutoff. +1&lt;br /&gt;
** -1 agreed. &amp;quot;distant&amp;quot; location is not really possible on-site &lt;br /&gt;
** +2 AGREE, the noise cutoff was really annoying, other events the music continues until 2am atleast, I don&#039;t see why we can&#039;t have somewhere on site where we can play music at a reasonable volume. 23:00 is too early for a festival.&lt;br /&gt;
** +1, made the event substancially worse, if we have color-coded fields to match volume levels why do we still have to shut the music down completely at 23:00 in the red area?&lt;br /&gt;
** -1, i was very happy to have a camp where i could sleep without earplugs. Also it would be impossible due to very strict permits this time around. &lt;br /&gt;
*** also this was not followed on the last night after closing in which the angel party continued in the main bar until very late???? have some consistency please. it just feels mean otherwise.&lt;br /&gt;
&lt;br /&gt;
* it was nice that noise rules were followed quite well this time (unlike e.g. MCH where main stages switched to silent disco while sponsors kept blaring music into the silent areas)&lt;br /&gt;
&lt;br /&gt;
* I missed routing signs for bikes coming in. Google Maps got me to the wooden bridge which was fenced off, and nobody there to either let me in or give me a hint. I may have let myself in at that fence, because it was very unclear which detour to take. The climb was only moderately scary.&lt;br /&gt;
* Seperate smoking and non-smoking fields, and designated smoking areas away from event spaces would be appreciated. Quite a few people smoking in busy areas without much attention about people around them, not to mention throwing cigarette butts on the grounds. A blanket ban on smoking and vaping for the entire event is probably to draconian (unfortunately).&lt;br /&gt;
* All the big track tents and workshop tents that had black tarps installed instead of white was a really bad idea, it made the interior more like a sauna. Down right unbearable to visit.&lt;br /&gt;
&lt;br /&gt;
=== Tickets / entrance ===&lt;br /&gt;
* Putting the desks on the other side might have looked more welcoming, but all was fine for my check-in.&lt;br /&gt;
* Camper tickets were not scanned?&lt;br /&gt;
&lt;br /&gt;
=== Villages ===&lt;br /&gt;
* Well done! And it was fun to help out villages doing extra luggage shuttles after we were done doing Waste stuff.&lt;br /&gt;
&lt;br /&gt;
=== Volunteering / angels / heaven===&lt;br /&gt;
&lt;br /&gt;
* Food tickets given to volunteers expiring, without any communication of them doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:Angel Waterbottle Comparison WHY vs MCH.jpg|thumb|Angle Waterbottle Comparison WHY vs MCH]]&lt;br /&gt;
&lt;br /&gt;
* Waterbottle had boring text &amp;quot;&#039;&#039;&#039;Thanks For Volunteering&#039;&#039;&#039;&amp;quot;, instead of WHY wordplay like &amp;quot;&#039;&#039;&#039;We Hydrate You&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Why Hydrate Yourself?&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Wet Hackers, Yay!&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
* Clip/Hook on the waterbootle was 3x smaller, making it unwieldy and difficult to connect. The MCH hook was bigger and easier to quick-connect.&lt;br /&gt;
* Drinking part had leak problems, which was not present on the previous bottle.&lt;br /&gt;
* The clip caused burn/melt-damage on the waterbottle, as can be seen when zooming in where the clip touches the orange waterbottle.&lt;br /&gt;
* No mate during buildup.&lt;br /&gt;
* No safe food, or unclear about the contents.&lt;br /&gt;
* Severe food safety issues in heaven. Bread toppings (including cheese and meat!) left open on a table outside of a fridge for hours, even overnight, with insects roaming around. No proper cleaning agents or supplies available for cleaning surfaces like tables, only some random supermarket cleaning sprays (this is not good enough for a central eating area!).&lt;br /&gt;
* Vegan food availability was unclear and could not be relied on. At times, the &amp;quot;vegan options&amp;quot; were completely inadequate for actually keeping people fed while doing potentially physically intensive volunteer work, with lacking nutritional value. Problem persisted during teardown. &amp;quot;We can&#039;t predict what the caterer will deliver&amp;quot; is not good enough for people with dietary restrictions.&lt;br /&gt;
* Heaven was too loud. It was almost impossible to communicate with people at the angel desk when there was a meal going on, and you had to practically yell to hear each other. Ideally sound dampening would be installed, but at least the eating area should be separated/insulated from the heaven desk and standby angel area in some way.&lt;br /&gt;
* Loved the DasBrot&lt;br /&gt;
* Didn&#039;t love the utter lack of social hygene during breakfast, lunch and dinner.  The proper tools were lacking. Get a cooling gastronorm tray thing for all your meats and cheeses, get the (wasteful) small cups of smears. And have people service it. Dinner handout got fixed with angels doing plating, but was still very haphazard on several days. &lt;br /&gt;
* You need more people on the team. You worked your butts off and did not get to enjoy camp enough. I wish better for you all. &lt;br /&gt;
* Also get teardown safety vests (or use generic ones for buildup and give a cool one to those tearing down).&lt;br /&gt;
* Water-as-a-service trucks were organized well and at a very good frequency during my shifts; however prolonged storing of jerrycans of drinking water unprotected in full sun is not safe.&lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
* When Boels screwed up, warehouse delivered us a replacement the same day.&lt;br /&gt;
- what did boels screw up?&lt;br /&gt;
* I appreciate being able to discuss the underlying requirements instead of automatically being handed a solution. When I asked for a bunch of extension cords, it turned out there was a better solution.&lt;br /&gt;
* Delivery service made camp a lot better for me as teamlead. I fixed several problems with one phone call and a happy angel heading out on a bike or gator!&lt;br /&gt;
* Purchase generic safety vests for use during shifts. All safety vests with branding were taken by people having done buildup.&lt;br /&gt;
&lt;br /&gt;
=== Waste / garbage collection ===&lt;br /&gt;
&lt;br /&gt;
* I have no knowledge about the state of recycling in NL, but having only separate bins for glass and then ones for everything else felt quite bad. At least separation of paper/carton would have made sense I guess. Also having separate containers where people could &amp;quot;donate&amp;quot; plastic bottles / metal cans which have deposit would have made sense and also could have brought a nice sum of money for the event.&lt;br /&gt;
&#039;&#039;-&amp;gt; The rules for plastic and metal recycling vary per local municipality, let alone per country. So we decided to not do a plastic/metal sorting bin as it would probably only cause headaches. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Paper and food remains were collected seperately at heaven, foodcourt. Agree on extending that to villages.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; Pfand was handled by team bar. Full agree. We saved a trailer full of big bags of bottles and cans.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* Field was nice and clean until teardown with enough containers to get rid of waste. (+1 for adding at least a paper and deposit container)&lt;br /&gt;
* The bins near the villages I was at were always emptied before overflowing, which was nice. On teardown day I saw a big pile of bottles around one of the bins: can&#039;t say if glass or deposit ones. Generally the field seemed rather clean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-&amp;gt; See above, glass deposit should have been collected. Unclear why it wasn&#039;t.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Teardown ===&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;No cars on the gras&amp;quot; policy: Villages that respected the rule of not driving on the grass were effectively disadvantaged. On Wednesday, many cars ignored the rule and drove onto the grass, which meant those villages didn’t have to carry their equipment over long distances. Meanwhile, villages that followed the rule had to transport their gear much farther, which was exhausting given the hot weather. Suggestion: Instead of creating a situation where following the rules feels like a disadvantage, we could reward compliance. For example, check which villages adhere to the rule, and if they do, give them vouchers for a priority ticket queue for the next event.&lt;br /&gt;
* Toilets were shut down too early making getting water during the warm teardown harder&lt;br /&gt;
* Transporting crates with empty bottles in hand trucks is also very unsafe. If they fall over it would be a mess for barefooted people. Bringing them in and out with cars is much safer.&lt;br /&gt;
* Way too many people left a day early. That was a bit sad. For everyone reading this: stay the entire camp ;)&lt;br /&gt;
* We should communicate better that flags and other deco is there for the event and should not disappear during the event. Previous events and other events by other parties may have &#039;trained&#039; our visitors to think they are helping out by removing such decoration early. It was a bit sad to see people rip things of the waste gator. They got told off. But the flags on the main road disappeared on day 2 of camp, and that was entirely unwarranted.&lt;br /&gt;
* Remove toilet accessories (paper/soap/brushes) beofore toilets are removed, otherwise they get dumped out on the field.&lt;br /&gt;
* Remove zipties of the main tents before tearing the tents down, the tent guys just cut them and leave them on the field.&lt;br /&gt;
* Not enough hi-vis vests available, which is especially unsafe when heavy machinery is roaming the site.&lt;br /&gt;
* There didn&#039;t seem to be any documentation of the teardown procedure for angels, which made it difficult to plan things like food and sleep.&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=2025-07-17-Logistics-meeting&amp;diff=13784</id>
		<title>2025-07-17-Logistics-meeting</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=2025-07-17-Logistics-meeting&amp;diff=13784"/>
		<updated>2025-07-19T00:49:51Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Meeting&lt;br /&gt;
|Name=2025/07/06 Logistics-meeting&lt;br /&gt;
|StartDate=2025/07/17 20:30&lt;br /&gt;
|EndDate=2025/07/17 21:30&lt;br /&gt;
|Where=https://meet.hack42.nl/why-logistics&lt;br /&gt;
|Team=On-site transportation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Episode 12: &amp;quot;The one that was within the hour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Attendance: Manduca, Knorrie, Wheeze_NL, FighterX64, Shiz, Lenneke, Sandos, crablab&lt;br /&gt;
&lt;br /&gt;
== Agenda ==&lt;br /&gt;
* Team updates&lt;br /&gt;
* Timeline walkthrough + Availability&lt;br /&gt;
* Terrain and delivery planning&lt;br /&gt;
* Closing remarks&lt;br /&gt;
&lt;br /&gt;
== Team Updates ==&lt;br /&gt;
=== Moebelhaus ===&lt;br /&gt;
(Sandos)&lt;br /&gt;
* mostly sold out on furniture, but got several more requests&lt;br /&gt;
* hopefully receive the confirmation for some more beer tent furniture sets and chairs by the end of this week&lt;br /&gt;
** Manduca: Extra is confirmed by Boels&lt;br /&gt;
* will therefore _not_ close the shop on the 18th july, but:&lt;br /&gt;
** will start with concrete build-up planning next week&lt;br /&gt;
* Arriving from 1-8&lt;br /&gt;
 &lt;br /&gt;
=== Off-site Logistics ===&lt;br /&gt;
: No update&lt;br /&gt;
&lt;br /&gt;
=== Shuttle ===&lt;br /&gt;
(Crablab)&lt;br /&gt;
* Shuttle collection&lt;br /&gt;
** We will manage. Will be on the Saturday.&lt;br /&gt;
* Charging location? &lt;br /&gt;
* Registration in Engelsystem&lt;br /&gt;
* Will ask info to do another blog post about shuttle availability &lt;br /&gt;
&lt;br /&gt;
=== Warehouse ===&lt;br /&gt;
* Q: Was the Boels stuff needed for Team Warehouse to build up confirmed to be delivered before the weekend?&lt;br /&gt;
** Manduca: definite planning to be published tomorrow morning, so far no signs of issues&lt;br /&gt;
** Cabins Thursday morning&lt;br /&gt;
* Q to warehouse: is there any place to store the helmets needed for training the 31st afternoon?&lt;br /&gt;
** A: no&lt;br /&gt;
* Q to warehouse from Moebelhaus: we asked for stuff on the mailing list on June 10 and again on July 8th, but no response yet -- correct avenue?&lt;br /&gt;
** A: thank you, has been answered&lt;br /&gt;
* Q to warehouse: is there a printer and laminator&lt;br /&gt;
** A: yes &amp;amp; yes&lt;br /&gt;
&lt;br /&gt;
=== Waste ===&lt;br /&gt;
* Q: Is there place to charge golf carts? (Bas)&lt;br /&gt;
** Manduca: We&#039;ll find a spot.&lt;br /&gt;
&lt;br /&gt;
=== On-site logistics ===&lt;br /&gt;
* Forklift training the 31st in the morning -- near the canal, but without tents/portacabins&lt;br /&gt;
** Boomlift training also at same spot &lt;br /&gt;
&lt;br /&gt;
=== ROC ===&lt;br /&gt;
* We have changed the tower to a 8m version, saves 500 euros in transport.&lt;br /&gt;
&lt;br /&gt;
== Timeline walkthrough + Availability ==&lt;br /&gt;
&lt;br /&gt;
* 30/7&lt;br /&gt;
** forklifts will become available in the afternoon&lt;br /&gt;
** no LSD access yet -&amp;gt; XTC (extra temporary storage) near village buildup queue&lt;br /&gt;
** early tents near orga parking&lt;br /&gt;
* 31/7&lt;br /&gt;
** forklift training in the morning&lt;br /&gt;
** boomlift training in the afternoon&lt;br /&gt;
** portacabins delivered and buildup (Warehouse, PL, NOC)&lt;br /&gt;
** sanitation units delivered (hopefully up and running by the end of the day)&lt;br /&gt;
*** hopefully opportunity to use Liquicity&#039;s until then&lt;br /&gt;
*** temporary dixies for toilets (differentiated from datenklos by color luckily)&lt;br /&gt;
* 1/8&lt;br /&gt;
** all hands on deck: lots of trucks, lots of deliveries&lt;br /&gt;
** some stuff delivered on the 5th, but lots of stuff needed&lt;br /&gt;
* 5/8&lt;br /&gt;
** stricter terrain management starts (children allowed) -&amp;gt; big stuff should be done&lt;br /&gt;
* 12/8&lt;br /&gt;
** afternoon: tear-down starts&lt;br /&gt;
** chair crates placed outside of track tents, heralds will ask people to pre-stack them at last tent events&lt;br /&gt;
* 13/8&lt;br /&gt;
** sponsor tent teardown&lt;br /&gt;
* 14/8&lt;br /&gt;
** team &amp;amp; track tent teardown&lt;br /&gt;
* 15/8&lt;br /&gt;
** heaven &amp;amp; NOC &amp;amp; warehouse tent teardown&lt;br /&gt;
** hopefully almost everything gone&lt;br /&gt;
&lt;br /&gt;
== Terrain and delivery planning ==&lt;br /&gt;
&lt;br /&gt;
* Manduca started using QGIS&lt;br /&gt;
* Small map of LSD drawn&lt;br /&gt;
* NUTS did not complain about new location&lt;br /&gt;
* Trucks have to take the same route as they came and turn around near LSD -&amp;gt; contention point?&lt;br /&gt;
&lt;br /&gt;
* Boels deliveries:&lt;br /&gt;
** 30/7: forklifts &amp;amp; fencing&lt;br /&gt;
** 31/7: portacabins&lt;br /&gt;
** 1/8: priority everything (Warehouse, Heaven, NOC, gators, ...), some sanitation units&lt;br /&gt;
** 4/8: more&lt;br /&gt;
&lt;br /&gt;
== Closing remarks ==&lt;br /&gt;
&lt;br /&gt;
* Q (crablab): will we see fibre runs on the map?&lt;br /&gt;
** not sure, it&#039;s in GIS though&lt;br /&gt;
** Manduca still doesn&#039;t fully understand QGIS :)&lt;br /&gt;
* Q (knorrie): what gets delivered when we only have XTC to store it?&lt;br /&gt;
** as little as possible, preferably only big stuff&lt;br /&gt;
** Q: are we unloading on LSD before we fence it off?&lt;br /&gt;
*** yeah, probably, terrain plating needs to be changed hence the delay&lt;br /&gt;
*** XTC is not used for parking&lt;br /&gt;
* Team meeting with Boels tomorrow at 9 for Manduca&lt;br /&gt;
&lt;br /&gt;
21:31: meeting closed&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=13609</id>
		<title>Team:On-site Logistics</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=13609"/>
		<updated>2025-07-17T19:11:20Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Team&lt;br /&gt;
|Lead=User:Manduca&lt;br /&gt;
|Exclusive team=Yes&lt;br /&gt;
|Contact=logistics-leads@lists.why2025.org&lt;br /&gt;
|IRC=why2025-logistics&lt;br /&gt;
|team_is_essential_to_event=Show-stopper&lt;br /&gt;
|team_has_contact_info=Yes&lt;br /&gt;
|team_has_info_on_wiki=Yes&lt;br /&gt;
|team_has_planned_meetings=Yes&lt;br /&gt;
|team_has_enough_people=Yes&lt;br /&gt;
|team_has_drafted_budget=No&lt;br /&gt;
|team_has_informed_volunteer_team=No&lt;br /&gt;
|Projectleiding=User:Halcyon&lt;br /&gt;
}}&lt;br /&gt;
==Team Members==&lt;br /&gt;
&lt;br /&gt;
{{TeamMemberEntry|User:Manduca}}&lt;br /&gt;
{{TeamMemberEntry|User:FighterX64}}&lt;br /&gt;
{{TeamMemberEntry|User:Wheeze NL}}&lt;br /&gt;
{{TeamMemberEntry|User:Knorrie}}&lt;br /&gt;
{{TeamMemberEntry|User:Shiz}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
On-site Logistics is responsible for all transport of materials (not people) on the terrain. We will do this by hand, handcart, bike, golfcart or forklift. We do not transport stuff for villages or visitors. Additionally this team coordinates everything that is rented from Boels.&lt;br /&gt;
&lt;br /&gt;
Logistics operates some heavy material that is potentially lethal. Therefor this is an exclusive team with regard to forklift drivers. This means you can not be in any other team. Forklift drivers are pre-selected, and trained before the event(obliged). Nobody else will be allowed to drive forklifts during the event (tent-builder-companies exempted). Fork-lift drivers are expected to be available from early build-up to late tear-down and the work starts as early as 06:30. This is not the team for you if you like to chill-out until late (although we can accomodate some off-time during the event). As this is a heavy hard working team, we will pay extra attention to your well-being and take good care of you. And you get to drive nice forklifts of course.&lt;br /&gt;
&lt;br /&gt;
Beside drivers we also need some (core-)volunteering hands for some manual lifting, assisting forklift drivers, maintaining safety and/or delivering of small goods by gator.&lt;br /&gt;
&lt;br /&gt;
== Boels ==&lt;br /&gt;
[http://boels.com Boels] is a big rental company supplying us with all the tables chairs fridges we could ever need. (also gators, forklifts, telehandlers, fencing and lights. you name it they rent it) &lt;br /&gt;
&lt;br /&gt;
The compleet orderlist is kept in a google docs file and updated when needed. A deadline for all orders will be set in the future.&lt;br /&gt;
 NOTE: The Boels order had been finalized.&lt;br /&gt;
&lt;br /&gt;
Manduca and fighterx64 are organizing the Boels orders for teams (villages have to go trough Moebelhaus). For the current status check [[https://wiki.why2025.org/Team:On-site_Logistics/Boels Boels order]]&lt;br /&gt;
&lt;br /&gt;
== KAV ==&lt;br /&gt;
[https://kavautoverhuur.nl/ KAV] is a car rental company we often use for people movers and small trucks.&lt;br /&gt;
=== Shuttle ===&lt;br /&gt;
A total of six vans should be enough. Of which one is usable with wheelchairs.&lt;br /&gt;
Idea is to use 9 person vans, as people traveling with a train don&#039;t have much luggage. Electric is the same price as diesel, so we choose electric :).&lt;br /&gt;
: 5 x [https://kavautoverhuur.nl/huren/personenbus/personenbus-peugeot-e-traveller-9-pers 9 Personvan]&lt;br /&gt;
: 1 x [https://kavautoverhuur.nl/huren/personenbus/rolstoelbus-mercedes-electr-lift Wheelchairvan]&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics and Moebelhaus ===&lt;br /&gt;
Going to use small trucks for this that can be driven with a B-license. They have a slightly bigger one, but that is more than slightly more expensive. Need two for off-site and one for moebelhaus&lt;br /&gt;
: 3 x [https://kavautoverhuur.nl/huren/bakwagen/bakwagen-met-laadklep Bakwagen]&lt;br /&gt;
&lt;br /&gt;
== Meetings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Name !! Location !! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 august 2024 20:30 || Kick-off meeting || https://meet.hack42.nl/why-logistics || [[2024-08-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 september 2024 20:30 || The return of the YaYa || https://meet.hack42.nl/why-logistics || [[2024-09-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 october 2024 20:30 || &#039;Mo man, &#039;Mo duck, &#039;Mo toe! || https://meet.hack42.nl/why-logistics || [[2024-10-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 november 2024 20:30 || At least we knew there was a meeting || https://meet.hack42.nl/why-logistics || [[2024-11-04-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 december 2024 20:30 || Full of expectation our heart beats || https://meet.hack42.nl/why-logistics || [[2024-12-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 january 2025 20:30 || I remembered to send out reminders! || https://meet.hack42.nl/why-logistics || [[2025-01-09-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 february 2025 20:30 || [https://i.imgflip.com/ylesy.jpg Spring is around the corner!] || https://meet.hack42.nl/why-logistics || [[2025-02-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 march 2025 20:30 || Better late then never || https://meet.hack42.nl/why-logistics || [[2025-03-20-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 april 2025 20:30 || Lost in space || https://meet.hack42.nl/why-logistics || [[2025-04-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 may 2025 20:30 || May the lifting force be with us || https://meet.hack42.nl/why-logistics || [[2025-05-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 june 2025 20:30 || Never look back (there might be a monster behind you!) || https://meet.hack42.nl/why-logistics || [[2025-06-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 july 2025 20:30 || Border dispute. Build a wall and make them pay for it! || https://meet.hack42.nl/why-logistics || [[2025-07-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 17 july 2025 20:30 || Did they pay for it???? || https://meet.hack42.nl/why-logistics || [[2025-07-17-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 august 2025 20:30 || by this time half our work should be done || on-site || [[2025-08-07-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Task !! Status !! Who || Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Create mailinglists || Done || Manduca || &lt;br /&gt;
|-&lt;br /&gt;
| Plan meetings || Done || Manduca || 1st thursday every month until february&lt;br /&gt;
|-&lt;br /&gt;
| Plan Terrain || Open || All || Discussions ongoing. See [[Team:Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| Boels planning || Done || Manduca/Fighter || Quotes are signed. Updates keep being processed.&lt;br /&gt;
|-&lt;br /&gt;
| Request porto’s from Team:ROC || Done || || Amount ??&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Nuts for containers and facility on LSD || Done || Manduca || NUTS will provide them&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Terrain with feedback on map || Done || Manduca || Send email and discussed on physical orga meet in Amersfoort&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Info with information to share in communication || Done || Manduca || Mail send (be aware of the forklift warning etc)&lt;br /&gt;
|-&lt;br /&gt;
| Contact KAV for vans || Done || Manduca || Quote is in. Needs to be signed.&lt;br /&gt;
|-&lt;br /&gt;
| Contact team PL with milestone planning || Done || Manduca || &lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core Team Members==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Team Members&lt;br /&gt;
|-&lt;br /&gt;
! Username !! Previously involved !! Drives what? !! Role &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || Yes || Forklifts, Telehandlers, Cherrypickers, Cranes and everything else that moves || Cluster and Team Lead&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || No || Cars and Forklift || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze NL}} || Yes || Forklifts, Telehandlers, Cherrypickers, etc. || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Knorrie}} || Yes || Yes || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || No || Anything involving a B or T-license, Forklifts || Team member&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Planning==&lt;br /&gt;
===Global planning===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Global planning On-site Logistics&lt;br /&gt;
|-&lt;br /&gt;
! Day count !! Date !! Remark&lt;br /&gt;
|-&lt;br /&gt;
| -8 || Wed 30-7 || Arrival of first forklifts and fences. Start build-up of temporary facilities (XTC: eXtra Temporary Cache)? &lt;br /&gt;
|-&lt;br /&gt;
| -7 || Thu 31-7 || Onsite forklift training (morning) and boom lift training (afternoon)&lt;br /&gt;
|-&lt;br /&gt;
| -6 || Fri 1-8 || LSD available. Massive deliveries from Boels and spykersound&lt;br /&gt;
|-&lt;br /&gt;
| -5 || Sat 2-8 || Clean up LSD and empty XTC&lt;br /&gt;
|-&lt;br /&gt;
| -4 || Sun 3-8 ||&lt;br /&gt;
|-&lt;br /&gt;
| -3 || Mon 4-8 || Massive deliveries from Boels&lt;br /&gt;
|-&lt;br /&gt;
| -2 || Tue 5-8 || More strict terrain management will start here.&lt;br /&gt;
|-&lt;br /&gt;
| -1 || Wed 6-8 || Clean-up/finish-stuff day&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Thu 7-8 || Clean-up/finish-stuff day&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fri 8-8 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sat 9-8 ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sun 10-8 ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mon 11-8 || Manduca and Knorrie go flying&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tue 12-8 || Afternoon start clear-out of track tents&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wed 13-8 || Full scale tear-down&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Thu 14-8 ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Fri 15-8 || So long and thanks for all the fish&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Sat 16-8 || Pick-up last gear (forklifts?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== People ===&lt;br /&gt;
Please add your availability:&lt;br /&gt;
* AM = Morning&lt;br /&gt;
* PM = Afternoon&lt;br /&gt;
* Evening = After dinner&lt;br /&gt;
* All Day = All Day&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availability&lt;br /&gt;
|-&lt;br /&gt;
! DAY !! -8&amp;lt;br /&amp;gt;wo 30 !! -7&amp;lt;br /&amp;gt;do 31 !! -6&amp;lt;br /&amp;gt;vr 1 !! -5&amp;lt;br /&amp;gt;za 2 !! -4&amp;lt;br /&amp;gt;zo 3 !! -3&amp;lt;br /&amp;gt;ma 4 !! -2&amp;lt;br /&amp;gt;di 5 !! -1&amp;lt;br /&amp;gt;wo 6!! 0&amp;lt;br /&amp;gt;do 7 !! 1&amp;lt;br /&amp;gt;vr 8 !! 2&amp;lt;br /&amp;gt;za 9 !! 3&amp;lt;br /&amp;gt;zo 10 !! 4&amp;lt;br /&amp;gt;ma 11 !! 5&amp;lt;br /&amp;gt;di 12 !! 6&amp;lt;br /&amp;gt;wo 13 !! 7&amp;lt;br /&amp;gt;do 14 !! 8&amp;lt;br /&amp;gt;vr 15 &lt;br /&gt;
|-&lt;br /&gt;
| Manduca|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day || All Day&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL|| ROC || Training || PM/Evening || PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| ROC?|| ROC? || PM/Evening&lt;br /&gt;
|-&lt;br /&gt;
| Fighterx64|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || Evening || All Day || All Day || All Day || All Day || All Day || All Day || All Day || AM || TBD || TBD || TBD || TBD || TBD || All Day || AM/PM || No&lt;br /&gt;
|-&lt;br /&gt;
| Lenneke || Arrival in evening || All Day || All Day || All Day || All Day || evening|| All Day || All Day || All Day || All Day || All Day || All Day || All Day || All Day || All Day || All Day || All Day&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availibility for jobs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Yard Manager !! Forklift !! Golfcart !! Telehandler&lt;br /&gt;
|-&lt;br /&gt;
| Manduca || Yes || Yes || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL || No? || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| fighterX64 || Yes || Yes || Yes || No &lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || No (at least not alone) || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || Unsure || Yes || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yard Manager:&lt;br /&gt;
* Knows what is in the yard (LSD) and where it should go on the field.&lt;br /&gt;
* Main point of contact for teams needing our services.&lt;br /&gt;
* Steering the people in the field with the above knowledge.&lt;br /&gt;
&lt;br /&gt;
=== Forklifts planning===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Forklift planning&lt;br /&gt;
|-&lt;br /&gt;
! Date !! M30-4 1 !! M30-4 2 !! M25-4 !! Telehandler !! BMF !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| 29-7 || Delivery || Delivery ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| 30-7 ||  ||  ||   ||   ||   || &lt;br /&gt;
|-&lt;br /&gt;
| 31-7 || Morning || Morning || Delivery || Delivery|| Delivery|| On-site forklift training in the morning.&lt;br /&gt;
|-&lt;br /&gt;
| 1-8 || Boels || Boels || Spykersound || Spykersound ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 2-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 3-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 6-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 7-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11-8  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 12-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 13-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 14-8 ||  || van der Ham ||  ||  ||  || van der Ham for teardown Stage&lt;br /&gt;
|-&lt;br /&gt;
| 15-8 ||  ||  || Pick-up|| Pick-up || Pick-up || &lt;br /&gt;
|-&lt;br /&gt;
| 16-8 || Pick-up || Pick-up ||   ||   ||   || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== KAV planning ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ KAV planning&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Truck 1 !! Truck 2 !! Truck 3&amp;lt;br /&amp;gt;Meubelhaus !! Van 1 !! Van 2 !! Van 3 !! Van 4 !! Van 5 !! Van 6&amp;lt;br /&amp;gt;Wheelchair !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| 30-7 || Delivery ||        ||         ||       ||       ||       ||       ||       ||       ||&lt;br /&gt;
|-&lt;br /&gt;
| 31-7 ||         ||         ||         ||       ||       ||       ||       ||       ||       ||&lt;br /&gt;
|-&lt;br /&gt;
| 1-8 ||         ||         ||         ||       ||       ||       ||       ||       ||       ||&lt;br /&gt;
|-&lt;br /&gt;
| 2-8 ||         || Delivery || Delivery || Delivery || Delivery ||       ||       ||       ||       ||&lt;br /&gt;
|-&lt;br /&gt;
| 3-8 ||         ||         ||         ||       ||       ||       ||       ||       ||       ||&lt;br /&gt;
|-&lt;br /&gt;
| 4-8 ||         ||         ||         ||       ||       ||       ||       ||       ||       ||&lt;br /&gt;
|-&lt;br /&gt;
| 5-8 ||  ||  ||  ||  ||  || Delivery || Delivery || Delivery || Delivery ||&lt;br /&gt;
|-&lt;br /&gt;
| 6-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 7-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 8-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 9-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 10-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 11-8  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 12-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 13-8 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 14-8 ||  ||  ||  ||  ||  || Pick up || Pick up || Pick up || Pick up ||&lt;br /&gt;
|-&lt;br /&gt;
| 15-8 ||  ||  || ||  ||  ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 16-8 || Pick up || Pick up || Pick up || Pick up || Pick up||  ||  ||  ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meetings ==&lt;br /&gt;
{{MeetingOverview|Team=On-site transportation}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Cluster:Cursed&amp;diff=13065</id>
		<title>Cluster:Cursed</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Cluster:Cursed&amp;diff=13065"/>
		<updated>2025-07-13T15:37:26Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cluster&lt;br /&gt;
|Name=Cursed&lt;br /&gt;
|Has description=A cluster for cursed villages&lt;br /&gt;
|Location=52.69256, 4.74531&lt;br /&gt;
}}&lt;br /&gt;
{{MapObject|Handle = cluster.10}}&lt;br /&gt;
A cluster for the people doing cursed projects.&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Cluster:Arcade&amp;diff=13064</id>
		<title>Cluster:Arcade</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Cluster:Arcade&amp;diff=13064"/>
		<updated>2025-07-13T15:36:17Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Shiz moved page Cluster:Arcade to Cluster:Cursed: New branding, who dis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Cluster:Cursed]]&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Cluster:Cursed&amp;diff=13063</id>
		<title>Cluster:Cursed</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Cluster:Cursed&amp;diff=13063"/>
		<updated>2025-07-13T15:36:17Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Shiz moved page Cluster:Arcade to Cluster:Cursed: New branding, who dis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cluster&lt;br /&gt;
|Name=Arcade&lt;br /&gt;
|Has description=A cluster for the arcade people&lt;br /&gt;
|Location=52.69256, 4.74531&lt;br /&gt;
}}&lt;br /&gt;
{{MapObject|Handle = cluster.10}}&lt;br /&gt;
A cluster for the people related or staying at the arcade.&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Welcome&amp;diff=11292</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Welcome&amp;diff=11292"/>
		<updated>2025-06-24T10:11:17Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Fix next online orga meeting date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Wiki banner.png|center|alt=WHAT HACKERS YEAR FOR&lt;br /&gt;
&lt;br /&gt;
8-12th August 2025, The Netherlands|WHY2025 infobanner]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dear fellow hackers and soon-to-be orga crew.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re thrilled to have you here. Ready to help make &#039;&#039;&#039;WHY2025&#039;&#039;&#039; legendary?&lt;br /&gt;
&lt;br /&gt;
Your skills, time, and curiosity are more than welcome - they&#039;re essential.&lt;br /&gt;
&lt;br /&gt;
Keep an eye on this space - big things are coming.&lt;br /&gt;
&lt;br /&gt;
This Wiki is your central hub for everything related to the next epic Dutch hacker camp in 2025.&lt;br /&gt;
&lt;br /&gt;
Powered by the [https://ifcat.org/ IFCAT Foundation], this event is &#039;&#039;&#039;built by hackers, for hackers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== WTH is WHY2025? ==&lt;br /&gt;
&#039;&#039;&#039;WHY2025&#039;&#039;&#039; = What Hackers Yearn 2025 – a gathering of minds, a playground for tech, and a place where crazy ideas take flight.&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;WHY2025&#039;&#039;&#039;&lt;br /&gt;
* When: &#039;&#039;&#039;8 - 12 August 2025&#039;&#039;&#039;&lt;br /&gt;
* Where: [https://www.openstreetmap.org/?mlat=52.6873&amp;amp;mlon=4.7521#map=16/52.6925/4.7421&amp;amp;layers=P Geestmerambacht, 42km North of Amsterdam]&lt;br /&gt;
* Tickets: [https://tickets.why2025.org In the ticket shop] (also merch, and other extras)&lt;br /&gt;
&lt;br /&gt;
Bring your gear, your hacks, and your weirdest ideas - let’s build something unforgettable. See you in the fields. 🔥🚀&lt;br /&gt;
&lt;br /&gt;
== Upcoming ==&lt;br /&gt;
 &amp;lt;big&amp;gt;The next online organization meeting is on [https://wiki.why2025.org/Orga_Jitsi_2_July_2025 Wednesday 2nd of July 2025] &amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About WHY2025 ==&lt;br /&gt;
[[File:Map glow.png|thumb| Go to [http://maps.why2025.org maps.why2025.org] for a online version, or [https://wiki.why2025.org/index.php?title=Team:Terrain#Current_State for technical maps]]]&lt;br /&gt;
The camp is built by and for volunteers from across all corners of the international hacker community. Every edition brings together over 3,500 hackers from around the world. At its core, the event thrives on knowledge sharing, technological exploration, hands-on experimentation, and forging connections with fellow hackers. And, of course, hacking in all its glorious forms. Throughout the camp, you&#039;ll find hundreds of talks, workshops, and activities—each an opportunity to learn, build, break, and rethink the boundaries of technology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHY2025&#039;&#039;&#039; is an international non-profit outdoor hacker camp/conference taking place in the Netherlands in the summer of 2025.&lt;br /&gt;
&lt;br /&gt;
It is the successor of a string of similar events happening every four years: &lt;br /&gt;
[https://en.wikipedia.org/wiki/Galactic_Hacker_Party GHP], [https://nl.wikipedia.org/wiki/Hacking_at_the_End_of_the_Universe HEU], [https://nl.wikipedia.org/wiki/Hacking_in_Progress HIP], [https://en.wikipedia.org/wiki/Hackers_at_Large HAL], [https://en.wikipedia.org/wiki/What_the_Hack WTH], [https://en.wikipedia.org/wiki/Hacking_at_Random HAR], [https://en.wikipedia.org/wiki/Observe._Hack._Make. OHM], [https://en.wikipedia.org/wiki/Still_Hacking_Anyway SHA] and [https://en.wikipedia.org/wiki/May_Contain_Hackers MCH].&lt;br /&gt;
&lt;br /&gt;
Similar events are [https://www.emfcamp.org/ EMF] in the UK and [https://en.wikipedia.org/wiki/Chaos_Communication_Camp CCC Camp] in Germany.&lt;br /&gt;
&lt;br /&gt;
=== Days till WHY2025 starts: ===&lt;br /&gt;
{{countdown}}&lt;br /&gt;
&lt;br /&gt;
=== Ticket statistics: ===&lt;br /&gt;
{{TicketCounter}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Communication and staying up to date ==&lt;br /&gt;
&lt;br /&gt;
[[image:wiki_kiwi.png|thumb|right|300px|Welcome to the &#039;&#039;&#039;WHY2025&#039;&#039;&#039; Wiki]]&lt;br /&gt;
&lt;br /&gt;
 Want to stay up to date while doing other stuff? Listen to the [https://wiki.why2025.org/WHYcast WHYcast]&lt;br /&gt;
&lt;br /&gt;
* Want to listen to the podcast, just go here to the [https://whycast.podcast.audio/@whycast WHYcast fediverse]&lt;br /&gt;
* Find us on all the podcast platforms, or look at us on [https://youtube.com/playlist?list=PLnOI9rJWBVjH7ayn7X1CTEpPHXDvnj3JR&amp;amp;feature=shared YouTube]&lt;br /&gt;
&lt;br /&gt;
* Announcements: Join the &#039;&#039;&#039;[https://lists.why2025.org/mailman/listinfo/orga orga mailing list].&#039;&#039;&#039; &lt;br /&gt;
** New to mailing lists? [[Mailinglists| Intro here]] &lt;br /&gt;
&lt;br /&gt;
* For general contact, please contact [[Team:Info]] at info@why2025.org&lt;br /&gt;
* If you have a specific question please find a [[Teams#Teams|team/person]] to reach out to directly or ask someone from Project Leiding (PL).&lt;br /&gt;
&lt;br /&gt;
* Join the chatter at &#039;&#039;&#039;[ircs://irc.oftc.net/why2025 #why2025 on OFTC].&#039;&#039;&#039;&lt;br /&gt;
** New to IRC? Use the [https://webchat.oftc.net/?randomnick=1&amp;amp;channels=why2025&amp;amp;prompt=1 web client]. &lt;br /&gt;
** Prefer [https://matrix.org/ Matrix]? Try the bridge at [https://matrix.to/#/#oftc_#why2025:pixie.town #oftc_#why2025:pixie.town]&lt;br /&gt;
&lt;br /&gt;
* Follow us on Social Media:&lt;br /&gt;
** [[File:Mastodon.svg|25px|link=https://chaos.social/@why2025camp|Mastodon]] - [[File:Bluesky.svg|25px|alt=Bluesky Logo|link=https://bsky.app/profile/why2025.bsky.social|Bluesky]] - [[File:LinkedIn.png|25px|alt=LinkedIn|LinkedIn|link=https://www.linkedin.com/company/why2025/|LinkedIn]]&lt;br /&gt;
&lt;br /&gt;
* More information about volunteering: have a look at our [[Volunteering Guide|Volunteering]] Wiki page.&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11149</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11149"/>
		<updated>2025-06-22T20:20:24Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has website=https://wiki.why2025.org/Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:Øl Telecom, Village:Chrząszczyżewoszyce&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
** Kikusui PWR800M DC power supply (0-320V, 0-12.5A, 800W)&lt;br /&gt;
* Train parts&lt;br /&gt;
** NS ICMm destination dot-matrix display&lt;br /&gt;
** NC ICMm 1st class seats?&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11148</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11148"/>
		<updated>2025-06-22T20:18:50Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has website=https://wiki.why2025.org/Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL, Village:Øl Telecom, Village:Chrząszczyżewoszyce&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
** Kikusui PWR800M DC power supply (0-320V, 0-12.5A, 800W)&lt;br /&gt;
* Train parts&lt;br /&gt;
** NS ICMm destination dot-matrix display&lt;br /&gt;
** NC ICMm 1st class seats?&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11147</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11147"/>
		<updated>2025-06-22T20:18:03Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has website=https://wiki.why2025.org/Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL, Village:Øl Telecom, Village:Chrząszczyżewoszyce&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
** Kikusui PWR800M DC power supply (0-320V, 0-12.5A, 800W)&lt;br /&gt;
* Train parts&lt;br /&gt;
** NS ICMm destination dot-matrix display&lt;br /&gt;
** NC ICMm 1st class seats?&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11145</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11145"/>
		<updated>2025-06-22T20:17:35Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL, Village:Øl Telecom, Village:Chrząszczyżewoszyce&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
** Kikusui PWR800M DC power supply (0-320V, 0-12.5A, 800W)&lt;br /&gt;
* Train parts&lt;br /&gt;
** NS ICMm destination dot-matrix display&lt;br /&gt;
** NC ICMm 1st class seats?&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11143</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11143"/>
		<updated>2025-06-22T20:16:29Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL, Village:Øl Telecom&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
** Kikusui PWR800M DC power supply (0-320V, 0-12.5A, 800W)&lt;br /&gt;
* Train parts&lt;br /&gt;
** NS ICMm destination dot-matrix display&lt;br /&gt;
** NC ICMm 1st class seats?&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=File:Village-%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D.png&amp;diff=11141</id>
		<title>File:Village-̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=File:Village-%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D.png&amp;diff=11141"/>
		<updated>2025-06-22T20:05:23Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Waiwainl&amp;diff=11140</id>
		<title>User:Waiwainl</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Waiwainl&amp;diff=11140"/>
		<updated>2025-06-22T19:57:13Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Icex2&amp;diff=11139</id>
		<title>User:Icex2</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Icex2&amp;diff=11139"/>
		<updated>2025-06-22T19:56:28Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11094</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11094"/>
		<updated>2025-06-22T00:17:20Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
** Kikusui PWR800M DC power supply (0-320V, 0-12.5A, 800W)&lt;br /&gt;
* Train parts&lt;br /&gt;
** NS ICMm destination dot-matrix display&lt;br /&gt;
** NC ICMm 1st class seats?&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11093</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11093"/>
		<updated>2025-06-22T00:16:14Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
* Cabinets for [[Project:Arcade]]&lt;br /&gt;
* Weird arcade baseboards and systems!&lt;br /&gt;
* Test &amp;amp; measurement equipment&lt;br /&gt;
** Agilent 54854A oscilloscope (20 GSa/s, 4 GHz)&lt;br /&gt;
** Tektronix 222 oscilloscope (small and cute, 10 MHz, portable, floating inputs)&lt;br /&gt;
** Tektronix TLA5202 logic analyser (68 channels, 2 GHz)&lt;br /&gt;
* 3D printers&lt;br /&gt;
** Voron V2.4 350mm&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11092</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11092"/>
		<updated>2025-06-22T00:11:45Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TL;DR==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A collective of hardware/software/food hackers with a weird habit of finding cursed technology to break. The WHY2025 reincarnation of [https://wiki.mch2022.org/Village:Love_Live_Laugh!_Arcade_Hacking_Festival_~after_camp_ACTIVITY~_Wai-Wai!_Tent_Meeting!! Love Live Laugh! Arcade Hacking Festival ~after camp ACTIVITY~ Wai-Wai! Tent Meeting!!].&lt;br /&gt;
&lt;br /&gt;
Come discover the weird world of modern industrial game systems!&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11091</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11091"/>
		<updated>2025-06-22T00:02:57Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Fix cluster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11090</id>
		<title>Team:On-site Logistics</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11090"/>
		<updated>2025-06-21T23:53:04Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Further clarify own driving capabilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Team&lt;br /&gt;
|Lead=User:Manduca&lt;br /&gt;
|Exclusive team=Yes&lt;br /&gt;
|Contact=logistics-leads@lists.why2025.org&lt;br /&gt;
|IRC=why2025-logistics&lt;br /&gt;
|team_is_essential_to_event=Show-stopper&lt;br /&gt;
|team_has_contact_info=Yes&lt;br /&gt;
|team_has_info_on_wiki=Yes&lt;br /&gt;
|team_has_planned_meetings=Yes&lt;br /&gt;
|team_has_enough_people=Yes&lt;br /&gt;
|team_has_drafted_budget=No&lt;br /&gt;
|team_has_informed_volunteer_team=No&lt;br /&gt;
|Projectleiding=User:Halcyon&lt;br /&gt;
}}&lt;br /&gt;
==Team Members==&lt;br /&gt;
&lt;br /&gt;
{{TeamMemberEntry|User:Manduca}}&lt;br /&gt;
{{TeamMemberEntry|User:FighterX64}}&lt;br /&gt;
{{TeamMemberEntry|User:Wheeze NL}}&lt;br /&gt;
{{TeamMemberEntry|User:Knorrie}}&lt;br /&gt;
{{TeamMemberEntry|User:Shiz}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
On-site Logistics is responsible for all transport of materials (not people) on the terrain. We will do this by hand, handcart, bike, golfcart or forklift. We do not transport stuff for villages or visitors. Additionally this team coordinates everything that is rented from Boels.&lt;br /&gt;
&lt;br /&gt;
Logistics operates some heavy material that is potentially lethal. Therefor this is an exclusive team with regard to forklift drivers. This means you can not be in any other team. Forklift drivers are pre-selected, and trained before the event(obliged). Nobody else will be allowed to drive forklifts during the event (tent-builder-companies exempted). Fork-lift drivers are expected to be available from early build-up to late tear-down and the work starts as early as 06:30. This is not the team for you if you like to chill-out until late (although we can accomodate some off-time during the event). As this is a heavy hard working team, we will pay extra attention to your well-being and take good care of you. And you get to drive nice forklifts of course.&lt;br /&gt;
&lt;br /&gt;
Beside drivers we also need some (core-)volunteering hands for some manual lifting, assisting forklift drivers, maintaining safety and/or delivering of small goods by gator.&lt;br /&gt;
&lt;br /&gt;
==Global planning==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Global planning On-site Logistics&lt;br /&gt;
|-&lt;br /&gt;
! Day count !! Date !! Remark&lt;br /&gt;
|-&lt;br /&gt;
| -10 || Monday 28-7 || Estimated first build-up of LSD. Arival of first forklifts and fences.&lt;br /&gt;
|-&lt;br /&gt;
| -9 || Tuesday 29-7 || Start build-up of main facilities? Arrival of large gear&lt;br /&gt;
|-&lt;br /&gt;
| -6 || Friday 1-8 || Onsite forklift training&lt;br /&gt;
|-&lt;br /&gt;
| -5 || Saturday 2-8|| Full scale build-up.&lt;br /&gt;
|-&lt;br /&gt;
| -3 || Monday 4-8 || More strict terrain management will start here. (or tomorrow)&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Thursday 7-8 || Clean-up/finish-stuff day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Monday 11-8 || Manduca and Knorrie go flying&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tuesday 12-8 || Afternoon start clear-out of track tents&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wednesday 13-8 || Full scale tear-down&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Friday 15-8 || So long and thanks for all the fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Boels ==&lt;br /&gt;
[http://boels.com Boels] is a big rental company supplying us with all the tables chairs fridges we could ever need. (also gators, forklifts, telehandlers, fencing and lights. you name it they rent it) &lt;br /&gt;
&lt;br /&gt;
The compleet orderlist is kept in a google docs file and updated when needed. A deadline for all orders will be set in the future.&lt;br /&gt;
Please note that at this point in time the orderlist is mostly a copy pasta from MCH2022 and will be updated.&lt;br /&gt;
&lt;br /&gt;
Manduca and fighterx64 are organizing the Boels orders for teams (villages have to go trough Moebelhaus). For the current status check [[https://wiki.why2025.org/Team:On-site_Logistics/Boels Boels order]]&lt;br /&gt;
&lt;br /&gt;
== KAV ==&lt;br /&gt;
[https://kavautoverhuur.nl/ KAV] is a car rental company we often use for people movers and small trucks.&lt;br /&gt;
=== Shuttle ===&lt;br /&gt;
A total of six vans should be enough. Of which one is usable with wheelchairs.&lt;br /&gt;
Idea is to use 9 person vans, as people traveling with a train don&#039;t have much luggage. Electric is the same price as diesel, so we choose electric :).&lt;br /&gt;
: 5 x [https://kavautoverhuur.nl/huren/personenbus/personenbus-peugeot-e-traveller-9-pers 9 Personvan]&lt;br /&gt;
: 1 x [https://kavautoverhuur.nl/huren/personenbus/rolstoelbus-mercedes-electr-lift Wheelchairvan]&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics and Moebelhaus ===&lt;br /&gt;
Going to use small trucks for this that can be driven with a B-license. They have a slightly bigger one, but that is more than slightly more expensive. Need two for off-site and one for moebelhaus&lt;br /&gt;
: 3 x [https://kavautoverhuur.nl/huren/bakwagen/bakwagen-met-laadklep Bakwagen]&lt;br /&gt;
&lt;br /&gt;
== Meetings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Name !! Location !! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 august 2024 20:30 || Kick-off meeting || https://meet.hack42.nl/why-logistics || [[2024-08-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 september 2024 20:30 || The return of the YaYa || https://meet.hack42.nl/why-logistics || [[2024-09-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 october 2024 20:30 || &#039;Mo man, &#039;Mo duck, &#039;Mo toe! || https://meet.hack42.nl/why-logistics || [[2024-10-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 november 2024 20:30 || At least we knew there was a meeting || https://meet.hack42.nl/why-logistics || [[2024-11-04-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 december 2024 20:30 || Full of expectation our heart beats || https://meet.hack42.nl/why-logistics || [[2024-12-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 january 2025 20:30 || I remembered to send out reminders! || https://meet.hack42.nl/why-logistics || [[2025-01-09-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 february 2025 20:30 || [https://i.imgflip.com/ylesy.jpg Spring is around the corner!] || https://meet.hack42.nl/why-logistics || [[2025-02-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 march 2025 20:30 || Better late then never || https://meet.hack42.nl/why-logistics || [[2025-03-20-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 april 2025 20:30 || Lost in space || https://meet.hack42.nl/why-logistics || [[2025-04-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 may 2025 20:30 || May the lifting force be with us || https://meet.hack42.nl/why-logistics || [[2025-05-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 june 2025 20:30 || Never look back (there might be a monster behind you!) || https://meet.hack42.nl/why-logistics || [[2025-06-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 july 2025 20:30 || meeting || https://meet.hack42.nl/why-logistics || [[2025-07-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 august 2025 20:30 || by this time half our work should be done || on-site || [[2025-08-07-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Task !! Status !! Who || Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Create mailinglists || Done || Manduca || Normal one made, teamleads in progress&lt;br /&gt;
|-&lt;br /&gt;
| Plan meetings || Done || Manduca || 1st thursday every month until february&lt;br /&gt;
|-&lt;br /&gt;
| Plan Terrain || Open || All || Discussions ongoing. See [[Team:Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| Boels planning || Done || Manduca/Fighter || Quotes are signed. Updates keep being processed.&lt;br /&gt;
|-&lt;br /&gt;
| Request porto’s from Team:ROC || Done || || Amount ??&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Nuts for containers and facility on LSD || Done || Manduca || NUTS will provide them&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Terrain with feedback on map || Done || Manduca || Send email and discussed on physical orga meet in Amersfoort&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Info with information to share in communication || Done || Manduca || Mail send (be aware of the forklift warning etc)&lt;br /&gt;
|-&lt;br /&gt;
| Contact KAV for vans || Done || Manduca || Quote is in. Needs to be signed.&lt;br /&gt;
|-&lt;br /&gt;
| Contact team PL with milestone planning || Done || Manduca || &lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core Team Members==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Team Members&lt;br /&gt;
|-&lt;br /&gt;
! Username !! Previously involved !! Drives what? !! Role &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || Yes || Forklifts, Telehandlers, Cherrypickers, Cranes and everything else that moves || Cluster and Team Lead&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || No || Cars and Forklift || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze NL}} || Yes || Forklifts, Telehandlers, Cherrypickers, etc. || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Knorrie}} || Yes || Yes || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || No || Anything involving a B or T-license, Forklifts || Team member&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
=== People ===&lt;br /&gt;
Please add your availability:&lt;br /&gt;
* AM = Morning&lt;br /&gt;
* PM = Afternoon&lt;br /&gt;
* Evening = After dinner&lt;br /&gt;
* All Day = All Day&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availability&lt;br /&gt;
|-&lt;br /&gt;
! DAY !! -8&amp;lt;br /&amp;gt;wo 30 !! -7&amp;lt;br /&amp;gt;do 31 !! -6&amp;lt;br /&amp;gt;vr 1 !! -5&amp;lt;br /&amp;gt;za 2 !! -4&amp;lt;br /&amp;gt;zo 3 !! -3&amp;lt;br /&amp;gt;ma 4 !! -2&amp;lt;br /&amp;gt;di 5 !! -1&amp;lt;br /&amp;gt;wo 6!! 0&amp;lt;br /&amp;gt;do 7 !! 1&amp;lt;br /&amp;gt;vr 8 !! 2&amp;lt;br /&amp;gt;za 9 !! 3&amp;lt;br /&amp;gt;zo 10 !! 4&amp;lt;br /&amp;gt;ma 11 !! 5&amp;lt;br /&amp;gt;di 12 !! 6&amp;lt;br /&amp;gt;wo 13 !! 7&amp;lt;br /&amp;gt;do 14 !! 8&amp;lt;br /&amp;gt;vr 15 &lt;br /&gt;
|-&lt;br /&gt;
| Manduca|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL|| PM/Evening|| No|| No || PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening&lt;br /&gt;
|-&lt;br /&gt;
| Fighterx64|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || No || PM/Evening || All Day || All Day || All Day || All Day || All Day || All Day || AM || TBD || TBD || TBD || TBD || TBD || All Day || AM/PM || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availibility for jobs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Yard Manager !! Forklift !! Golfcart !! Telehandler&lt;br /&gt;
|-&lt;br /&gt;
| Manduca || Yes || Yes || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL || No? || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| fighterX64 || Yes || Yes || Yes || No &lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || No (at least not alone) || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || Unsure || Yes || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yard Manager:&lt;br /&gt;
* Knows what is in the yard (LSD) and where it should go on the field.&lt;br /&gt;
* Main point of contact for teams needing our services.&lt;br /&gt;
* Steering the people in the field with the above knowledge.&lt;br /&gt;
&lt;br /&gt;
=== Forklifts ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Forklift planning&lt;br /&gt;
|-&lt;br /&gt;
! Date !! M30-4 1 !! M30-4 2 !! M25-4 !! Telehandler !! BMF !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| 28-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 29-7 || Delivery || Delivery || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 30-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 31-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 1-8 || Morning || Morning || Delivery || Delivery|| Delivery|| On-site forklift training in the morning.&lt;br /&gt;
|-&lt;br /&gt;
| 2-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 3-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 6-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 7-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11-8  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 12-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 13-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 14-8 ||  || van der Ham ||  ||  ||  || van der Ham for teardown Stage&lt;br /&gt;
|-&lt;br /&gt;
| 15-8 ||  ||  || Pick-up|| Pick-up || Pick-up || &lt;br /&gt;
|-&lt;br /&gt;
| 16-8 || Pick-up || Pick-up || X || X || X || &lt;br /&gt;
|}&lt;br /&gt;
{{MeetingOverview|Team=On-site transportation}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11089</id>
		<title>Team:On-site Logistics</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11089"/>
		<updated>2025-06-21T23:51:37Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Fix own schedule and driving capabilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Team&lt;br /&gt;
|Lead=User:Manduca&lt;br /&gt;
|Exclusive team=Yes&lt;br /&gt;
|Contact=logistics-leads@lists.why2025.org&lt;br /&gt;
|IRC=why2025-logistics&lt;br /&gt;
|team_is_essential_to_event=Show-stopper&lt;br /&gt;
|team_has_contact_info=Yes&lt;br /&gt;
|team_has_info_on_wiki=Yes&lt;br /&gt;
|team_has_planned_meetings=Yes&lt;br /&gt;
|team_has_enough_people=Yes&lt;br /&gt;
|team_has_drafted_budget=No&lt;br /&gt;
|team_has_informed_volunteer_team=No&lt;br /&gt;
|Projectleiding=User:Halcyon&lt;br /&gt;
}}&lt;br /&gt;
==Team Members==&lt;br /&gt;
&lt;br /&gt;
{{TeamMemberEntry|User:Manduca}}&lt;br /&gt;
{{TeamMemberEntry|User:FighterX64}}&lt;br /&gt;
{{TeamMemberEntry|User:Wheeze NL}}&lt;br /&gt;
{{TeamMemberEntry|User:Knorrie}}&lt;br /&gt;
{{TeamMemberEntry|User:Shiz}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
On-site Logistics is responsible for all transport of materials (not people) on the terrain. We will do this by hand, handcart, bike, golfcart or forklift. We do not transport stuff for villages or visitors. Additionally this team coordinates everything that is rented from Boels.&lt;br /&gt;
&lt;br /&gt;
Logistics operates some heavy material that is potentially lethal. Therefor this is an exclusive team with regard to forklift drivers. This means you can not be in any other team. Forklift drivers are pre-selected, and trained before the event(obliged). Nobody else will be allowed to drive forklifts during the event (tent-builder-companies exempted). Fork-lift drivers are expected to be available from early build-up to late tear-down and the work starts as early as 06:30. This is not the team for you if you like to chill-out until late (although we can accomodate some off-time during the event). As this is a heavy hard working team, we will pay extra attention to your well-being and take good care of you. And you get to drive nice forklifts of course.&lt;br /&gt;
&lt;br /&gt;
Beside drivers we also need some (core-)volunteering hands for some manual lifting, assisting forklift drivers, maintaining safety and/or delivering of small goods by gator.&lt;br /&gt;
&lt;br /&gt;
==Global planning==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Global planning On-site Logistics&lt;br /&gt;
|-&lt;br /&gt;
! Day count !! Date !! Remark&lt;br /&gt;
|-&lt;br /&gt;
| -10 || Monday 28-7 || Estimated first build-up of LSD. Arival of first forklifts and fences.&lt;br /&gt;
|-&lt;br /&gt;
| -9 || Tuesday 29-7 || Start build-up of main facilities? Arrival of large gear&lt;br /&gt;
|-&lt;br /&gt;
| -6 || Friday 1-8 || Onsite forklift training&lt;br /&gt;
|-&lt;br /&gt;
| -5 || Saturday 2-8|| Full scale build-up.&lt;br /&gt;
|-&lt;br /&gt;
| -3 || Monday 4-8 || More strict terrain management will start here. (or tomorrow)&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Thursday 7-8 || Clean-up/finish-stuff day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Monday 11-8 || Manduca and Knorrie go flying&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tuesday 12-8 || Afternoon start clear-out of track tents&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wednesday 13-8 || Full scale tear-down&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Friday 15-8 || So long and thanks for all the fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Boels ==&lt;br /&gt;
[http://boels.com Boels] is a big rental company supplying us with all the tables chairs fridges we could ever need. (also gators, forklifts, telehandlers, fencing and lights. you name it they rent it) &lt;br /&gt;
&lt;br /&gt;
The compleet orderlist is kept in a google docs file and updated when needed. A deadline for all orders will be set in the future.&lt;br /&gt;
Please note that at this point in time the orderlist is mostly a copy pasta from MCH2022 and will be updated.&lt;br /&gt;
&lt;br /&gt;
Manduca and fighterx64 are organizing the Boels orders for teams (villages have to go trough Moebelhaus). For the current status check [[https://wiki.why2025.org/Team:On-site_Logistics/Boels Boels order]]&lt;br /&gt;
&lt;br /&gt;
== KAV ==&lt;br /&gt;
[https://kavautoverhuur.nl/ KAV] is a car rental company we often use for people movers and small trucks.&lt;br /&gt;
=== Shuttle ===&lt;br /&gt;
A total of six vans should be enough. Of which one is usable with wheelchairs.&lt;br /&gt;
Idea is to use 9 person vans, as people traveling with a train don&#039;t have much luggage. Electric is the same price as diesel, so we choose electric :).&lt;br /&gt;
: 5 x [https://kavautoverhuur.nl/huren/personenbus/personenbus-peugeot-e-traveller-9-pers 9 Personvan]&lt;br /&gt;
: 1 x [https://kavautoverhuur.nl/huren/personenbus/rolstoelbus-mercedes-electr-lift Wheelchairvan]&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics and Moebelhaus ===&lt;br /&gt;
Going to use small trucks for this that can be driven with a B-license. They have a slightly bigger one, but that is more than slightly more expensive. Need two for off-site and one for moebelhaus&lt;br /&gt;
: 3 x [https://kavautoverhuur.nl/huren/bakwagen/bakwagen-met-laadklep Bakwagen]&lt;br /&gt;
&lt;br /&gt;
== Meetings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Name !! Location !! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 august 2024 20:30 || Kick-off meeting || https://meet.hack42.nl/why-logistics || [[2024-08-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 september 2024 20:30 || The return of the YaYa || https://meet.hack42.nl/why-logistics || [[2024-09-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 october 2024 20:30 || &#039;Mo man, &#039;Mo duck, &#039;Mo toe! || https://meet.hack42.nl/why-logistics || [[2024-10-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 november 2024 20:30 || At least we knew there was a meeting || https://meet.hack42.nl/why-logistics || [[2024-11-04-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 december 2024 20:30 || Full of expectation our heart beats || https://meet.hack42.nl/why-logistics || [[2024-12-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 january 2025 20:30 || I remembered to send out reminders! || https://meet.hack42.nl/why-logistics || [[2025-01-09-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 february 2025 20:30 || [https://i.imgflip.com/ylesy.jpg Spring is around the corner!] || https://meet.hack42.nl/why-logistics || [[2025-02-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 march 2025 20:30 || Better late then never || https://meet.hack42.nl/why-logistics || [[2025-03-20-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 april 2025 20:30 || Lost in space || https://meet.hack42.nl/why-logistics || [[2025-04-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 may 2025 20:30 || May the lifting force be with us || https://meet.hack42.nl/why-logistics || [[2025-05-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 june 2025 20:30 || Never look back (there might be a monster behind you!) || https://meet.hack42.nl/why-logistics || [[2025-06-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 july 2025 20:30 || meeting || https://meet.hack42.nl/why-logistics || [[2025-07-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 august 2025 20:30 || by this time half our work should be done || on-site || [[2025-08-07-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Task !! Status !! Who || Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Create mailinglists || Done || Manduca || Normal one made, teamleads in progress&lt;br /&gt;
|-&lt;br /&gt;
| Plan meetings || Done || Manduca || 1st thursday every month until february&lt;br /&gt;
|-&lt;br /&gt;
| Plan Terrain || Open || All || Discussions ongoing. See [[Team:Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| Boels planning || Done || Manduca/Fighter || Quotes are signed. Updates keep being processed.&lt;br /&gt;
|-&lt;br /&gt;
| Request porto’s from Team:ROC || Done || || Amount ??&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Nuts for containers and facility on LSD || Done || Manduca || NUTS will provide them&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Terrain with feedback on map || Done || Manduca || Send email and discussed on physical orga meet in Amersfoort&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Info with information to share in communication || Done || Manduca || Mail send (be aware of the forklift warning etc)&lt;br /&gt;
|-&lt;br /&gt;
| Contact KAV for vans || Done || Manduca || Quote is in. Needs to be signed.&lt;br /&gt;
|-&lt;br /&gt;
| Contact team PL with milestone planning || Done || Manduca || &lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core Team Members==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Team Members&lt;br /&gt;
|-&lt;br /&gt;
! Username !! Previously involved !! Drives what? !! Role &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || Yes || Forklifts, Telehandlers, Cherrypickers, Cranes and everything else that moves || Cluster and Team Lead&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || No || Cars and Forklift || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze NL}} || Yes || Forklifts, Telehandlers, Cherrypickers, etc. || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Knorrie}} || Yes || Yes || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || No || Cars, Vans, Forklifts || Team member&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
=== People ===&lt;br /&gt;
Please add your availability:&lt;br /&gt;
* AM = Morning&lt;br /&gt;
* PM = Afternoon&lt;br /&gt;
* Evening = After dinner&lt;br /&gt;
* All Day = All Day&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availability&lt;br /&gt;
|-&lt;br /&gt;
! DAY !! -8&amp;lt;br /&amp;gt;wo 30 !! -7&amp;lt;br /&amp;gt;do 31 !! -6&amp;lt;br /&amp;gt;vr 1 !! -5&amp;lt;br /&amp;gt;za 2 !! -4&amp;lt;br /&amp;gt;zo 3 !! -3&amp;lt;br /&amp;gt;ma 4 !! -2&amp;lt;br /&amp;gt;di 5 !! -1&amp;lt;br /&amp;gt;wo 6!! 0&amp;lt;br /&amp;gt;do 7 !! 1&amp;lt;br /&amp;gt;vr 8 !! 2&amp;lt;br /&amp;gt;za 9 !! 3&amp;lt;br /&amp;gt;zo 10 !! 4&amp;lt;br /&amp;gt;ma 11 !! 5&amp;lt;br /&amp;gt;di 12 !! 6&amp;lt;br /&amp;gt;wo 13 !! 7&amp;lt;br /&amp;gt;do 14 !! 8&amp;lt;br /&amp;gt;vr 15 &lt;br /&gt;
|-&lt;br /&gt;
| Manduca|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL|| PM/Evening|| No|| No || PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening&lt;br /&gt;
|-&lt;br /&gt;
| Fighterx64|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || No || PM/Evening || All Day || All Day || All Day || All Day || All Day || All Day || AM || TBD || TBD || TBD || TBD || TBD || All Day || AM/PM || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availibility for jobs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Yard Manager !! Forklift !! Golfcart !! Telehandler&lt;br /&gt;
|-&lt;br /&gt;
| Manduca || Yes || Yes || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL || No? || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| fighterX64 || Yes || Yes || Yes || No &lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || No (at least not alone) || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || Unsure || Yes || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yard Manager:&lt;br /&gt;
* Knows what is in the yard (LSD) and where it should go on the field.&lt;br /&gt;
* Main point of contact for teams needing our services.&lt;br /&gt;
* Steering the people in the field with the above knowledge.&lt;br /&gt;
&lt;br /&gt;
=== Forklifts ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Forklift planning&lt;br /&gt;
|-&lt;br /&gt;
! Date !! M30-4 1 !! M30-4 2 !! M25-4 !! Telehandler !! BMF !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| 28-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 29-7 || Delivery || Delivery || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 30-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 31-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 1-8 || Morning || Morning || Delivery || Delivery|| Delivery|| On-site forklift training in the morning.&lt;br /&gt;
|-&lt;br /&gt;
| 2-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 3-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 6-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 7-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11-8  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 12-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 13-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 14-8 ||  || van der Ham ||  ||  ||  || van der Ham for teardown Stage&lt;br /&gt;
|-&lt;br /&gt;
| 15-8 ||  ||  || Pick-up|| Pick-up || Pick-up || &lt;br /&gt;
|-&lt;br /&gt;
| 16-8 || Pick-up || Pick-up || X || X || X || &lt;br /&gt;
|}&lt;br /&gt;
{{MeetingOverview|Team=On-site transportation}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11088</id>
		<title>Team:On-site Logistics</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11088"/>
		<updated>2025-06-21T23:49:56Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Fix self link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Team&lt;br /&gt;
|Lead=User:Manduca&lt;br /&gt;
|Exclusive team=Yes&lt;br /&gt;
|Contact=logistics-leads@lists.why2025.org&lt;br /&gt;
|IRC=why2025-logistics&lt;br /&gt;
|team_is_essential_to_event=Show-stopper&lt;br /&gt;
|team_has_contact_info=Yes&lt;br /&gt;
|team_has_info_on_wiki=Yes&lt;br /&gt;
|team_has_planned_meetings=Yes&lt;br /&gt;
|team_has_enough_people=Yes&lt;br /&gt;
|team_has_drafted_budget=No&lt;br /&gt;
|team_has_informed_volunteer_team=No&lt;br /&gt;
|Projectleiding=User:Halcyon&lt;br /&gt;
}}&lt;br /&gt;
==Team Members==&lt;br /&gt;
&lt;br /&gt;
{{TeamMemberEntry|User:Manduca}}&lt;br /&gt;
{{TeamMemberEntry|User:FighterX64}}&lt;br /&gt;
{{TeamMemberEntry|User:Wheeze NL}}&lt;br /&gt;
{{TeamMemberEntry|User:Knorrie}}&lt;br /&gt;
{{TeamMemberEntry|User:Shiz}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
On-site Logistics is responsible for all transport of materials (not people) on the terrain. We will do this by hand, handcart, bike, golfcart or forklift. We do not transport stuff for villages or visitors. Additionally this team coordinates everything that is rented from Boels.&lt;br /&gt;
&lt;br /&gt;
Logistics operates some heavy material that is potentially lethal. Therefor this is an exclusive team with regard to forklift drivers. This means you can not be in any other team. Forklift drivers are pre-selected, and trained before the event(obliged). Nobody else will be allowed to drive forklifts during the event (tent-builder-companies exempted). Fork-lift drivers are expected to be available from early build-up to late tear-down and the work starts as early as 06:30. This is not the team for you if you like to chill-out until late (although we can accomodate some off-time during the event). As this is a heavy hard working team, we will pay extra attention to your well-being and take good care of you. And you get to drive nice forklifts of course.&lt;br /&gt;
&lt;br /&gt;
Beside drivers we also need some (core-)volunteering hands for some manual lifting, assisting forklift drivers, maintaining safety and/or delivering of small goods by gator.&lt;br /&gt;
&lt;br /&gt;
==Global planning==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Global planning On-site Logistics&lt;br /&gt;
|-&lt;br /&gt;
! Day count !! Date !! Remark&lt;br /&gt;
|-&lt;br /&gt;
| -10 || Monday 28-7 || Estimated first build-up of LSD. Arival of first forklifts and fences.&lt;br /&gt;
|-&lt;br /&gt;
| -9 || Tuesday 29-7 || Start build-up of main facilities? Arrival of large gear&lt;br /&gt;
|-&lt;br /&gt;
| -6 || Friday 1-8 || Onsite forklift training&lt;br /&gt;
|-&lt;br /&gt;
| -5 || Saturday 2-8|| Full scale build-up.&lt;br /&gt;
|-&lt;br /&gt;
| -3 || Monday 4-8 || More strict terrain management will start here. (or tomorrow)&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Thursday 7-8 || Clean-up/finish-stuff day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Monday 11-8 || Manduca and Knorrie go flying&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tuesday 12-8 || Afternoon start clear-out of track tents&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wednesday 13-8 || Full scale tear-down&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Friday 15-8 || So long and thanks for all the fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Boels ==&lt;br /&gt;
[http://boels.com Boels] is a big rental company supplying us with all the tables chairs fridges we could ever need. (also gators, forklifts, telehandlers, fencing and lights. you name it they rent it) &lt;br /&gt;
&lt;br /&gt;
The compleet orderlist is kept in a google docs file and updated when needed. A deadline for all orders will be set in the future.&lt;br /&gt;
Please note that at this point in time the orderlist is mostly a copy pasta from MCH2022 and will be updated.&lt;br /&gt;
&lt;br /&gt;
Manduca and fighterx64 are organizing the Boels orders for teams (villages have to go trough Moebelhaus). For the current status check [[https://wiki.why2025.org/Team:On-site_Logistics/Boels Boels order]]&lt;br /&gt;
&lt;br /&gt;
== KAV ==&lt;br /&gt;
[https://kavautoverhuur.nl/ KAV] is a car rental company we often use for people movers and small trucks.&lt;br /&gt;
=== Shuttle ===&lt;br /&gt;
A total of six vans should be enough. Of which one is usable with wheelchairs.&lt;br /&gt;
Idea is to use 9 person vans, as people traveling with a train don&#039;t have much luggage. Electric is the same price as diesel, so we choose electric :).&lt;br /&gt;
: 5 x [https://kavautoverhuur.nl/huren/personenbus/personenbus-peugeot-e-traveller-9-pers 9 Personvan]&lt;br /&gt;
: 1 x [https://kavautoverhuur.nl/huren/personenbus/rolstoelbus-mercedes-electr-lift Wheelchairvan]&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics and Moebelhaus ===&lt;br /&gt;
Going to use small trucks for this that can be driven with a B-license. They have a slightly bigger one, but that is more than slightly more expensive. Need two for off-site and one for moebelhaus&lt;br /&gt;
: 3 x [https://kavautoverhuur.nl/huren/bakwagen/bakwagen-met-laadklep Bakwagen]&lt;br /&gt;
&lt;br /&gt;
== Meetings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Name !! Location !! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 august 2024 20:30 || Kick-off meeting || https://meet.hack42.nl/why-logistics || [[2024-08-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 september 2024 20:30 || The return of the YaYa || https://meet.hack42.nl/why-logistics || [[2024-09-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 october 2024 20:30 || &#039;Mo man, &#039;Mo duck, &#039;Mo toe! || https://meet.hack42.nl/why-logistics || [[2024-10-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 november 2024 20:30 || At least we knew there was a meeting || https://meet.hack42.nl/why-logistics || [[2024-11-04-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 december 2024 20:30 || Full of expectation our heart beats || https://meet.hack42.nl/why-logistics || [[2024-12-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 january 2025 20:30 || I remembered to send out reminders! || https://meet.hack42.nl/why-logistics || [[2025-01-09-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 february 2025 20:30 || [https://i.imgflip.com/ylesy.jpg Spring is around the corner!] || https://meet.hack42.nl/why-logistics || [[2025-02-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 march 2025 20:30 || Better late then never || https://meet.hack42.nl/why-logistics || [[2025-03-20-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 april 2025 20:30 || Lost in space || https://meet.hack42.nl/why-logistics || [[2025-04-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 may 2025 20:30 || May the lifting force be with us || https://meet.hack42.nl/why-logistics || [[2025-05-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 june 2025 20:30 || Never look back (there might be a monster behind you!) || https://meet.hack42.nl/why-logistics || [[2025-06-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 july 2025 20:30 || meeting || https://meet.hack42.nl/why-logistics || [[2025-07-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 august 2025 20:30 || by this time half our work should be done || on-site || [[2025-08-07-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Task !! Status !! Who || Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Create mailinglists || Done || Manduca || Normal one made, teamleads in progress&lt;br /&gt;
|-&lt;br /&gt;
| Plan meetings || Done || Manduca || 1st thursday every month until february&lt;br /&gt;
|-&lt;br /&gt;
| Plan Terrain || Open || All || Discussions ongoing. See [[Team:Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| Boels planning || Done || Manduca/Fighter || Quotes are signed. Updates keep being processed.&lt;br /&gt;
|-&lt;br /&gt;
| Request porto’s from Team:ROC || Done || || Amount ??&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Nuts for containers and facility on LSD || Done || Manduca || NUTS will provide them&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Terrain with feedback on map || Done || Manduca || Send email and discussed on physical orga meet in Amersfoort&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Info with information to share in communication || Done || Manduca || Mail send (be aware of the forklift warning etc)&lt;br /&gt;
|-&lt;br /&gt;
| Contact KAV for vans || Done || Manduca || Quote is in. Needs to be signed.&lt;br /&gt;
|-&lt;br /&gt;
| Contact team PL with milestone planning || Done || Manduca || &lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core Team Members==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Team Members&lt;br /&gt;
|-&lt;br /&gt;
! Username !! Previously involved !! Drives what? !! Role &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || Yes || Forklifts, Telehandlers, Cherrypickers, Cranes and everything else that moves || Cluster and Team Lead&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || No || Cars and Forklift || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze NL}} || Yes || Forklifts, Telehandlers, Cherrypickers, etc. || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Knorrie}} || Yes || Yes || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || No || Cars, Forklifts || Team member&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
=== People ===&lt;br /&gt;
Please add your availability:&lt;br /&gt;
* AM = Morning&lt;br /&gt;
* PM = Afternoon&lt;br /&gt;
* Evening = After dinner&lt;br /&gt;
* All Day = All Day&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availability&lt;br /&gt;
|-&lt;br /&gt;
! DAY !! -8&amp;lt;br /&amp;gt;wo 30 !! -7&amp;lt;br /&amp;gt;do 31 !! -6&amp;lt;br /&amp;gt;vr 1 !! -5&amp;lt;br /&amp;gt;za 2 !! -4&amp;lt;br /&amp;gt;zo 3 !! -3&amp;lt;br /&amp;gt;ma 4 !! -2&amp;lt;br /&amp;gt;di 5 !! -1&amp;lt;br /&amp;gt;wo 6!! 0&amp;lt;br /&amp;gt;do 7 !! 1&amp;lt;br /&amp;gt;vr 8 !! 2&amp;lt;br /&amp;gt;za 9 !! 3&amp;lt;br /&amp;gt;zo 10 !! 4&amp;lt;br /&amp;gt;ma 11 !! 5&amp;lt;br /&amp;gt;di 12 !! 6&amp;lt;br /&amp;gt;wo 13 !! 7&amp;lt;br /&amp;gt;do 14 !! 8&amp;lt;br /&amp;gt;vr 15 &lt;br /&gt;
|-&lt;br /&gt;
| Manduca|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL|| PM/Evening|| No|| No || PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening&lt;br /&gt;
|-&lt;br /&gt;
| Fighterx64|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || No || PM/Evening || All Day || All Day || All Day || All Day || All Day || All Day || TBD || TBD || TBD || TBD || TBD || All Day || AM/PM || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availibility for jobs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Yard Manager !! Forklift !! Golfcart !! Telehandler&lt;br /&gt;
|-&lt;br /&gt;
| Manduca || Yes || Yes || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL || No? || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| fighterX64 || Yes || Yes || Yes || No &lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || No (at least not alone) || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || Unsure || Yes || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yard Manager:&lt;br /&gt;
* Knows what is in the yard (LSD) and where it should go on the field.&lt;br /&gt;
* Main point of contact for teams needing our services.&lt;br /&gt;
* Steering the people in the field with the above knowledge.&lt;br /&gt;
&lt;br /&gt;
=== Forklifts ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Forklift planning&lt;br /&gt;
|-&lt;br /&gt;
! Date !! M30-4 1 !! M30-4 2 !! M25-4 !! Telehandler !! BMF !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| 28-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 29-7 || Delivery || Delivery || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 30-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 31-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 1-8 || Morning || Morning || Delivery || Delivery|| Delivery|| On-site forklift training in the morning.&lt;br /&gt;
|-&lt;br /&gt;
| 2-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 3-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 6-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 7-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11-8  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 12-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 13-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 14-8 ||  || van der Ham ||  ||  ||  || van der Ham for teardown Stage&lt;br /&gt;
|-&lt;br /&gt;
| 15-8 ||  ||  || Pick-up|| Pick-up || Pick-up || &lt;br /&gt;
|-&lt;br /&gt;
| 16-8 || Pick-up || Pick-up || X || X || X || &lt;br /&gt;
|}&lt;br /&gt;
{{MeetingOverview|Team=On-site transportation}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11087</id>
		<title>Team:On-site Logistics</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Team:On-site_Logistics&amp;diff=11087"/>
		<updated>2025-06-21T23:49:30Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Add myself :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Team&lt;br /&gt;
|Lead=User:Manduca&lt;br /&gt;
|Exclusive team=Yes&lt;br /&gt;
|Contact=logistics-leads@lists.why2025.org&lt;br /&gt;
|IRC=why2025-logistics&lt;br /&gt;
|team_is_essential_to_event=Show-stopper&lt;br /&gt;
|team_has_contact_info=Yes&lt;br /&gt;
|team_has_info_on_wiki=Yes&lt;br /&gt;
|team_has_planned_meetings=Yes&lt;br /&gt;
|team_has_enough_people=Yes&lt;br /&gt;
|team_has_drafted_budget=No&lt;br /&gt;
|team_has_informed_volunteer_team=No&lt;br /&gt;
|Projectleiding=User:Halcyon&lt;br /&gt;
}}&lt;br /&gt;
==Team Members==&lt;br /&gt;
&lt;br /&gt;
{{TeamMemberEntry|User:Manduca}}&lt;br /&gt;
{{TeamMemberEntry|User:FighterX64}}&lt;br /&gt;
{{TeamMemberEntry|User:Wheeze NL}}&lt;br /&gt;
{{TeamMemberEntry|User:Knorrie}}&lt;br /&gt;
{{TeamMemberEntry|Shiz}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
On-site Logistics is responsible for all transport of materials (not people) on the terrain. We will do this by hand, handcart, bike, golfcart or forklift. We do not transport stuff for villages or visitors. Additionally this team coordinates everything that is rented from Boels.&lt;br /&gt;
&lt;br /&gt;
Logistics operates some heavy material that is potentially lethal. Therefor this is an exclusive team with regard to forklift drivers. This means you can not be in any other team. Forklift drivers are pre-selected, and trained before the event(obliged). Nobody else will be allowed to drive forklifts during the event (tent-builder-companies exempted). Fork-lift drivers are expected to be available from early build-up to late tear-down and the work starts as early as 06:30. This is not the team for you if you like to chill-out until late (although we can accomodate some off-time during the event). As this is a heavy hard working team, we will pay extra attention to your well-being and take good care of you. And you get to drive nice forklifts of course.&lt;br /&gt;
&lt;br /&gt;
Beside drivers we also need some (core-)volunteering hands for some manual lifting, assisting forklift drivers, maintaining safety and/or delivering of small goods by gator.&lt;br /&gt;
&lt;br /&gt;
==Global planning==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Global planning On-site Logistics&lt;br /&gt;
|-&lt;br /&gt;
! Day count !! Date !! Remark&lt;br /&gt;
|-&lt;br /&gt;
| -10 || Monday 28-7 || Estimated first build-up of LSD. Arival of first forklifts and fences.&lt;br /&gt;
|-&lt;br /&gt;
| -9 || Tuesday 29-7 || Start build-up of main facilities? Arrival of large gear&lt;br /&gt;
|-&lt;br /&gt;
| -6 || Friday 1-8 || Onsite forklift training&lt;br /&gt;
|-&lt;br /&gt;
| -5 || Saturday 2-8|| Full scale build-up.&lt;br /&gt;
|-&lt;br /&gt;
| -3 || Monday 4-8 || More strict terrain management will start here. (or tomorrow)&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Thursday 7-8 || Clean-up/finish-stuff day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Monday 11-8 || Manduca and Knorrie go flying&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tuesday 12-8 || Afternoon start clear-out of track tents&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wednesday 13-8 || Full scale tear-down&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Friday 15-8 || So long and thanks for all the fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Boels ==&lt;br /&gt;
[http://boels.com Boels] is a big rental company supplying us with all the tables chairs fridges we could ever need. (also gators, forklifts, telehandlers, fencing and lights. you name it they rent it) &lt;br /&gt;
&lt;br /&gt;
The compleet orderlist is kept in a google docs file and updated when needed. A deadline for all orders will be set in the future.&lt;br /&gt;
Please note that at this point in time the orderlist is mostly a copy pasta from MCH2022 and will be updated.&lt;br /&gt;
&lt;br /&gt;
Manduca and fighterx64 are organizing the Boels orders for teams (villages have to go trough Moebelhaus). For the current status check [[https://wiki.why2025.org/Team:On-site_Logistics/Boels Boels order]]&lt;br /&gt;
&lt;br /&gt;
== KAV ==&lt;br /&gt;
[https://kavautoverhuur.nl/ KAV] is a car rental company we often use for people movers and small trucks.&lt;br /&gt;
=== Shuttle ===&lt;br /&gt;
A total of six vans should be enough. Of which one is usable with wheelchairs.&lt;br /&gt;
Idea is to use 9 person vans, as people traveling with a train don&#039;t have much luggage. Electric is the same price as diesel, so we choose electric :).&lt;br /&gt;
: 5 x [https://kavautoverhuur.nl/huren/personenbus/personenbus-peugeot-e-traveller-9-pers 9 Personvan]&lt;br /&gt;
: 1 x [https://kavautoverhuur.nl/huren/personenbus/rolstoelbus-mercedes-electr-lift Wheelchairvan]&lt;br /&gt;
&lt;br /&gt;
=== Off-site logistics and Moebelhaus ===&lt;br /&gt;
Going to use small trucks for this that can be driven with a B-license. They have a slightly bigger one, but that is more than slightly more expensive. Need two for off-site and one for moebelhaus&lt;br /&gt;
: 3 x [https://kavautoverhuur.nl/huren/bakwagen/bakwagen-met-laadklep Bakwagen]&lt;br /&gt;
&lt;br /&gt;
== Meetings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Name !! Location !! Minutes&lt;br /&gt;
|-&lt;br /&gt;
| 1 august 2024 20:30 || Kick-off meeting || https://meet.hack42.nl/why-logistics || [[2024-08-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 september 2024 20:30 || The return of the YaYa || https://meet.hack42.nl/why-logistics || [[2024-09-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 october 2024 20:30 || &#039;Mo man, &#039;Mo duck, &#039;Mo toe! || https://meet.hack42.nl/why-logistics || [[2024-10-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 november 2024 20:30 || At least we knew there was a meeting || https://meet.hack42.nl/why-logistics || [[2024-11-04-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 december 2024 20:30 || Full of expectation our heart beats || https://meet.hack42.nl/why-logistics || [[2024-12-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 january 2025 20:30 || I remembered to send out reminders! || https://meet.hack42.nl/why-logistics || [[2025-01-09-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 february 2025 20:30 || [https://i.imgflip.com/ylesy.jpg Spring is around the corner!] || https://meet.hack42.nl/why-logistics || [[2025-02-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 march 2025 20:30 || Better late then never || https://meet.hack42.nl/why-logistics || [[2025-03-20-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 april 2025 20:30 || Lost in space || https://meet.hack42.nl/why-logistics || [[2025-04-03-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 may 2025 20:30 || May the lifting force be with us || https://meet.hack42.nl/why-logistics || [[2025-05-01-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 june 2025 20:30 || Never look back (there might be a monster behind you!) || https://meet.hack42.nl/why-logistics || [[2025-06-05-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 july 2025 20:30 || meeting || https://meet.hack42.nl/why-logistics || [[2025-07-06-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 august 2025 20:30 || by this time half our work should be done || on-site || [[2025-08-07-Logistics-meeting]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Task !! Status !! Who || Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Create mailinglists || Done || Manduca || Normal one made, teamleads in progress&lt;br /&gt;
|-&lt;br /&gt;
| Plan meetings || Done || Manduca || 1st thursday every month until february&lt;br /&gt;
|-&lt;br /&gt;
| Plan Terrain || Open || All || Discussions ongoing. See [[Team:Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| Boels planning || Done || Manduca/Fighter || Quotes are signed. Updates keep being processed.&lt;br /&gt;
|-&lt;br /&gt;
| Request porto’s from Team:ROC || Done || || Amount ??&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Nuts for containers and facility on LSD || Done || Manduca || NUTS will provide them&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Terrain with feedback on map || Done || Manduca || Send email and discussed on physical orga meet in Amersfoort&lt;br /&gt;
|-&lt;br /&gt;
| Contact team Info with information to share in communication || Done || Manduca || Mail send (be aware of the forklift warning etc)&lt;br /&gt;
|-&lt;br /&gt;
| Contact KAV for vans || Done || Manduca || Quote is in. Needs to be signed.&lt;br /&gt;
|-&lt;br /&gt;
| Contact team PL with milestone planning || Done || Manduca || &lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core Team Members==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Team Members&lt;br /&gt;
|-&lt;br /&gt;
! Username !! Previously involved !! Drives what? !! Role &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Manduca}} || Yes || Forklifts, Telehandlers, Cherrypickers, Cranes and everything else that moves || Cluster and Team Lead&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || No || Cars and Forklift || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze NL}} || Yes || Forklifts, Telehandlers, Cherrypickers, etc. || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Knorrie}} || Yes || Yes || Team member&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || No || Cars, Forklifts || Team member&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
=== People ===&lt;br /&gt;
Please add your availability:&lt;br /&gt;
* AM = Morning&lt;br /&gt;
* PM = Afternoon&lt;br /&gt;
* Evening = After dinner&lt;br /&gt;
* All Day = All Day&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availability&lt;br /&gt;
|-&lt;br /&gt;
! DAY !! -8&amp;lt;br /&amp;gt;wo 30 !! -7&amp;lt;br /&amp;gt;do 31 !! -6&amp;lt;br /&amp;gt;vr 1 !! -5&amp;lt;br /&amp;gt;za 2 !! -4&amp;lt;br /&amp;gt;zo 3 !! -3&amp;lt;br /&amp;gt;ma 4 !! -2&amp;lt;br /&amp;gt;di 5 !! -1&amp;lt;br /&amp;gt;wo 6!! 0&amp;lt;br /&amp;gt;do 7 !! 1&amp;lt;br /&amp;gt;vr 8 !! 2&amp;lt;br /&amp;gt;za 9 !! 3&amp;lt;br /&amp;gt;zo 10 !! 4&amp;lt;br /&amp;gt;ma 11 !! 5&amp;lt;br /&amp;gt;di 12 !! 6&amp;lt;br /&amp;gt;wo 13 !! 7&amp;lt;br /&amp;gt;do 14 !! 8&amp;lt;br /&amp;gt;vr 15 &lt;br /&gt;
|-&lt;br /&gt;
| Manduca|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL|| PM/Evening|| No|| No || PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening|| PM/Evening&lt;br /&gt;
|-&lt;br /&gt;
| Fighterx64|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day|| All Day&lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || Yes || Yes || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || No || PM/Evening || All Day || All Day || All Day || All Day || All Day || All Day || TBD || TBD || TBD || TBD || TBD || All Day || AM/PM || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+ Availibility for jobs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Yard Manager !! Forklift !! Golfcart !! Telehandler&lt;br /&gt;
|-&lt;br /&gt;
| Manduca || Yes || Yes || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Wheeze_NL || No? || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| fighterX64 || Yes || Yes || Yes || No &lt;br /&gt;
|-&lt;br /&gt;
| Knorrie || No (at least not alone) || Yes || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Shiz || Unsure || Yes || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yard Manager:&lt;br /&gt;
* Knows what is in the yard (LSD) and where it should go on the field.&lt;br /&gt;
* Main point of contact for teams needing our services.&lt;br /&gt;
* Steering the people in the field with the above knowledge.&lt;br /&gt;
&lt;br /&gt;
=== Forklifts ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Forklift planning&lt;br /&gt;
|-&lt;br /&gt;
! Date !! M30-4 1 !! M30-4 2 !! M25-4 !! Telehandler !! BMF !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| 28-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 29-7 || Delivery || Delivery || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 30-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 31-7 ||  ||  || X || X || X || &lt;br /&gt;
|-&lt;br /&gt;
| 1-8 || Morning || Morning || Delivery || Delivery|| Delivery|| On-site forklift training in the morning.&lt;br /&gt;
|-&lt;br /&gt;
| 2-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 3-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 6-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 7-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 8-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 9-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 10-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 11-8  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 12-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 13-8 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 14-8 ||  || van der Ham ||  ||  ||  || van der Ham for teardown Stage&lt;br /&gt;
|-&lt;br /&gt;
| 15-8 ||  ||  || Pick-up|| Pick-up || Pick-up || &lt;br /&gt;
|-&lt;br /&gt;
| 16-8 || Pick-up || Pick-up || X || X || X || &lt;br /&gt;
|}&lt;br /&gt;
{{MeetingOverview|Team=On-site transportation}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=File:User-Shiz.jpg&amp;diff=11086</id>
		<title>File:User-Shiz.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=File:User-Shiz.jpg&amp;diff=11086"/>
		<updated>2025-06-21T23:39:03Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11085</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11085"/>
		<updated>2025-06-21T23:38:14Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|Arrival=2025-07-31&lt;br /&gt;
|Departure=2025-08-14&lt;br /&gt;
|EMail=why@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=https://mastodon.social/@shiz&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=NL (native), EN (fluent), DE (rusty), FR (read-only), JA (very limited)&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;br /&gt;
nyanpasu~&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11084</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11084"/>
		<updated>2025-06-21T23:36:44Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|Arrival=2025-07-31&lt;br /&gt;
|Departure=2025-08-14&lt;br /&gt;
|EMail=why@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=https://mastodon.social/@shiz&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;br /&gt;
nyanpasu~&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11083</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11083"/>
		<updated>2025-06-21T23:36:21Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|Arrival=2025-08-01&lt;br /&gt;
|Departure=2025-08-14&lt;br /&gt;
|EMail=why@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=https://mastodon.social/@shiz&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;br /&gt;
nyanpasu~&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11082</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11082"/>
		<updated>2025-06-21T23:29:48Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL&lt;br /&gt;
|Part of=Piiindakaas test cluster&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=Yes&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11081</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11081"/>
		<updated>2025-06-21T21:40:50Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|EMail=why@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=https://mastodon.social/@shiz&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;br /&gt;
nyanpasu~&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11080</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11080"/>
		<updated>2025-06-21T21:40:15Z</updated>

		<summary type="html">&lt;p&gt;Shiz: nyanpasu~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|EMail=hi@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=@shiz@mastodon.social&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;br /&gt;
nyanpasu~&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Project:Arcade&amp;diff=11075</id>
		<title>Project:Arcade</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Project:Arcade&amp;diff=11075"/>
		<updated>2025-06-21T21:34:28Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Projects&lt;br /&gt;
|Name=Arcade&lt;br /&gt;
|Has project tag=arcade, video games, reverse engineering, music&lt;br /&gt;
|Has description=Bringing arcade cabinets for playing and hacking!&lt;br /&gt;
|Has website=https://nationaalvideogamemuseum.nl&lt;br /&gt;
|Located at village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Project:Arcade&amp;diff=11073</id>
		<title>Project:Arcade</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Project:Arcade&amp;diff=11073"/>
		<updated>2025-06-21T21:33:18Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Projects&lt;br /&gt;
|Name=Arcade&lt;br /&gt;
|Has project tag=arcade, video games, reverse engineering, music&lt;br /&gt;
|Has description=Bringing arcade cabinets for playing and hacking!&lt;br /&gt;
|Has website=https://nationaalvideogamemuseum.nl&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11072</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11072"/>
		<updated>2025-06-21T21:30:29Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Village=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|EMail=hi@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=@shiz@mastodon.social&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11071</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11071"/>
		<updated>2025-06-21T21:28:38Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Inhabitant of=Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|EMail=hi@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=@shiz@mastodon.social&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11070</id>
		<title>Village:̸̡̛̯̳͎͔̟̠̪̲͖̦̒̆̀̈̉̒͊̚̕͝</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Village:%CC%B8%CC%A1%CC%9B%CC%AF%CC%B3%CD%8E%CD%94%CC%9F%CC%A0%CC%AA%CC%B2%CD%96%CC%A6%CC%92%CC%86%CC%80%CC%88%CC%89%CC%92%CD%8A%CC%9A%CC%95%CD%9D&amp;diff=11070"/>
		<updated>2025-06-21T21:26:30Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Created page with &amp;quot;{{Village |Has name=ZERO WIDTH NO-BREAK SPACE |Has contact=Shiz (5730) |Has description=No brakes on this unicode |Related to village=Village:Tilde.industries and friends, Village:HSNL |Part of=Piiindakaas test cluster |Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering |Village is open to newcomers=No |Provides session location=No |Location=52.69289, 4.74508 |Has orga contact=why@shiz.me |On site orga contact=Shiz |Village frab=no |Vill...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Village&lt;br /&gt;
|Has name=ZERO WIDTH NO-BREAK SPACE&lt;br /&gt;
|Has contact=Shiz (5730)&lt;br /&gt;
|Has description=No brakes on this unicode&lt;br /&gt;
|Related to village=Village:Tilde.industries and friends, Village:HSNL&lt;br /&gt;
|Part of=Piiindakaas test cluster&lt;br /&gt;
|Has village tag=arcade, reverse engineering, music, breaking, fixing, text rendering&lt;br /&gt;
|Village is open to newcomers=No&lt;br /&gt;
|Provides session location=No&lt;br /&gt;
|Location=52.69289, 4.74508&lt;br /&gt;
|Has orga contact=why@shiz.me&lt;br /&gt;
|On site orga contact=Shiz&lt;br /&gt;
|Village frab=no&lt;br /&gt;
|Village content space=no&lt;br /&gt;
|Village citizen count=12&lt;br /&gt;
|Village Needs power=Other (describe below)&lt;br /&gt;
|Village size needed=0&lt;br /&gt;
|Village hacktents num=0&lt;br /&gt;
|Village brings big stuff=No&lt;br /&gt;
|Village Special Vehicle=no&lt;br /&gt;
|Village planning notes=Located inside the Arcade 1 tent, no other specific resources needed.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11043</id>
		<title>User:Shiz</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=User:Shiz&amp;diff=11043"/>
		<updated>2025-06-21T14:26:05Z</updated>

		<summary type="html">&lt;p&gt;Shiz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserInfo&lt;br /&gt;
|Working on=Project:Arcade&lt;br /&gt;
|EMail=hi@shiz.me&lt;br /&gt;
|IRC=Shiz&lt;br /&gt;
|Mastodon=@shiz@mastodon.social&lt;br /&gt;
|DECT=5730&lt;br /&gt;
|Languages=EN&lt;br /&gt;
|HackerSpace=RevSpace&lt;br /&gt;
|NickName={{PAGENAME}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Project:Arcade&amp;diff=11042</id>
		<title>Project:Arcade</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Project:Arcade&amp;diff=11042"/>
		<updated>2025-06-21T14:25:25Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Created page with &amp;quot;{{Projects |Name=Arcade |Has project tag=arcade, video games, reverse engineering, music }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Projects&lt;br /&gt;
|Name=Arcade&lt;br /&gt;
|Has project tag=arcade, video games, reverse engineering, music&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Orga_Meet_21_June_2025&amp;diff=7246</id>
		<title>Orga Meet 21 June 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Orga_Meet_21_June_2025&amp;diff=7246"/>
		<updated>2025-04-01T18:21:02Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Add self&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Meeting&lt;br /&gt;
|Name=Orga Jitsi 21 June 2025&lt;br /&gt;
|StartDate=2025-06-21 13:37:00&lt;br /&gt;
|EndDate=2025-06-21 00:00:00&lt;br /&gt;
|Where=Revspace Den Haag&lt;br /&gt;
}}&lt;br /&gt;
Monthly in-person meeting for all volunteers.&amp;lt;br&amp;gt;&lt;br /&gt;
Meet time: 13:37 UTC+01:00&lt;br /&gt;
&lt;br /&gt;
== What ==&lt;br /&gt;
An in person meet for anyone interested in making &#039;&#039;&#039;WHY2025&#039;&#039;&#039; an awesome event!&lt;br /&gt;
&lt;br /&gt;
== Placeholder Program ==&lt;br /&gt;
Page prepared by Wheeze_NL and gratefully copied by Elborro, this is an actual placeholder program!&lt;br /&gt;
* 13:37 Doors open&lt;br /&gt;
* 14:30 Start of program, &lt;br /&gt;
* 15:00 Teams presentations&lt;br /&gt;
* 16:00 Meeting of teams and meeting teams you want to chat with&lt;br /&gt;
* 17:00 End of official program &lt;br /&gt;
* approx. 19:00 food&lt;br /&gt;
&lt;br /&gt;
* Party&lt;br /&gt;
&lt;br /&gt;
== WHO (max = 75) ==&lt;br /&gt;
&lt;br /&gt;
Please note that Revspace has limited inside- and outside capacity. Outside we can seat 50 people roughly. Be ready for a distributed main portion of the meeting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! team !! Diner !! Food (tbd) Meat/Vega(n) !! Allergies/Dietary requirements&lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Wheeze_NL}} || [[Team:ROC|ROC]],[[Team:On-site_transportation|Logistics]] || Yes || Anything || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Elborro}} || [[Team:Info|Info]] || Yes || Anything || -  &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Killergeek}} || [[Team:NOC|NOC]] [[Team:NUTS|NUTS]] || Yes || Foooood || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Peetz0r}} || [[Team:Warehouse|Warehouse]] || Yes || Vega || No cheese &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|FighterX64}} || [[Team:On-site_transportation|Logistics]] || Yes || Foooood || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Bas}} || [[Team:Waste]] || Yes || Foooood || - &lt;br /&gt;
|-&lt;br /&gt;
| {{UserLink|Shiz}} || || Yes || Edible || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meeting notes ==&lt;br /&gt;
Will be made during the meeting, it&#039;s still early!&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
	<entry>
		<id>https://wiki.why2025.org/index.php?title=Welcome&amp;diff=123</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://wiki.why2025.org/index.php?title=Welcome&amp;diff=123"/>
		<updated>2024-03-08T18:19:08Z</updated>

		<summary type="html">&lt;p&gt;Shiz: Fix IRC channel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Hello future visitor and/or (potential) orga member!&amp;lt;/strong&amp;gt;&lt;br /&gt;
you are more than welcome to help out! Watch this space for more information soon.&lt;br /&gt;
&lt;br /&gt;
What Hackers Yearn 2025:&lt;br /&gt;
The next big Dutch hackercamp, taking place  2025-8-8 till 2025-8-12 at Geestmerambacht&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a work-in-progress wiki for the next [https://ifcat.org/ IFCAT] event in 2025. The name WHY2025 stands for &#039;&#039;&#039;What Hackers Yearn 2025&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Kickoff_2024_04_06 | kickoff meeting]] is 6th of April&#039;&#039;&#039; at Bitlair&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When: 8th to 12th August 2025&lt;br /&gt;
* Where: [https://www.openstreetmap.org/?mlat=52.6873&amp;amp;mlon=4.7521#map=15/52.6873/4.7521&amp;amp;layers=P Geestmerambacht, 42km North of Amsterdam Schiphol]&lt;br /&gt;
&lt;br /&gt;
== About WHY2025 ==&lt;br /&gt;
The camp is organized for and by volunteers from and around all facets of the international hacker community. It attracts about 3500 hackers from all around the globe. Knowledge sharing, technological advancement, experimentation, connecting with your hacker peers and of course hacking are some of the core values of this event. During the camp there are hundreds of talks and activities to participate in.&lt;br /&gt;
&lt;br /&gt;
WHY2025 is an international non-profit outdoor hacker camp/conference taking place in The Netherlands in the summer of 2025. It is the successor of a string of similar events happening every four years: [https://en.wikipedia.org/wiki/Galactic_Hacker_Party GHP], HEU, HIP, [https://en.wikipedia.org/wiki/Hackers_at_Large HAL], [https://en.wikipedia.org/wiki/What_the_Hack WTH], [https://en.wikipedia.org/wiki/Hacking_at_Random HAR], [https://en.wikipedia.org/wiki/Observe._Hack._Make. OHM], [https://en.wikipedia.org/wiki/Still_Hacking_Anyway SHA] and [https://en.wikipedia.org/wiki/May_Contain_Hackers MCH] Similar events are [https://www.emfcamp.org/ EMF] in the UK, [https://en.wikipedia.org/wiki/Chaos_Communication_Camp CCC Camp] in Germany.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Join the chatter at [ircs://irc.oftc.net/why2025 #why2025 on OFTC]. New to IRC? Use the [https://webchat.oftc.net/?randomnick=1&amp;amp;channels=mch2022&amp;amp;prompt=1 web client].&lt;br /&gt;
&lt;br /&gt;
For announcements, join the [https://lists.mch2022.org/mailman/listinfo/orga orga mailing list], but if you have questions please find a team/person to reach out to directly or ask someone from Projectleiding.&lt;br /&gt;
&lt;br /&gt;
More information about volunteering please have a look at our [[Volunteering|Join the crew]] wiki page.&lt;/div&gt;</summary>
		<author><name>Shiz</name></author>
	</entry>
</feed>